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  1. Happy 30th Anniversary to DuckTales! https://t.co/JT96Z18mLh

  2. RT @realm: #TBT! One of the top talks from @tryswiftconf is still on fire – @ewingfighter's #SwiftLang for #AndroidDev 🔥 https://t.co/g4t6…

  3. RT @TunrTrending: Cross-platform is the future where Apple, Google, and MS play king of the hill, deepening fragmentation. The future is br…

  4. @SQHistorian Thanks again! The audience seemed really happy with my talk. Some SQ fans happened to be in the audie… https://t.co/TqJlRAoO4b

  5. Here's my "History of Video Game Music" talk from a week-and-a-half ago. https://t.co/ElkGcJO7Hl

  6. Will be presenting “An Informal History of Video Game Music” tonight. https://t.co/2giEhQIGum

  7. @PushinUpRoses you & your Sierra fans may like my Quest for Glory inspired tribute for my friend who died 1 year ago https://t.co/JUezLJsDP9

  8. @aljaber1983 Hi. Where are you located? Did you have a specific topic in mind?

  9. My wonderful students at the 2D Game workshop with SDL at #tryswiftconf in Tokyo. Thank you for such a fun day!… https://t.co/EbSu5SW8x7

  10. @sonneveld Sounds neat! ALmixer does support tracker via mikmod or modplug via SDL_sound. However, I remember it a PITA to build X-platform.

  11. RT @TerryMWelsh: Thanks to @ewingfighter for some phenomenal Velocidevorium playtesting tonight. Tons of tweaks and new ideas to program no…

  12. Damn it! Why We Loved Sierra Games/King’s Quest review Part 2 has been blocked by YouTube. #WTFUParts 1,3 still uphttps://t.co/PD0Yd0QLLy

  13. RT @BlurrrSDK: Sneak peak video of a cross-platform “Workflow” in Swifthttps://t.co/m21UeDxcwi#SteamOS #OSX #iOS #RaspberryPi#SDL #CMa

  14. RT @codinginswift: Running #swift in multiple platforms including #Linux/ @Steam_games /@Raspberry_Pi https://t.co/8vsp45EqBI #swiftlang #…

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