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e1ven

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e1ven last won the day on November 8

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About e1ven

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    http://sq7.org
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  1. Sierra oakhurst location

    I was in San Francisco for work, and ended up with a spare day, so I got to make the pilgrimage myself Colin “I also visited the logo.. err .. half dome, while in the area” Davis
  2. Awsome Space Quest 7 soundtrack. Even if the game never released, it's still awsome. :)

  3. It's all good- I think we agree, it's just a matter of personal preference. I didn't know if you had kept the unsharpened versions, or if you were insterested in releasing the PSDs you worked with, but I'll play with them if you do. Were there any other scans you still needed? Thanks again, CPD
  4. Thank you very much for working on these, I'm really excited to deck my house in SQ art. One thing you might want to consider is if you're losing detail in the way you're doing the blurring, to remove the halftoning - For example, if you zoom in on the poster, to look at the woman who's working at M-burger, the wording gets somewhat harder to read in your version. Sadly, some detail is going to be lost in any cleanup, but perhaps a gentle Median blur might leave it a bit more intact? Or even just leaving it unblurred... Admittedly it's a judgement call, but I had wanted to bring up the issue, and see if you had at least considered less agressive sharpening. Example: http://i.imgur.com/7jQV1Fc.jpg In any event, thank you once more for working on these - They're quite nice. -CPD
  5. For the SQ4 one, if anyone knows who bought http://www.ebay.com/itm/ws/eBayISAPI.dll?ViewItemNext&item=190688752212&autorefresh=true, that'd be the best quality
  6. If no one else beats me to it, I can some more scans of the rest of the boxes later this week. Colin "Looking forward to hanging these" Davis
  7. I still think this would be a fun project. I have the LucasArts posters up in my office, and I'd love to have the SQ ones as well (My first love!) I'm re-uploading the PDFs I had made - I generated them in as high DPI as I was able at the time (~ a year ago?). I had talked with a few people offline before I posted here. They're 1.1G each, which is about the largest size I was able to handle. I don't have a great scanner myself, so I had gone to a shop downtown to have them scanned. If someone who had nicer boxes wanted to scan them, that'd still be better. If these won't work, due to the PDF nature, I can see if I can re-scan as TIFFs sometime later on. Here is a link to the files I have- https://drive.google...Mmc&usp=sharing Note- The PDF versions a Much, Much, Much bigger than the PNGs. I made the PNGs to downsample/test some things.
  8. Space Quest Historian: SQ7.org

    The owners of the franchises have been consistantly inconsistant. IIRC, KQ9 was offered the same deal we were, but they said yes- But then their deal was revoked when Activision took over VU. See: http://en.wikipedia.org/wiki/The_Silver_Lining_%28video_game%29#Delays_and_legal_issues Colin "The whole thing is a mess" Davis
  9. Space Quest Historian: SQ7.org

    Nicely done, glad to see this finally published! Great job stitching my incoherent ramblings together into something that's not as boring as it could have been
  10. A few months ago (wow. Longer, when I really think about it), I had thought it would be fun to print up poster-size box art for SQ, the way I have Monkey Island setup in my office. The Scans that Frans has up on SQ.net are great, but really low-res. I made up some of my own from my boxes, but they're no where near first editions, and have scratches, stickers, and the like. You're welcome to my copies if you want (https://www.dropbox.com/sh/6zay8n4q9a3mi4k/fhrHcim_2T), but if anyone had a nice scanner and better boxes, I'd love to see them. I had asked someone to try cleaning them up a bit, but he dropped the resolution WAY down in doing so, and didn't do that great of a job ;( You're welcome to those too - https://www.dropbox.com/sh/b96klvl4brcf3pz/QYe8vNlTGI - Just keep in mind they're not poster quality. If no one has another high-res version, the ones I have are good enough for me to print, I just figured I'd throw it out there Colin "I like having reminders of things I've loved up on display" Davis
  11. Sq7.org is Back Online

    Posted more stuffs. We're reconstructing a number of nearly lost work to get back to you; It's nice to share so much after keeping it secret so long.
  12. WE'VE DONE IT!!!!!

    Now, we use the news that it's hit the goal to do another round of press, and raise even more!
  13. Poster link, for the lazy. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemNext&item=190688752212&autorefresh=true
  14. Posting this more widely - Right, so here's the thing. The poster that they used to make the box art for SQ4 is on eBay, and will be for the next hour. The money that is spent on it will be re-invested back into the TGA kickstarter, in YOUR name. That means if you win, you get the poster AND the prizes from the kickstarter. Which means, if you had bid more than $2500 (the current price), you could currently go over to eBay, bid the same amount, and win the poster as a free gift. W00t!. On the one hand, if you win, you'll get an awesome poster, AND get the kickstarter prize. If you lose, you drive up the price for whomever wins, and they end up paying more. Consider this scenerio- They guy who's winning the auction on the poster might have bid $12,000. You were willing to pay $5000 for the Kickstarter, because, aparently, you're rich. You go bid the same 5000 on the eBay poster - If you won somehow, you get the poster, and you can feel free to lower your KS pledge by the $5K. If you lose, you just drove that OTHER guy to increase his pledge up to $5K, so he now accidentily donates an extra $2.5K to the KS, and you're out nothing. If you pledged over $2500 (as of right now), you have very little to lose by doing this, and it can make money for TGA, and possible get a nearly free poster
  15. As part of the KS fundraising, Mark and Scott did a interview- It was mostly just Audio, but there were some 2d artwork inserts. Mark was a bit ill with Space Flu, and Chris's mike didn't work, but it was a really great interview. I hope to see more. http://bit.ly/K1THTO
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