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FroggyMe6581

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  1. Like
    FroggyMe6581 got a reaction from Johnathon in Rare SQ PC motherboard opportunity...   
    NICE!!! On eBay, it's probably still there, there's a Vesa local bus 486 motherboard with the 2MB screen card and lots of mem (like 64MB I think, wow, that's a lot for a 486) for only $100. (it's not mine, so no, not a shameless self promotion :) )
     
    The only real way to play classic games in my opinion is on the real hardware (whatever that means haha). I just installed SQ4 on a 400MHz machine with Win98SE, but thanks to the AMAZING support for these games found in the "Archive" section of this site, SQ.net, I was able to update the program with patches, and on that computer, which is way too fast to normally play SQ4, but way too slow to play it in DOSBox, it can now be played, with all the music and digital sound effects including narration, timing issues resolved (no instant robot death!) and full screen, all smoothly with no lost frames (as would be the case under DOSBox).
     
    I find that even on my faster, newer computers, games under DOSBox will lose frames, or even have a low framerate, while playing them on a "proper" machine imbues the game with the same fluid smoothness that they originally had. I tend to think that we, as people in general, forget how good gaming actually was (or has always been), as we view classic games through the modern lens of slow framerates under emulation and blurry images on non-multisyncing LCD screens. (remedied by using a CRT! :) )
     
    Sorry for the ramblings and super long run-on sentences. :)
  2. Like
    FroggyMe6581 reacted to Johnathon in Rare SQ PC motherboard opportunity...   
    Alright, so... I gather some may be wondering as to why I'm bothering to post this, considering that we have DOSBox; but some of us perfer not to deal with minor glitches that come along with DOSBox, or may be severe hardcore retro gamers who want to play some of the games that DOSBox is not compatible with.
     
    Or, some of you just may be serious 486 nerds like myself, so...
     
    I thought I'd point you to a rare find:
     
    You can buy Baby AT 486 motherboard (the ESA TF-486) from this website, newly designed by ESA to industrial standards, for $200.00. It has very nice expansion ability, the rare ability to use PS/2 keyboard and mouse with a 486, from the looks of it it meets all the standards necessary to easily build a custom SQ PC refering to Frans' article, and this board will probably last you forever. Retro Motherboards are literally the most difficult component to find at a good price and working condition these days (oftetimes getting ripped by bad sellers on eBay because they're availability has gone down and their price up.)
     
    ESA would normally require a higher fee, as far as I know, to have them build you a new 486 motherboard, by calling them and getting a quote, but it seems they have produced extra of these for a particular client who didn't need them all, and so now the extras are being sold at this website.
     
    Peripherals to go with a system based on this board could also easily be purchased from this other site. Memory, I recommend getting from S.A.Tech, as I've used them several times already.
     
    And... here would be the manual for the motherboard.
     
    Happy Building, for those of you geeks like me! :D
  3. Like
    FroggyMe6581 reacted to Bowz in Space Quest on Android   
    I just discovered this in Google Play, you can download a ScummVM emulator, to play all the Lucas Arts games. But there is a plugin for SCI and AGI games, I loaded it up and copied Space Quest 4 to my phone, it runs really well!! I have a flight tonight and most of my time will be spent playing SQ. I don't know if this is old news or not, it's news to me :D!
  4. Like
    FroggyMe6581 got a reaction from Troels Pleimert in Space Questers on Twitter   
    I too joined Twitter due to the Kickstarter and Scott Murphy being there, but quickly got bored with it... :(
    Oh, but look at all the friends I could have if I got active with the account! You're tempting meeeeeee
  5. Like
    FroggyMe6581 reacted to s_d in List of Space Quest Fan Games   
    So... you're saying you've a nice unfinished IF adventure to share with us? ;)
  6. Like
    FroggyMe6581 reacted to JRock3x8 in Space Quest for the Next Generation   
    Space Quest was not my first computer game but it was the first game I fell in love with. The last two weeks with all of the interviews and commentaries I revisited that part of my youth a little bit. I watched one of the play throughs on youtube with my 7 year old son watching over my shoulder. I was amazed at how excited he was about it considering the pretty awful graphics compared to what he is used to.
     
    So I got a copy of the game and installed it on a spare XP laptop we had (installing that game on modern machines is quite an adventure in its own right, thank you whoever built those modern installers...).
     
    I soon realized that this wasn't just entertainment for him but also education. The only games he has ever played only involve a Wii motion controller or maybe a PS3 or 360 gamepad where everything is more or less intuitive. Now all of a sudden all of that is stripped away. Moving the character is still fairly intuitive but now everything the character has to do requires thought, spelling and typing from him, skills he doesn't really have mastered yet. On top of that, the early part of SQ1 is timed, so he needs to learn to do those things quickly.
     
    I'm so thrilled that not only do I get to share a part of my childhood with my son but that he also gets to learn valuable skills that he needs for life in the process.
  7. Like
    FroggyMe6581 got a reaction from Frede in hi all   
    I'm pretty sure he's referring to the font, unless you're being sarcastic, in which case, sorry for telling you something you already knew. :) Like, the font being used in a humorous way.
  8. Like
    FroggyMe6581 reacted to Chrono in My Monolith Burger website is still online!!!   
    Hah, nice :) I hope you got a good grade on this assignment!
  9. Like
    FroggyMe6581 reacted to Dat Engineer in hi all   
    You sure?
  10. Like
    FroggyMe6581 reacted to Capn_Ascii in Roger Wilco as an idiot   
    What's the difference? ;) The key to understanding the narrator's treatment of Roger is realizing that, for all intents and purposes, Roger and the player are the same entity.
     
    In the early games, there basically was no "Roger", at least not as we know him now. He had no dialogue and no real personality beyond what characterization the story events (such as napping in the closet) and the narrator put on him. Although he started getting a little more characterization in SQ3 (mostly due to the increasing snarkiness of the writing around that time), it wasn't until SQ4 that Roger got any actual dialogue and personality. Up until that point, "Roger" was little more than an AFGNCAAP - an avatar for the player, with no real character of his own.
     
    It's a holdover from the days of interactive fiction, where virtually all games spoke directly to the player as if they were the one personally interacting with the game world. It wasn't until adventure game protagonists started graphically appearing on-screen that designers realized they had to start defining certain basic attributes (gender, appearance, etc.) for the sake of designing character sprites. Over time, the trend continued, until adventure protagonists became their own entities.
     
    Thing is, the second person narration ("You can't get ye flask!"), using "you" to refer to the main character, kept being used. Superficially, this would seem to indicate that the narrator is talking to the main character somehow - which of course is where the backtalk-the-narrator humor in many games (SQ6, the later LSL games) comes from. But on a gameplay level, the narrator is still talking to *you* - the person at the keyboard - which carries certain implications. ;)
     
    Basically, when the narrator is snarking about how Roger is stupid, clumsy, useless, etc., he's not talking about Roger - he's talking about Roger as controlled by you. Think of Roger as a puppet (or a mech suit, if you're more of an anime fan) with you in the driver seat - everything he does is ultimately your doing. If Roger does something brainless (such as blow himself up with an unstable tank shell), it's because you were being stupid. If Roger blunders off the edge of a cliff, it's because you weren't paying attention or didn't have the finger dexterity to guide him around it. Akril's fanfic isn't far off the mark - it's basically a cute way to personify what would otherwise be an abstract game concept, impossible to portray in normal fiction.
     
    Gary is ripping on Roger, sure, but only because Roger has the misfortune to be stuck with a shmuck of a player leading him around. ;) Arguably, if we were able to percieve a version of Space Quest where Roger acted of his own accord - one where there is no player, and no narrator - then we'd see him in his "natural" state - that of a lazy, clutzy, somewhat cowardly, but ultimately well-meaning average joe who's more dopey than he is dumb.
     
    Then again, without the player's intellect to give him those sudden bursts of McGuyver-esque ingenuity and puzzle-solving insight, he'd probably have been blown up way back on the Arcada... <_<
  11. Like
    FroggyMe6581 reacted to Tawmis in Did these a long, long time ago, in a janitor closet far, far away...   
    Episode 01...
     

     
    and Episode 02...
     

  12. Like
    FroggyMe6581 reacted to David6858 in WE'VE DONE IT!!!!!   
    Amazing people. Now we just need to get to that $100,000,000 mark so that they can "realize the full scope of what's brewing in their heads right now". ;)
  13. Like
    FroggyMe6581 reacted to Frede in WE'VE DONE IT!!!!!   
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  14. Like
    FroggyMe6581 reacted to Dat Engineer in WE'VE DONE IT!!!!!   
    We go to Robertaland!
  15. Like
    FroggyMe6581 reacted to Decaffeinated Jedi in Sierra oakhurst location   
    The redwood building in 2003:
     


    With bonus "Talking Bear" interaction!
     


    Jess
  16. Like
    FroggyMe6581 got a reaction from Decaffeinated Jedi in A one-room AGI/AGS adventure to promote SpaceVenture?   
    Especially liked the bit about Pluto. I can't agree more!!!
    And the ring-tone :)
  17. Like
    FroggyMe6581 got a reaction from Monolith_Pig in Space Quest IV on the Computer Chronicles   
    Here's an episode of the Computer Chronicles from 1992 that features a mini-review of Space Quest IV. The whole show is rather interesting, but too bad SQIV got so little air-time, and that audio is only on the left!
     
    And did you know? In Windows 3.1, if a program crashes, it can be removed separately and not take down the whole system like in 3.0. Thanks, Paul Schindler, for giving me a funny Win 3.1 BSOD to view.
     
    http://archive.org/details/episode_946
  18. Like
    FroggyMe6581 got a reaction from Troels Pleimert in Space Quest IV on the Computer Chronicles   
    Here's an episode of the Computer Chronicles from 1992 that features a mini-review of Space Quest IV. The whole show is rather interesting, but too bad SQIV got so little air-time, and that audio is only on the left!
     
    And did you know? In Windows 3.1, if a program crashes, it can be removed separately and not take down the whole system like in 3.0. Thanks, Paul Schindler, for giving me a funny Win 3.1 BSOD to view.
     
    http://archive.org/details/episode_946
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