Jump to content

Corey Cole

Members
  • Content Count

    1
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Corey Cole got a reaction from Intendant S in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
  2. Like
    Corey Cole got a reaction from pcj in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
  3. Like
    Corey Cole got a reaction from BigD in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
  4. Like
    Corey Cole got a reaction from drdrslashvohaul in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
  5. Like
    Corey Cole got a reaction from Frede in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
  6. Like
    Corey Cole got a reaction from Fronzel Neekburm in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
  7. Like
    Corey Cole got a reaction from MusicallyInspired in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
  8. Like
    Corey Cole got a reaction from CmdrFalcon in Paul Trowe criticism on Kickstarter update   
    I haven't chatted with Josh in a while, but he has definitely left Replay Games. His LinkedIn profile lists him as "formerly" Chief Creative Office at Replay for one year from July 2012 until June 2013. So Josh left Replay 3 or 4 months ago.
     
    Since Josh is no longer using Facebook, I am not going to bother him about this; he values his privacy. I'm sure he had good reasons for leaving. He is probably spending time with his family, getting away from it all, and possibly working on a new project on his own. That's all pure speculation on my part.
     
    Oh, just for the fun of it (and because she deserves it), I gave Serena a shout-out in my latest Hero-U update - http://www.kickstart...on/posts/628169. She has been a great proponent of indie Kickstarter adventure games. I caught her by surprise. :-)
     
    Incidentally, I supported LSL: Reloaded mostly because Adventure Mob did the prototype. Lori and I designed part of an Adventure Mob game in late 2011, so we wanted to support them. Shortly after the Kickstarter, they were thrown under the bus. However, as I understand it, Al and Josh were in on that decision and had good reasons for it. The game would undoubtedly have been different if developed by Adventure Mob rather than N-Fusion. It's impossible to say whether it would have taken longer or less time, and whether it would have been a better or worse game. N-Fusion (and by reflection, Replay Games) are to be congratulated in actually shipping a quality adventure game.
×
×
  • Create New...