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pcj

Sarien Sanitizers
  • Joined

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Reputation Activity

  1. Like
    pcj got a reaction from Fronzel Neekburm in SQN only sneak peak at the PayPal stretch goal site   
    Yeah, particularly everything above $1k ;)
  2. Like
    pcj reacted to Ohverture in The Ballad of 218K   
    I....am going to bed. I hashed this out in the shower, and at work, probably subject to change, but here it is for now. All comments welcome.
     
     

    The ballad of 218K -
    Dedicated to those who never gave up, and everyone else besides.
    (Think "The Times they are a Changin" by Bob Dylan, mixed with
    "Scarborough Fair" - the Simon and Garfunkel version) With a dash of the Space Quest 1 theme thrown in for relief. :) 218K is pronounced two-one-eight-K)
    COME! Gather around and I’ll tell you a tale
    Of brave Women and Men who all Pledged to prevail
    Over fantastic odds, and the trolls in their way,
    As they reached the great slowdown of 218K
     
    Space Pope was assembling an army to fear
    Yes the Two Guys would come, but they were not yet near.
    The Andromedan cavalry, riding our way
    In the deafening silence of 218K
     
    But the trolls did besiege our poor garrisoned mound
    Well, the total went up, and the total went down
    Oh they toyed with emotions and got in our way,
    In that terrible struggle of 218K
     
    Yes, we fought and we bickered, we knew it was bleak
    Seemed we wouldn’t reach 500K in two weeks.
    There would be no Space Venture, and nothing to play
    If we just couldn’t win against 218K
     
    But, in that darkest hour, hearts heavy with dread,
    Our adventure games future, it hung by a thread..
    Out of sheer desperation, with no more to say
    We clawed out of the trenches of 218K
     
    Now if we stood a chance, heck, we just couldn’t tell
    With the cone on our side, though it wasn’t, as well?
    Oh the Trends, and the Triangle fought us that day
    As we clashed, worn and weary, with 218K
     
    All adventurers rallied to put out the word
    On the forums, and tweeted (though not like a bird)
    And then, ever so slowly we pulled from the fray
    And we gained some momentum through 218K
     
    So! With 42 bullets and 5 guns apiece,
    The Xenon Special Forces, they led our release
    With the power of Polycheese, and Douglas A,
    Slowly scaled the great mountain of 218K
     
    *tempo slows*
    As we drew near the crest, there was hope in the air
    For we knew it would all be downhill beyond there -
    With one final full-Nelson, pushed over the line...
    …..And we gazed on green pastures of sweet 219
     
    Friends! This story impassioned, is one of renown -
    Tell your children to pass-down our tale to their own,
    Of the Quests that we went through to be here today,
    And to look back in wonder at 218K.
     
    Yes we look back in triumph at 218K.
     
    So. Who’s good with an acoustic guitar? :P
  3. Like
    pcj got a reaction from Monolith_Pig in Unwinnable state   
    You can miss various time codes in SQ4 and get stuck.
     
    There is a minimal unwinnable state in SQ5 where you can flunk the aptitude test and not know about it for a little bit.
     
    The only unwinnable states in SQ6 I can think of are due to bugs. Which the game has a few of.
  4. Like
    pcj got a reaction from Decaffeinated Jedi in List of Space Quest Fan Games   
    At least he can't use the QFG character for his website.
  5. Like
    Hey guys, I'd love to get your thoughts on our new PayPal stretch goals page before we do an official update.
     
    I need you all to have some things in mind first. Before slamming the things we have there, remember that we are trying to achieve more so we can add the new features to SpaceVenture. Rest assured, the game will be made, as we have the funding now, but this page below will show you our stretch goal plans.
     
    Scott and Mark themselves decided on what the stretch goals would be. I of course gave my 2 cents from a fan perspective, but in the end, they decided on what they considered to be most valuable and what kind of funding we'd need to implement them.
     
    Also, consider the fact that I did try and take out certain reward objects that were meant for Kickstarter only. I did need to leave certain things so that new comers will still be excited to pledge for our cause. These stetch goals will only be available for a limited time of course. Note that we're still cleaning up the text/font/formatting stuff on this page and a new piece of artwork will soon be added as well.
     
    And in reading all of that, I'd love you to post your feedback here on this forum thread.
     
    Thanks so much everyone for all of the support! I apologize that we've been a bit quiet in the last few days. You're about to start hearing a lot more from me and the Two Guys now that we've got some more of the details worked out. More podcasts/interviews/contests coming up!
     
    Ok here we go. The password is "twoguys"
     
    The link to get the sneak peak is http://guysfromandro...s-spaceventure/
     
    Thanks again everyone! :)
     
    Chris Pope
  6. Like
    pcj reacted to marsilies in Paypal Pledges   
    Last night, during the wrap party, they mentioned that they're keeping the Paypal option open for a while longer. They listed some stretch goals for the additional funds:
     
     
    550k - Translations (German, French, and I think Spanish, with Portuguese a possibility)
    600k - Cluck Y'egger mini game (launched from the game menu)
    625k - Cluck Y'egger animated graphic novel drawn by Mark Crowe.
    650k - An additional level in the game featuring a playable female protagonist.
    700k - EGA graphics mode
     
    They didn't mention a specific deadline for paypal pledges or the stretch goals. Hoewver, a number of these can be added pretty late into the development, so I wouldn't expect them to cut Paypal funding until they need to lock down the game and finish it for release.
     
    For Paypal pledges, now that the Kickstarter is over, those pledging will not receive any Kickstarter exclusive items like the Buckazoids. I think those paypal pledges that came in before the Kickstarter ended should get them though.
     
     
    In addition, they're planning to open up a store for selling SpaceVenture merchandise. They previewed a Cluck Y'egger pilot wings pin that will be available. They also talked about the possibility of another Buckazoid coin with a different design from the Kickstarter exclusive. Purchases from the store will go towards the stretch goals.
     
     
    Keep in mind that this is mostly from memory of what was said, and the Two Guys were pretty blitzed last night as well. So all this is subject to corrections or changes when they post the official announcements.
  7. Like
    pcj got a reaction from Tawmis in Share Your Twinkie Nose Tuesday Submission!   
    I'd have to go buy some Twinkies :( And that means I would eat them. And Twinkies are disgusting.
  8. Like
  9. Like
    pcj got a reaction from s_d in WE'VE DONE IT!!!!!   
    So, what do we do now?
  10. Like
    pcj reacted to MusicallyInspired in SQ Minecraft Server/Website Launched   
    The Minecraft server is finally up, along with its website! The instructions on how to access the server and all the server information is included as well. As a bonus there is a downloads section for the Ulence Flats world texture pack (which makes Ulence Flats look authentic to the original AGI game) and a collection of Roger Wilco Minecraft skin for your character avatars! More to come in the future. Email suggestions or even submit content for other ideas for downloads if you feel like it!
     

     
    The server at the moment has 4 worlds: The Hub - a portal hub to the different worlds, the Survival World - for standard Survival Multiplayer play (pvp disabled), The Arcada - as yet, the lower levels are unfinished but getting there, and Ulence Flats - the original creation by Chris Pope! The SQ worlds and the Hub are view-only and are basically just cool places to hang out and chat. Only Admins and trusted Builders will be able to manipulate these worlds. If you'd like to be a Builder and help complete the SQ worlds send myself or PCJ a message.
     
    The rules are pretty straightforward. Don't grief (destroy creations), be respectful/ethical, don't steal others' stuff or build on their land, etc. I don't think there's any cause for overly strict rules at this point. We're all fairly smart. We'll deal with issues as we come to them. Just have fun! If you have any problems, hit up one of the admins (myself, pcj, or Chris Pope). If none of us are on the server, email/message us or just post here on the forums. Likewise, if you have any suggestions or submissions (skins, custom plugins, whatever) let us know!
     

     
    In the future there's all kinds of possibilities for different community events and projects like building contests or chats with the Two Guys right on the server etc. In those instances we'll have a plugin which will link SQN's IRC chat to the Minecraft server's chat and someone will be able to stream video on Justin.tv or something so everyone can watch and be a part of it.
     
    That's about it. Happy mining/crafting! Once again the links are:
     
    Website: http://guysfromandromeda.com/mcweb
     
    Minecraft Server IP: minecraft.guysfromandfromeda.com
  11. Like
    pcj reacted to Akril in WE'VE DONE IT!!!!!   
    I admit, I was pretty tense for a while...the amount was at 489 when I had to leave the house, and when I got back 5 hours later, it was 512.
     
    And we helped make this happen! Thanks a ton to everyone who went out of their way to help fund and promote this thing.
     
    And now, as promised...Pledge Quest victory art!

  12. Like
    pcj reacted to Maya in TGFA Kickstarter Fan Art Project   
    *just registered, thanks to you pointing this out to me* :)
     
    I think a video could work if we have someone who wrote a song or something for the project too, which could work as background music -- not sure if anyone did or not, because I know I missed a lot of stuff while sleeping. then again, a digital collage could work as well, which could also be printed out into a physical form if necessary (like if someone wanted to mail it to the guys)
     
    I'm glad you think the idea is a good one too -- I just think it shows in a fun way the kind of love people have had for this :)
  13. Like
    pcj got a reaction from Monolith_Pig in WE'VE DONE IT!!!!!   
    So, what do we do now?
  14. Like
  15. Like
    Just something ridiculous that struck me last night...
     

    https://p.twimg.com/Au_T2EBCQAMlvvw.gif:large
     

    https://p.twimg.com/AvB7yKZCIAAuGEu.gif:large
    Search for Fester Blatz on Google Images and create your own!
     
    Jess
  16. Like
    pcj reacted to s_d in A one-room AGI/AGS adventure to promote SpaceVenture?   
    No takers? I'd really like to have some test feedback by the time I arrive back home (driving all day today). I'll probably be lurking, via mobile, but will not really be able to interact much. SO! If you test it and report some results, don't be upset if I don't reply.
     
    pcj; if good test results are posted (two perhaps?) then please go ahead and mirror it. If you do, you may wish to rename it from Beta2 to just "PledgeQuest.app.zip".
  17. Like
    pcj reacted to Irishmile in Lego Roger Wilco   
    Most likely the last one I do for the kickstarter.. I am sad that its ending.. its been fun.

  18. Like
    pcj got a reaction from Frede in A one-room AGI/AGS adventure to promote SpaceVenture?   
    Credit the VSB team for those, Roger was a collaborative effort.
  19. Like
    I'm not sure whether it was wise for Mojo to publish that article. It's fine for forum debate, but the claims are too speculative and unsubstantiated to warrant an article on the subject.
     
    I find it quite hard to maintain objectivity on this issue, because of my personal dislike for Paul Trowe that has grown after watching his behaviour over the past few weeks. I backed Leisure Suit Larry, and I don't regret that, nor do I want my money back, but he's making it hard for me to remain as excited about the project as I once was. I find myself almost wanting to believe the worst about him when claims like this surface.
     
    If we look at Gamespygeek the evidence is rather damning. The Myspace page had a photo of Trowe on it. The name "Jiminy Drambuie" is clearly a pseudonym. The style of writing is the same as Trowe's. He seems to have the same beef with people as Trowe does, namely the Two Guys / Chris Pope, and Wisecrack. The whole Myspace page mysteriously vanished as soon as the story broke. Now people have said "why would he publicly support the Two Guys and secretly undermine them at the same time?" Well I think it's quite plausible that he's merely being two-faced to protect his public image. He was almost forced into apologising here for his behaviour in a thread about the Two Guys, because people were turning against him. The sincerity of that apology is questionable, he could still be pissed off at them, and we know from Twitter/Facebook that he's an angry man, so the only outlet for his true feelings is via an anonymous account, and people are always at their most honest when they're anonymous. While that's going on he can publicly play the nice guy urging people to support them, and hope that no one is any the wiser. Of course, none of this evidence amounts to solid proof, it wouldn't hold up in a court and could be argued either way, so it comes down to our personal feelings to dictate which conclusion we believe. Personally I can't escape the feeling that Paul Trowe would be more than capable of this, just judging by his past actions and comments as an indicator.
     
    With the issue that Irishmile raised on the Replay forums, having two people posting from the same IP address is always suspicious. The people did have a plausible excuse though, that they work together. People naturally befriend their work colleagues, discuss their interests and opinions. It's foreseeable to me that two people who formed a friendship via work would back the same project and share a similar opinion on events. I know that I told all my friends about the campaigns I was supporting, in order to get them to pledge too, and typically when I discuss how I feel about something with a friend it's because I know they will agree with me. The fact that they come from Chicago, as does Ken from Wisecrack could also be seen as a little suspect, but Chicago is a big city, so it's hard to draw much from that other than co-incidence without something more substantive. Again, it's a lot of speculation, but I feel the argument of sabotage is much more of a stretch to make here, and I'm more willing to extend the benefit of the doubt towards everyone in this instance.
     
    I think it's a shame that everything got so blown out of proportion here. Wisecrack were misleading in their original approach, but had someone just politely messaged them and asked them to change the wording of their campaign then things could probably have been cleared up easily. The fact is that all the media involvement, threats of lawsuits, and mudslinging across social networks, all done by Paul Trowe, merely made Wisecrack look like the victims, and tarnished Paul's own image. Had Wisecrack refused a reasonable request, then I wouldn't be inclined to support them at this stage, but it's in fact Paul's unreasonable behaviour throughout that has really turned many people, including myself, against him, and made me more inclined to support Wisecrack. At the end of the day I want to see a positive, inclusive, adventure game community, where as many projects get funded and games get made as possible. There needs to be camaraderie and mutual support amongst small developers, and not in fighting and sabotage. In my eyes I feel that Paul Trowe is going to have to go a long way to redeem himself. Whether some of the claims about him are true or not, he's already done a lot of damage to himself without the help of anyone else.
     
     

    This annoys me a little. All the campaigns seem to support the idea of "Kick it Forward", yet because they all decided to launch in such a small period of time, it means they can't take advantage of this. I can understand the eagerness to capitalise on what they see as a shimmering new opportunity, but had they waited a year then they could have received a helpful cash injection from one of their former colleagues who had already produced a successful finished product.
  20. Like
    I'll quote something I just read on AdventureGamers, as it pertains to this topic:
     

  21. Like
    pcj reacted to mrkenallen in Andromeda Invasion   
  22. Like
    BTW.. my favorite is the Mallard model...
  23. Like
    Hi Friends
     
    Ken "Your Music Pal" Allen here.
     
    If you missed it, Ken and Roberta Williams made a surprise appearance in the chat room for the livecast of the Director's Commentary SQ3 playthrough.
     
    When the video is posted, it will be here:http://www.twitch.tv/andromedaguys/
    ...and more details soon to be posted here: http://www.tqakick.com/
     
    Ken
  24. Like
    Been working on this A LOT the past couple of days. It's almost set up and ready to go. There's a welcome hub with a couple portals to the current SQ1 worlds and another to a community survival world. Just a few things to iron out with Chris and it should be good to go soon.
  25. Like
    pcj reacted to Irishmile in Andromeda Invasion   

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