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Spikey

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  1. Like
    Spikey got a reaction from MusicallyInspired in Superfan Hangout Thread   
    Birthday was Sept 8th, so last weekend. :) I was busy with the family sort of stuff (mainly taking phone calls from 9000 miles away!).
     
    It starts Tulsa time 1:00pm, so hopefully I can make it. Just gotta figure out how to make a 'Hangout' work.
     
    (BTW, I have this issue on this forum where when i write a post, my text doesn't show up, so I have to highlight to read what I wrote.. any suggestions? I'm using IE8.)
  2. Like
    Spikey got a reaction from Frede in SQN "hacked"   
    Don't worry about the irony, just take care of business. The past, as they say, is the past. Good work keeping SQn running and secure :y:
  3. Like
    Spikey got a reaction from Johnathon in SQN "hacked"   
    Don't worry about the irony, just take care of business. The past, as they say, is the past. Good work keeping SQn running and secure :y:
  4. Like
    Spikey got a reaction from Johnathon in Would this mean anything in aquiring Space Quest IP?   
    What it hopefully could mean is that voices get to talk into a new ear, and we can talk to them and get the old IP licenced for fangames like SQ7, as one example.
    Hopefully it'll also be easier for the Guys to get a deal in licencing the SQ IP/Jane for GK, Coles for QFG etc.
     
    I wonder what this means for projects who had an agreement with Acti, like LSL1 remake, and "Guys From Andromeda" LLC.
  5. Like
    Spikey reacted to ChrisPope in Video help from a fan looking to be apart of SpaceVenture history :)   
    ****** SUBMISSIONS NOW CLOSED, THANKS EVERYONE! ******
     
    Hey everyone! I'm looking for someone who is good with video to help with some video related things involving the podcasts. As a lot of you know, it has been a struggle dealing with Justin.TV, and it's ability to not record the audio during the live shows. Switching to a different provider for that at this time is not an option.
     
    Here's what I need someone to do:
     
    * Pull the audio from our Commentary Page and the video from the Justin.TV page and merge the two together into a single video file. This includes all the videos on Justin.TV that have sound already.
    * The audio must match as closely as possible to the video as you can.
    * The video/audio quality must be as high as possible.
     
    What do you get out of all this?
     
    * Name credited as "Special Thanks" in the SpaceVenture credits along with a separate credit listing those that helped in some special way.
    * An increase on what content you can view at http://svrewards.com
    * Possibly some other cool things (as they are available) throughout the SpaceVenture creation process ;)
     
    How do you submit yourself for this to me?
     
    * Provide me with proof that you can do the work
    * Go to http://guysfromandro...-recorded-6312/ and take the audio from the MP3 and the Video from Justin.tv and create me a video file that has the 2 together as closely matched on timing as possible.
     
    You can use dropbox or some other free file sharing site to share the file with me.
     
    Email me chris@guysfromandromeda.com with your link info.
     
    How much time do you have?
     
    1 week from today (8/23/12). The best match will be selected for this.
     
    Thanks so much everyone for all of your time and effort with this! :)
     
    Chris Pope
  6. Like
    Spikey reacted to CyricZ in Roger Wilco Cosplay   
    More good news. Despite missing out on the legitimate means of getting passes for PAX Prime, friends of mine are not able to make it, so I will be taking the bullet for them with their passes. Roger Wilco will appear in Seattle. :D
     
    Aaaand he's also going to appear at New York Comic-Con. I was actually able to get a pass the legit way for that one.
  7. Like
    Spikey reacted to Capn_Ascii in Introduce Yourself!   
    Alright, I'll pitch my creepy avatar into this thread, if only so that the youngbloods among us might know true terror.
     
    My name is Ascii - "Cap'n" Ascii to my friends, although captain of *what* is debatable. The old-timers around here cower in fear at that name - for I am the most *verbose* son-of-a-Blatz this side of Dhiatensor VII, the word processor planet. Back in the day, I was well known for posting long, rambling, time-devouring diatribes on whatever subject was at hand, SQ or not - a habit that eventually became so overwhelming that I was forced to swear off message boards completely for a while. Around the same time, the Space Quest community was on a slow tailspin into nothingness, so I quietly bowed out while the bowing was good. Now it's back, and so am I - albeit with firmer restrictions on the number of posts I make. I can't afford to spend all my time hanging around with you guys anymore - I have something not entirely unlike a life now. :P
     
    I am a Space Quest *believer* - 'fan' isn't an encompassing-enough word. SQ had had more of an impact on my life than many of the *real* people I know. One of the earliest memories in my entire life is of watching my father playing a (pirated) copy of SQ2 on our Tandy 1000 and marveling at the idea of a game that you could actually *talk to* with the keyboard - especially because I couldn't yet read at that age. It was the first adventure game I ever played - it and SQ3, although I played less of 3 because as a child I was terrified of the gory pictures on the death caption boxes. Ironically, I'm now firmly in Jeysie's camp of enjoying them instead. ;)
     
    I'm a writer - although it's rare I feel passionately enough about something to write fiction, I do have a few pieces under my belt (although some of them aren't the sort of thing I'd post without using a pseudonymn, heh heh). I'm an armchair psychoanalyst - I love delving into the motivations behind characters and design choices in my favorite games and other fictions. I'm a die-hard video gamer, PC, console, and handheld alike - I cut my teeth on an NES and haven't put down the controllers since. I am a role-player - I play virtual tabletop games with an online group that, ironically, was originally started by myself and other SQ fans jumping ship from the sinking Broomcloset forums (right, BLusk? ;) ). Despite my seemingly crass nature (did I mention I'm also a huge Leisure Suit Larry fan?) and love of dark humor, I am a sensitive fellow, and a classic romantic - I've had two wonderful girlfriends over the past several years, and am on the market looking for a third. Not bad for a guy who, in his previous SQ board incarnation, was shy and neurotic to the point of being self-destructive. I've come a long way, baby. :D
  8. Like
    Spikey reacted to BLusk in Introduce Yourself!   
    Well, between life, the universe and everything going on therein, I've only just now gotten the chance to jump onto the forums and make my introductory blather.
     
    My name is Brian, I'm 36, male, married and have a whopping six children. The first three are named "Roger", "Mark" and "Scott". The three daughters... my wife shot down all the SQ-related names, but one of them I managed a middle name of Bea.
     
    I have been out of the computer game playing scene for quite some time, only occasionally managing to fire up some low-thought-process fare once in a blue moon. Most of my gaming is of the role playing type that involves character sheets, though not the cheeze-ball-stained-fingers while chugging soda and pizza variety that gets people around the same table. Thank heavens for the miracle of the Internet!
     
    That said, I still have all the SQ games sitting close at hand, and I will bust them out and play them once more very soon.
     
    For those that aren't familiar with me, I was a Moderator on the Virtual Broomcloset many moons ago, through several iterations and a lot of the words "the forums have crashed and we've lost a lot of posts". Thank you for keeping the ol' dream alive, and I hope I'll have the time to join once more in sharing the Janitorial spirit... even though the new game appears to be lacking in cleaning supplies to those of us with insufficient time to follow in detail... yet.
     
    Returning as from the grave,
    Brian
  9. Like
    Spikey got a reaction from Troels Pleimert in Music and soundtracks   
    Torrents aren't a bad idea, good point on the legal uses of them. I don't think that's a bad idea, except I think we can get direct downloads as a reality, I don't think we'll need to use that route.
  10. Like
    Spikey got a reaction from s_d in Music and soundtracks   
    Well, we also have Troels's other idea, which is put the files on Bandcamp as lossless and host MP3 on site.
     
    Now, I mentioned having an alternative, I may have a benefactor providing lossless hosting of my music. So we shall see. I will let you all know.
     
    As for audio discussion, s_d, i agree with what you say about the HA forums, to a point. Still, it's the standard until a better place is found ;)
     
    I also agree abot LAME vs aoTuv, i used Aoyumi (sp?)'s Ogg builds for years. The problem I had was that visitors of my website weren't getting the Ogg benefit, they were transcoding them, or asking questions like "I can use WinAmp or foobar, but how do I get it to work on my iPod?". So I decided LAME was probably non ABX-able in 99.9% of situations for most end users (note: *most*), especially given it's video game music casually listened to by again, *most* fans.
     
    You're right , HA forums and most tests, including ABX, do not take into ccount what sound card/speakers/headphones you are using. That is a very valid point. But we're getting way beyond the scope of the thread ;) If anything, most fans are not using high quality cans I would imagine. But I have a feeling FLAC will be able to happen one way or another.
  11. Like
    Spikey got a reaction from Frede in Music and soundtracks   
    Well, we also have Troels's other idea, which is put the files on Bandcamp as lossless and host MP3 on site.
     
    Now, I mentioned having an alternative, I may have a benefactor providing lossless hosting of my music. So we shall see. I will let you all know.
     
    As for audio discussion, s_d, i agree with what you say about the HA forums, to a point. Still, it's the standard until a better place is found ;)
     
    I also agree abot LAME vs aoTuv, i used Aoyumi (sp?)'s Ogg builds for years. The problem I had was that visitors of my website weren't getting the Ogg benefit, they were transcoding them, or asking questions like "I can use WinAmp or foobar, but how do I get it to work on my iPod?". So I decided LAME was probably non ABX-able in 99.9% of situations for most end users (note: *most*), especially given it's video game music casually listened to by again, *most* fans.
     
    You're right , HA forums and most tests, including ABX, do not take into ccount what sound card/speakers/headphones you are using. That is a very valid point. But we're getting way beyond the scope of the thread ;) If anything, most fans are not using high quality cans I would imagine. But I have a feeling FLAC will be able to happen one way or another.
  12. Like
    Spikey got a reaction from MusicallyInspired in Music and soundtracks   
    I have some more news coming about lossless files, there may be a solution to the whole FLAC thing sooner than we thought.. If I don't update about this for a couple of weeks, someone remind me ;) Kind of behind the scenes for now.
  13. Like
    Spikey reacted to JRock3x8 in Space Quest for the Next Generation   
    Space Quest was not my first computer game but it was the first game I fell in love with. The last two weeks with all of the interviews and commentaries I revisited that part of my youth a little bit. I watched one of the play throughs on youtube with my 7 year old son watching over my shoulder. I was amazed at how excited he was about it considering the pretty awful graphics compared to what he is used to.
     
    So I got a copy of the game and installed it on a spare XP laptop we had (installing that game on modern machines is quite an adventure in its own right, thank you whoever built those modern installers...).
     
    I soon realized that this wasn't just entertainment for him but also education. The only games he has ever played only involve a Wii motion controller or maybe a PS3 or 360 gamepad where everything is more or less intuitive. Now all of a sudden all of that is stripped away. Moving the character is still fairly intuitive but now everything the character has to do requires thought, spelling and typing from him, skills he doesn't really have mastered yet. On top of that, the early part of SQ1 is timed, so he needs to learn to do those things quickly.
     
    I'm so thrilled that not only do I get to share a part of my childhood with my son but that he also gets to learn valuable skills that he needs for life in the process.
  14. Like
    Spikey got a reaction from Troels Pleimert in Space Quest 5- NRS upgraded sound drivers   
    Actually, because I had access to the source Roland Sound Canvas MIDI files when creating my SQ5 soundtrack, you can hear bits and pieces of this, including the full intro music, and the drumkits mentioned, in my soundtrack, here:
    www.sierramusiccentral.com/sq5cd
     
    Some examples: "Space Bar" uses the GS drumkit "Jazz"
    Closing, Final Countdown, Goliath Attacks, Intercepting Transmssion, parts of the Intro, WD-40 on KU and WD-40 The Bust all use the Orchestral drumkit. Of course, in my soundtrack quite often I've mixed them alongside a MT-32 drumkit or something else, but you can compare to the original in-game recording that's on SpaceQuest.Net and hear the difference. it does have a great Orchestral feel.
  15. Like
    Spikey got a reaction from s_d in You like Kickstarters, huh? Quest for Infamy!   
    Blackthorne, looked at the KS page yesterday, looks freakin' awesome I will definitely be a backer a little further into it (gotta wait for SV to cool down). Really excited, look s like a QFG gam with more of an anti-hero. Kitchen's artwork you posted looks especially Spielburgish.
     
    My only request is for additional tiers, but you guys are a smaller project, so I understand if that's not the idea.
  16. Like
    Spikey got a reaction from e1ven in Unwinnable state   
    The genius of Space Quest 4 (and to an extent, SQ5/6) was that you could visit and revisit planets and locales, so if you missed an item or event, it could be revisited later. That in itself nixes most unwinnable positions.
  17. Like
    Spikey got a reaction from s_d in WE'VE DONE IT!!!!!   
    Wow, this exceeds my wildest, I was expecting 490K when I got home from work, optimistically.. This is just so great. And to think a week or so ago we all were worried this might not even make it.
     
    As I said on the KS comments:
    Thanks to everyone, special thanks to Chris Pope, Pcj and Troels, who have been instrumental in making this happen.. i'm practically in tears here :) :D
  18. Like
    Spikey got a reaction from Dat Engineer in WE'VE DONE IT!!!!!   
    Wow, this exceeds my wildest, I was expecting 490K when I got home from work, optimistically.. This is just so great. And to think a week or so ago we all were worried this might not even make it.
     
    As I said on the KS comments:
    Thanks to everyone, special thanks to Chris Pope, Pcj and Troels, who have been instrumental in making this happen.. i'm practically in tears here :) :D
  19. Like
    Spikey got a reaction from MusicallyInspired in WE'VE DONE IT!!!!!   
    Wow, this exceeds my wildest, I was expecting 490K when I got home from work, optimistically.. This is just so great. And to think a week or so ago we all were worried this might not even make it.
     
    As I said on the KS comments:
    Thanks to everyone, special thanks to Chris Pope, Pcj and Troels, who have been instrumental in making this happen.. i'm practically in tears here :) :D
  20. Like
    Spikey reacted to e1ven in Did you pledge more than $2500 for the Kickstarter, if so, get a (almost) free SQ4 box art poster ;)   
    Posting this more widely -
     
    Right, so here's the thing.
    The poster that they used to make the box art for SQ4 is on eBay, and will be for the next hour.
    The money that is spent on it will be re-invested back into the TGA kickstarter, in YOUR name.
     
    That means if you win, you get the poster AND the prizes from the kickstarter.
    Which means, if you had bid more than $2500 (the current price), you could currently go over to eBay, bid the same amount, and win the poster as a free gift.
     
    W00t!.
     
     
    On the one hand, if you win, you'll get an awesome poster, AND get the kickstarter prize.
    If you lose, you drive up the price for whomever wins, and they end up paying more.
     
     
    Consider this scenerio-
    They guy who's winning the auction on the poster might have bid $12,000.
    You were willing to pay $5000 for the Kickstarter, because, aparently, you're rich.
     
    You go bid the same 5000 on the eBay poster - If you won somehow, you get the poster, and you can feel free to lower your KS pledge by the $5K.
    If you lose, you just drove that OTHER guy to increase his pledge up to $5K, so he now accidentily donates an extra $2.5K to the KS, and you're out nothing.
     
     
    If you pledged over $2500 (as of right now), you have very little to lose by doing this, and it can make money for TGA, and possible get a nearly free poster
  21. Like
    Spikey reacted to s_d in A somewhat unconventional promotional attempt...   
    You should be doing whatever it is that brings you some happiness. It's all too easy for us to demand more, more, more, from talented and prolific artists without considering the toll it takes on them (no, I'm not saying Spikey is doing that... I'm saying all of us are prone to that on one level or another). Those that are friends, and truly appreciate your work will be willing to wait for inspiration to strike, and will (again) appreciate whatever effort you make. It's clear that you have a love for adventure games and fan fiction... I suspect that it will strike again at some point.
     
    When it does, there is no reason you couldn't have the same level of help and support from friends here, and even (hopefully!) a whole new generation of brilliant adventure game fans spawned from this current revival. For what it's worth, I'm honored to have been around for this "small" effort of yours, and to see your creative process in action. Thank you for that, Akril.
  22. Like
    Spikey got a reaction from Frede in A somewhat unconventional promotional attempt...   
    unconventional, sure, interesting and neat, yes :) Good job Akril.
     
    Time to bug you about working on more games, I think ;)
  23. Like
    Spikey got a reaction from Frede in Mixnmojo: Is Paul Trowe of Replay Sabotaging Other Kickstarters?   
    Yeah, I could post further opinion and hearsay, but it's been said.
     
    What needs to be said.. Great post Raiden. You were posting on the AG forums, which I linked to. I agree with what you said, it was jumping the gun to post an article, although from my Sierra contacts I've heard Paul Trowe is very much in damage control over it, so it's unlikely if he is involved with any of this that there'll be incidents anytime soon (from what I hear)
     
    Only thing I'll add to mjomble's Paul Trowe motives is that he posted also on Facebook that because US Activision wasn't going to give the rights to Space Quest, whether the UK division would yield better results (or words to that effect).And that research neded to be made into that avenue. that tells us something, given he wrote that AFTER his conciliatory posts on these forums saying he was 100% behind the Two Guys and regretted his actions, and all that.
  24. Like
    Spikey reacted to Raiden in Mixnmojo: Is Paul Trowe of Replay Sabotaging Other Kickstarters?   
    I'm not sure whether it was wise for Mojo to publish that article. It's fine for forum debate, but the claims are too speculative and unsubstantiated to warrant an article on the subject.
     
    I find it quite hard to maintain objectivity on this issue, because of my personal dislike for Paul Trowe that has grown after watching his behaviour over the past few weeks. I backed Leisure Suit Larry, and I don't regret that, nor do I want my money back, but he's making it hard for me to remain as excited about the project as I once was. I find myself almost wanting to believe the worst about him when claims like this surface.
     
    If we look at Gamespygeek the evidence is rather damning. The Myspace page had a photo of Trowe on it. The name "Jiminy Drambuie" is clearly a pseudonym. The style of writing is the same as Trowe's. He seems to have the same beef with people as Trowe does, namely the Two Guys / Chris Pope, and Wisecrack. The whole Myspace page mysteriously vanished as soon as the story broke. Now people have said "why would he publicly support the Two Guys and secretly undermine them at the same time?" Well I think it's quite plausible that he's merely being two-faced to protect his public image. He was almost forced into apologising here for his behaviour in a thread about the Two Guys, because people were turning against him. The sincerity of that apology is questionable, he could still be pissed off at them, and we know from Twitter/Facebook that he's an angry man, so the only outlet for his true feelings is via an anonymous account, and people are always at their most honest when they're anonymous. While that's going on he can publicly play the nice guy urging people to support them, and hope that no one is any the wiser. Of course, none of this evidence amounts to solid proof, it wouldn't hold up in a court and could be argued either way, so it comes down to our personal feelings to dictate which conclusion we believe. Personally I can't escape the feeling that Paul Trowe would be more than capable of this, just judging by his past actions and comments as an indicator.
     
    With the issue that Irishmile raised on the Replay forums, having two people posting from the same IP address is always suspicious. The people did have a plausible excuse though, that they work together. People naturally befriend their work colleagues, discuss their interests and opinions. It's foreseeable to me that two people who formed a friendship via work would back the same project and share a similar opinion on events. I know that I told all my friends about the campaigns I was supporting, in order to get them to pledge too, and typically when I discuss how I feel about something with a friend it's because I know they will agree with me. The fact that they come from Chicago, as does Ken from Wisecrack could also be seen as a little suspect, but Chicago is a big city, so it's hard to draw much from that other than co-incidence without something more substantive. Again, it's a lot of speculation, but I feel the argument of sabotage is much more of a stretch to make here, and I'm more willing to extend the benefit of the doubt towards everyone in this instance.
     
    I think it's a shame that everything got so blown out of proportion here. Wisecrack were misleading in their original approach, but had someone just politely messaged them and asked them to change the wording of their campaign then things could probably have been cleared up easily. The fact is that all the media involvement, threats of lawsuits, and mudslinging across social networks, all done by Paul Trowe, merely made Wisecrack look like the victims, and tarnished Paul's own image. Had Wisecrack refused a reasonable request, then I wouldn't be inclined to support them at this stage, but it's in fact Paul's unreasonable behaviour throughout that has really turned many people, including myself, against him, and made me more inclined to support Wisecrack. At the end of the day I want to see a positive, inclusive, adventure game community, where as many projects get funded and games get made as possible. There needs to be camaraderie and mutual support amongst small developers, and not in fighting and sabotage. In my eyes I feel that Paul Trowe is going to have to go a long way to redeem himself. Whether some of the claims about him are true or not, he's already done a lot of damage to himself without the help of anyone else.
     
     

    This annoys me a little. All the campaigns seem to support the idea of "Kick it Forward", yet because they all decided to launch in such a small period of time, it means they can't take advantage of this. I can understand the eagerness to capitalise on what they see as a shimmering new opportunity, but had they waited a year then they could have received a helpful cash injection from one of their former colleagues who had already produced a successful finished product.
  25. Like
    Spikey got a reaction from MusicallyInspired in Mixnmojo: Is Paul Trowe of Replay Sabotaging Other Kickstarters?   
    Classy response from my old friend Paul. :huh:
    On the Wisecrack thing, I don't know how many people have followed the AdventureGamers thread:
    http://www.adventuregamers.com/forums/viewthread/172/P90
     
    Steve Ince from Wisecrack has been highly professional regarding the Wisecrack/Replay thing, which cannot be said for Paul. I doubt he's invovled in any underhanded stuff.
     
     
    Anywho, I'm sick of reading about this. This guy needs to disappear until there's Larry news to come out.
     
    On the wives and girlfriends thing, I think Tawnis, Drslash and Frede are all 100%.. Tawmis's comment about being stuck in a man cave feels awfully familiar!
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