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Troels Pleimert

Content Management
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Reputation Activity

  1. Like
    Troels Pleimert got a reaction from JimmyTwoBucks in What do you want in an SQ7?   
    I know the fan-SQ7 had planned to get rid of the DeepShip 86 characters early on in their game, and Josh Mandel was on board for that plot development, so if Josh had been allowed to continue the series in an official capacity, I have a feeling he'd have done the same.
     
    As to what Roger's next mission that Stellar mentions at the end of the game, I really have no idea. And I strongly suspect neither Josh nor Scott had, either.
     
    I'd love to have seen Space Quest return to the more "futuristic comic book" style of SQ3, SQ4 and SQ5. (Well, SQ5 was maybe a little too "pretty" and not grungy enough for my tastes, but I can't deny it looks friggin' gorgeous.) SQ6 kind of tread this weird line between Disney-ish animation and gritty backgrounds, which didn't feel cohesive. And neither do I think a "Curse of Monkey Island" type aesthetic would work for Space Quest. For my money, it has to be dirtier and grimier.
  2. Like
    Troels Pleimert got a reaction from pcj in Something that DOES worry me...   
    I just saw a screenshot of a location in the game that puts the "ugh, why no details?" argument to shame. This thing is packed. Worry ye not, gents.
  3. Like
    Troels Pleimert got a reaction from BlockMaster in Theories... theories...   
    We really should do something about those download pages, btw. Maybe remove the versions that GOG/Steam sells, and only retain the obscure versions / alternate system versions.
  4. Like
    Troels Pleimert reacted to drdrslashvohaul in SQ1 VGA Questions   
    I don't think Scott thinks that people are trying to "improve" the original. I think it's more that it's lazy, and serves very little artistic purpose. Unless you take it and do something genuinely different with a well-known story.
     
    Much like song cover, or movie re-makes. Unless you're adding something, why bother? When you're doing something on the cheap and hoping to cash in on name value, that's not so great. :)
     
    In the case of SQ1VGA, I'm not sure what artistic merit it really has. But that's always in the eye of the beholder.
     
    -------------------------
     
    As for "vibe" - that's always difficult to pinpoint. Because if it were, you wouldn't use a term like "vibe". :)
     
    However, SQ1's art style is completely out of sync with the rest of the series. With the other games, changes in the style (of the first 4, certainly) seemed to be based more on technological improvements rather than massive swings in the way the game was put together. SQ1VGA is noticeably nothing like the original (which is pretty obvious given the change in resolution), but it's nothing like SQ4 or SQ5 (which, while different, do at least feel like they were made within the same tradition).
     
    That, and quite frankly SQ1VGA always felt "cheap". There was always something lacking in charm and detail with the game (in my opinion). I played the original 6 before I played the VGA version of SQ1, and it was very obviously an inferior quality product. Perhaps if I were to seriously go back to it, I would appreciate some of the writing nuances. But honestly - Mark Crowe is a much better artist in the first five than whoever was in charge of SQ1VGA.
     
    That's the "vibe" in a nutshell. "Cheap". There's something very flimsy and plastic about it. Which is not a criticism that can be levelled at SQ5 or SQ6, despite their different aesthetics.
  5. Like
    Troels Pleimert reacted to Blackthorne in SQ1 VGA Questions   
    Yeah, like I said - cool art.  But not right for Space Quest.
     
    Maybe for "The Fantastic Adventures of Troels Pleimert, The Space Dane"....
     
     
     
    Bt
  6. Like
    Troels Pleimert got a reaction from BlockMaster in SQ1 VGA Questions   
    What MusicallyInspired said. The cartoony comic book look of SQ4 and SQ5 was (supposed to be) futuristic and imaginative. SQ1VGA went in the completely opposite direction.
     
    Objectively, I guess the SQ1VGA art isn't bad, per se. It just goes fundamentally against the unspoken art credo of the Two Guys' games.
  7. Like
    Troels Pleimert got a reaction from MusicallyInspired in SQ1 VGA Questions   
    What MusicallyInspired said. The cartoony comic book look of SQ4 and SQ5 was (supposed to be) futuristic and imaginative. SQ1VGA went in the completely opposite direction.
     
    Objectively, I guess the SQ1VGA art isn't bad, per se. It just goes fundamentally against the unspoken art credo of the Two Guys' games.
  8. Like
    Troels Pleimert reacted to BlockMaster in Theories... theories...   
    Heh, I know it would be ridiculously impossible, but if there is a reference to Space Quest in Stunt Flyer somewhere, my mind will just blow.
  9. Like
    Troels Pleimert got a reaction from WilcoWeb in Back Seat Designers   
    Aaaand our season 2 is off and running. We're actually taping episode 3 this Sunday - and you can watch that live, if you want.
     
    Here's where you can keep up with our shenanigans:
     
    http://backseatdesigners.com - our website. Everything in one place.
    http://youtube.com/backseatdesigners - watch video episodes / live tapings of the episodes.
    http://backseatdesigners.podbean.com - listen to audio episodes (and subscribe via iTunes, Stitcher, RSS).
    http://plus.google.com/+BackSeatDesigners - watch the live tapings of episodes.
     
    http://twitter.com/bsdesigners - tweeting stuff about adventure game dev and various mischievousness.
    http://facebook.com/groups/backseatdesigners - talking about adventure game dev and various mischievousness.
     
    http://patreon.com/backseatdesigners - donate a buck or two.
     
    PLUG OVER!
  10. Like
    Troels Pleimert got a reaction from Sir Procestuous in Space Quest Historian Season 3   
    Sorry, not yet. I still haven't gotten quite a good grip on it, and Fred's keeping me pleasantly distracted with that other podcast of ours.
     
    But season 3 is not dead, far from it.
     
    I have some ideas, including putting more focus on the fan community, and actually start to do live content (as opposed to pre-recorded). I'd love to spotlight a fan or someone who was involved with the games, and have them tell their story. Instead of having them mail me a voice file, I would actually get on Hangout or Skype with them and chat for half an hour, then cut out the bits that were interesting and use that on the show.
     
    I'd also still like to do a story arc involving SteveBot, but I haven't figured one out yet. Likewise, I'd like to continue the Musical Interlude segment and I was itching to have the gents Clarke/Stevens from Dynamix talk about their SQ5 soundtrack. But I haven't been able to get a hold of them. Another idea would be to ask interview guests what tune from Space Quest they'd like to hear, and why, and have that be the Musical Interlude.
     
    So, the format in my mind currently is: A "topic" segment (as usual), a live segment (interview with someone), and then whatever voice mails/submissions I've gotten in (Lucky Corner, Pete Toleman, Chuck Clusterbluck, Ken Allen, etc.).
     
    But I have no idea what guests to feature yet, and thus I have no idea when the show will start again. Yet. You will be the first to know, obviously. :)
  11. Like
    Troels Pleimert got a reaction from WilcoWeb in Space Quest Historian Season 3   
    I would go so far as to nigh demand you would.
  12. Like
    Troels Pleimert got a reaction from WilcoWeb in Space Quest Historian Season 3   
    The time has come to plan season 3 of the podcast. These past two seasons, there hasn't really been much of an overarching theme. I tried going for a bit of "x vs y" theme in season 2, and season 1 was just all over the place. For season 3, my idea is to stick to the style of the past season with me droning on about "today's topic," followed by whatever amount of guest contributions have come in that week. But what should those topics be?
     
    Our very own drdrslashvohaul had some good suggestions, such as ...
     
    - Broader sci-fi/comedy tropes, and how Space Quest fits into those.
     
    I like this one. It could feasibly be the theme of the entire season, actually, with each episode focusing on a different established trope and how it relates to Space Quest / SpaceVenture.
     
    - Technology focus. Beaming, instant mail novelty items, cloning ...
     
    This one also tickles my fancy -- bringing some of the more obscure tech-things into focus and trying to make sense of them. Even though I'm pretty sure most of them were just thought up on the spot. And it's not even clearly explained how most of these things work. But it'd be a good excuse to crowdsource some input from fans, e.g. "which doohickey was your favorite", etc.
     
    And then, of course, I have my own desires for season 3.
     
    - More Chuck Clusterbluck. (Kinda sad that Chuck only made one appearance in season 2. Tom has a truly grand epic plot arc planned.)
     
    - More Pete Toleman. (Gotta keep Gareth occupied before he jumps ship and simply goes off and does his own Pete Toleman podcast.)
     
    - More SteveBot. (Thinking of doing a plot arc for SteveBot.)
     
    - More "Lucky Corner" with Alan Luckachina.
     
    - Introducing CyberCedric. CyberCedric wants to bring the universe to its knees, but he's stuck in my room for some contrived reason, so now all he can do is make Borg-esque/Purple Tentacle-esque degrading comments about humanity and his own superiority. (I'd love to get the guy who actually voiced Cedric to do this, but, barring that, I'd need to find an impersonator. You can put your hand down now, Frederik!)
     
    - Something to keep us musically occupied. We've already done SQ4 (season 1) and SQ3 (season 2). I'd love to get in touch with Tim Clarke and Chris Stevens, the dudes who did SQ5's music, but I have no idea how. That would also give me an excuse to pester Ken Allen into talking a bit more about the lost SQ5 soundtrack that he did.
     
    - I'd love to hear more about the "behind the scenes" work of the artists, programmers and producers of the games themselves. People we haven't heard from yet. For instance, talking to SQ4CD's producer Dan Carver about the many changes between disk and CD (if he can remember why they did so).
     
    Any more suggestions, or something or someone you would like to see-- well, hear about/from in season 3, please feel free to fire them my way!
     
    As for when season 3 will rear its ugly head? I'm thinking March at the earliest. Might be April. I won't know until I've planned the season and got people on board, will I? :)
  13. Like
    Troels Pleimert got a reaction from Johnathon in Gary Owens is dead   
    In case you missed it, Amayirot Akago put together a stellar video tribute to Gary Owens' work on Space Quest.
     
    https://www.youtube.com/watch?v=y_zcS7aM9z4
     
    My own audio tribute isn't going so well. I had hoped more people would send in their thoughts, but, so far, only one person has. I'm going to see if any of the Two Guys or the Pope would have something to say, although I realize it may be a bit touchy so soon.
  14. Like
    Troels Pleimert reacted to pcj in Gary Owens is dead   
    Just don't know if we would be able to get him...
  15. Like
    Troels Pleimert reacted to pcj in Gary Owens is dead   
    I think as a fan I'd want someone a little more different to narrate instead of someone imitating Gary. Just no comparison.
  16. Like
    Troels Pleimert reacted to pcj in Gary Owens is dead   
    Yeah... I feel like we need to make some sort of tribute in his honor.
  17. Like
    "Taste of Tragedy." :D I'm just imagining patrons sitting down in tears, mulching through this pitch-black glop of space meat.
  18. Like
    Troels Pleimert reacted to suejak in Space Quest Historian Season 3   
    I liked the French/Russian/generic-European Let's Play of Pete Toleman's game.
     
    Did not like Pete Toleman's singing.
     
    Not exactly "helpful" or "useful" feedback, but Pete Toleman should bring that European Let's Play guy back.
  19. Like
    Troels Pleimert got a reaction from JDHJANUS in Space Quest Historian Season 3   
    Of course I'd love to have you continue your story, Josh. Pardon my omission of you in my original post; it was a terrible oversight on my part.
  20. Like
    Troels Pleimert got a reaction from Atomic_Matter in Space Quest Historian Season 3   
    The time has come to plan season 3 of the podcast. These past two seasons, there hasn't really been much of an overarching theme. I tried going for a bit of "x vs y" theme in season 2, and season 1 was just all over the place. For season 3, my idea is to stick to the style of the past season with me droning on about "today's topic," followed by whatever amount of guest contributions have come in that week. But what should those topics be?
     
    Our very own drdrslashvohaul had some good suggestions, such as ...
     
    - Broader sci-fi/comedy tropes, and how Space Quest fits into those.
     
    I like this one. It could feasibly be the theme of the entire season, actually, with each episode focusing on a different established trope and how it relates to Space Quest / SpaceVenture.
     
    - Technology focus. Beaming, instant mail novelty items, cloning ...
     
    This one also tickles my fancy -- bringing some of the more obscure tech-things into focus and trying to make sense of them. Even though I'm pretty sure most of them were just thought up on the spot. And it's not even clearly explained how most of these things work. But it'd be a good excuse to crowdsource some input from fans, e.g. "which doohickey was your favorite", etc.
     
    And then, of course, I have my own desires for season 3.
     
    - More Chuck Clusterbluck. (Kinda sad that Chuck only made one appearance in season 2. Tom has a truly grand epic plot arc planned.)
     
    - More Pete Toleman. (Gotta keep Gareth occupied before he jumps ship and simply goes off and does his own Pete Toleman podcast.)
     
    - More SteveBot. (Thinking of doing a plot arc for SteveBot.)
     
    - More "Lucky Corner" with Alan Luckachina.
     
    - Introducing CyberCedric. CyberCedric wants to bring the universe to its knees, but he's stuck in my room for some contrived reason, so now all he can do is make Borg-esque/Purple Tentacle-esque degrading comments about humanity and his own superiority. (I'd love to get the guy who actually voiced Cedric to do this, but, barring that, I'd need to find an impersonator. You can put your hand down now, Frederik!)
     
    - Something to keep us musically occupied. We've already done SQ4 (season 1) and SQ3 (season 2). I'd love to get in touch with Tim Clarke and Chris Stevens, the dudes who did SQ5's music, but I have no idea how. That would also give me an excuse to pester Ken Allen into talking a bit more about the lost SQ5 soundtrack that he did.
     
    - I'd love to hear more about the "behind the scenes" work of the artists, programmers and producers of the games themselves. People we haven't heard from yet. For instance, talking to SQ4CD's producer Dan Carver about the many changes between disk and CD (if he can remember why they did so).
     
    Any more suggestions, or something or someone you would like to see-- well, hear about/from in season 3, please feel free to fire them my way!
     
    As for when season 3 will rear its ugly head? I'm thinking March at the earliest. Might be April. I won't know until I've planned the season and got people on board, will I? :)
  21. Like
    Troels Pleimert got a reaction from drdrslashvohaul in Space Quest Historian Season 3   
    The time has come to plan season 3 of the podcast. These past two seasons, there hasn't really been much of an overarching theme. I tried going for a bit of "x vs y" theme in season 2, and season 1 was just all over the place. For season 3, my idea is to stick to the style of the past season with me droning on about "today's topic," followed by whatever amount of guest contributions have come in that week. But what should those topics be?
     
    Our very own drdrslashvohaul had some good suggestions, such as ...
     
    - Broader sci-fi/comedy tropes, and how Space Quest fits into those.
     
    I like this one. It could feasibly be the theme of the entire season, actually, with each episode focusing on a different established trope and how it relates to Space Quest / SpaceVenture.
     
    - Technology focus. Beaming, instant mail novelty items, cloning ...
     
    This one also tickles my fancy -- bringing some of the more obscure tech-things into focus and trying to make sense of them. Even though I'm pretty sure most of them were just thought up on the spot. And it's not even clearly explained how most of these things work. But it'd be a good excuse to crowdsource some input from fans, e.g. "which doohickey was your favorite", etc.
     
    And then, of course, I have my own desires for season 3.
     
    - More Chuck Clusterbluck. (Kinda sad that Chuck only made one appearance in season 2. Tom has a truly grand epic plot arc planned.)
     
    - More Pete Toleman. (Gotta keep Gareth occupied before he jumps ship and simply goes off and does his own Pete Toleman podcast.)
     
    - More SteveBot. (Thinking of doing a plot arc for SteveBot.)
     
    - More "Lucky Corner" with Alan Luckachina.
     
    - Introducing CyberCedric. CyberCedric wants to bring the universe to its knees, but he's stuck in my room for some contrived reason, so now all he can do is make Borg-esque/Purple Tentacle-esque degrading comments about humanity and his own superiority. (I'd love to get the guy who actually voiced Cedric to do this, but, barring that, I'd need to find an impersonator. You can put your hand down now, Frederik!)
     
    - Something to keep us musically occupied. We've already done SQ4 (season 1) and SQ3 (season 2). I'd love to get in touch with Tim Clarke and Chris Stevens, the dudes who did SQ5's music, but I have no idea how. That would also give me an excuse to pester Ken Allen into talking a bit more about the lost SQ5 soundtrack that he did.
     
    - I'd love to hear more about the "behind the scenes" work of the artists, programmers and producers of the games themselves. People we haven't heard from yet. For instance, talking to SQ4CD's producer Dan Carver about the many changes between disk and CD (if he can remember why they did so).
     
    Any more suggestions, or something or someone you would like to see-- well, hear about/from in season 3, please feel free to fire them my way!
     
    As for when season 3 will rear its ugly head? I'm thinking March at the earliest. Might be April. I won't know until I've planned the season and got people on board, will I? :)
  22. Like
    Troels Pleimert got a reaction from JDHJANUS in Space Quest Historian Season 3   
    The time has come to plan season 3 of the podcast. These past two seasons, there hasn't really been much of an overarching theme. I tried going for a bit of "x vs y" theme in season 2, and season 1 was just all over the place. For season 3, my idea is to stick to the style of the past season with me droning on about "today's topic," followed by whatever amount of guest contributions have come in that week. But what should those topics be?
     
    Our very own drdrslashvohaul had some good suggestions, such as ...
     
    - Broader sci-fi/comedy tropes, and how Space Quest fits into those.
     
    I like this one. It could feasibly be the theme of the entire season, actually, with each episode focusing on a different established trope and how it relates to Space Quest / SpaceVenture.
     
    - Technology focus. Beaming, instant mail novelty items, cloning ...
     
    This one also tickles my fancy -- bringing some of the more obscure tech-things into focus and trying to make sense of them. Even though I'm pretty sure most of them were just thought up on the spot. And it's not even clearly explained how most of these things work. But it'd be a good excuse to crowdsource some input from fans, e.g. "which doohickey was your favorite", etc.
     
    And then, of course, I have my own desires for season 3.
     
    - More Chuck Clusterbluck. (Kinda sad that Chuck only made one appearance in season 2. Tom has a truly grand epic plot arc planned.)
     
    - More Pete Toleman. (Gotta keep Gareth occupied before he jumps ship and simply goes off and does his own Pete Toleman podcast.)
     
    - More SteveBot. (Thinking of doing a plot arc for SteveBot.)
     
    - More "Lucky Corner" with Alan Luckachina.
     
    - Introducing CyberCedric. CyberCedric wants to bring the universe to its knees, but he's stuck in my room for some contrived reason, so now all he can do is make Borg-esque/Purple Tentacle-esque degrading comments about humanity and his own superiority. (I'd love to get the guy who actually voiced Cedric to do this, but, barring that, I'd need to find an impersonator. You can put your hand down now, Frederik!)
     
    - Something to keep us musically occupied. We've already done SQ4 (season 1) and SQ3 (season 2). I'd love to get in touch with Tim Clarke and Chris Stevens, the dudes who did SQ5's music, but I have no idea how. That would also give me an excuse to pester Ken Allen into talking a bit more about the lost SQ5 soundtrack that he did.
     
    - I'd love to hear more about the "behind the scenes" work of the artists, programmers and producers of the games themselves. People we haven't heard from yet. For instance, talking to SQ4CD's producer Dan Carver about the many changes between disk and CD (if he can remember why they did so).
     
    Any more suggestions, or something or someone you would like to see-- well, hear about/from in season 3, please feel free to fire them my way!
     
    As for when season 3 will rear its ugly head? I'm thinking March at the earliest. Might be April. I won't know until I've planned the season and got people on board, will I? :)
  23. Like
    Troels Pleimert reacted to Frede in Space Quest Historian Season 3   
    I'm voicing CyberCedric. I will not be paying for PodBean again if I don't get to voice CyberCedric.
     
    (Jokes aside, Richard Aaronson does seem to have enough self-irony about himself to have played Cedric in the KQ2+ easter egg we talked about when Dan was here. Worth a shot!)
  24. Like
    Troels Pleimert got a reaction from suejak in Space Quest Historian Season 3   
    The time has come to plan season 3 of the podcast. These past two seasons, there hasn't really been much of an overarching theme. I tried going for a bit of "x vs y" theme in season 2, and season 1 was just all over the place. For season 3, my idea is to stick to the style of the past season with me droning on about "today's topic," followed by whatever amount of guest contributions have come in that week. But what should those topics be?
     
    Our very own drdrslashvohaul had some good suggestions, such as ...
     
    - Broader sci-fi/comedy tropes, and how Space Quest fits into those.
     
    I like this one. It could feasibly be the theme of the entire season, actually, with each episode focusing on a different established trope and how it relates to Space Quest / SpaceVenture.
     
    - Technology focus. Beaming, instant mail novelty items, cloning ...
     
    This one also tickles my fancy -- bringing some of the more obscure tech-things into focus and trying to make sense of them. Even though I'm pretty sure most of them were just thought up on the spot. And it's not even clearly explained how most of these things work. But it'd be a good excuse to crowdsource some input from fans, e.g. "which doohickey was your favorite", etc.
     
    And then, of course, I have my own desires for season 3.
     
    - More Chuck Clusterbluck. (Kinda sad that Chuck only made one appearance in season 2. Tom has a truly grand epic plot arc planned.)
     
    - More Pete Toleman. (Gotta keep Gareth occupied before he jumps ship and simply goes off and does his own Pete Toleman podcast.)
     
    - More SteveBot. (Thinking of doing a plot arc for SteveBot.)
     
    - More "Lucky Corner" with Alan Luckachina.
     
    - Introducing CyberCedric. CyberCedric wants to bring the universe to its knees, but he's stuck in my room for some contrived reason, so now all he can do is make Borg-esque/Purple Tentacle-esque degrading comments about humanity and his own superiority. (I'd love to get the guy who actually voiced Cedric to do this, but, barring that, I'd need to find an impersonator. You can put your hand down now, Frederik!)
     
    - Something to keep us musically occupied. We've already done SQ4 (season 1) and SQ3 (season 2). I'd love to get in touch with Tim Clarke and Chris Stevens, the dudes who did SQ5's music, but I have no idea how. That would also give me an excuse to pester Ken Allen into talking a bit more about the lost SQ5 soundtrack that he did.
     
    - I'd love to hear more about the "behind the scenes" work of the artists, programmers and producers of the games themselves. People we haven't heard from yet. For instance, talking to SQ4CD's producer Dan Carver about the many changes between disk and CD (if he can remember why they did so).
     
    Any more suggestions, or something or someone you would like to see-- well, hear about/from in season 3, please feel free to fire them my way!
     
    As for when season 3 will rear its ugly head? I'm thinking March at the earliest. Might be April. I won't know until I've planned the season and got people on board, will I? :)
  25. Like
    I had this one on Twitter: "The Bowel Buster Beef Bomb."
     
    Also, a couple of other disgusting ideas:
     
    The Skid Mark Surprise Super Fun Meal
     
    Communion Wafer Nachos (so thin they're practically one-dimensional!)
     
    Quasardilla with extra Suicide Sauce
     
    and, of course
     
    The Retroactive Abortion Chili Dipper.

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