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Troels Pleimert

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  1. Like
    Troels Pleimert got a reaction from suejak in Angry Video Game Nerd plays an adventure game...   
    I love AVGN. I love him so much I did an adventure game with him in it. I'm okay with him bitching about Maniac Mansion. Another online reviewer I love, Yahtzee Croshaw, did a phenomenal amount of bitching over Space Quest III and I still love him.
  2. Like
    Troels Pleimert got a reaction from drdrslashvohaul in Space Quest Historian podcast - season 2   
    Honestly, hearing Pete Toleman belt out "Always On My Mind" is cringe-inducing in all the right ways. :)
     
     
    I'm just imagining Gareth's wife off to the side, going, "Right, he's officially off the deep end. This'll be a hard one to explain to mum."
  3. Like
    Troels Pleimert reacted to nockgeneer in Music and soundtracks   
    And the last of my conversions. Here's SQ4!
     
    Link on my Drive
     
    Track listing:

    " ========================================================= TRACK SHEET SPACE QUEST III: THE SARIEN ENCOUNTER ========================================================= No. Song Title Start Length --------------------------------------------------------- 1. Space Quest IV Theme 2:12 2. Locating Roger 0:58 3. Bar on Magmetheus 2:28 4. Escape from the Sequel Police 3:14 - Vohaul's Back! 0:00 - Rescue 1:05 - Thrown Through Time 2:09 - Post-Apocaliptic Zenon 2:43 5. Xenon - Space Quest XII 1:23 6. The Zombie Reacts 0:41 7. Professor Lloyd 2:35 8. Navigating the Sewers 1:49 9. Sewer Slime 0:49 10. Patrol Ship 0:42 11. Stowing Away 0:54 12. Vohaul's Fortress 1:56 13. Copy Protection Theme 1:13 14. Time Travel (Failure) 0:12 15. Time Travel (Success) 0:22 16. Estros - Space Quest X 0:45 17. Pterodactyl Ride 0:45 18. The Pterodactyl's Nest 1:08 19. The Latex Babes of Estros 1:14 20. Sub Ride 1:34 21. Fortress of the Latex Babes 2:58 - Pants Off 0:00 - The Sea Slug Appears! 2:00 22. Our Hero 1:39 23. Let's Shop! 0:30 24. Meanwhile, Back in Space Quest XII 0:47 25. Galaxy Galleria Mall 0:25 26. Window Shopping 2:09 - Outside Software Store 0:00 - Outside Radio Shock (Hz. So Good) 0:21 - Outside Monolith Burger 0:39 - Outside Big & Tall 0:56 - Outside Bukazoid Bill's Arcade 1:13 - Outside Sacks 1:32 27. Big & Tall 1:37 28. Monolith Burger 1:04 29. Flippin' Burgers 2:21 30. Sacks 1:16 31. Software Store 1:08 32. Bukazoid Bill's Arcade 0:55 33. Mrs. Astro Chicken 0:33 34. Radio Shock (Hz. So Good) 0:41 35. Skate-O-Rama 1:20 36. Kerona - Space Quest I 0:34 37. Bar on Kerona 2:05 38. Monochrome Bikers 1:00 39. Return to Vohaul's Fortress 2:53 40. Format Countdown 2:48 41. Final Fight 1:35 42. Closing Themes 2:40 43. Space Quest IV Theme (Reprise) 2:26 --------------------------------------------------------- Total: 1:02:18
  4. Like
    Troels Pleimert reacted to MiLO83 in Roger Wilco - Over! ("The Stranger" DEMO)   
    THANKS! I'll need story ideas, etc.
    Working really hard on teh next demo release,
    Gettng paranoid of roommates putting gremlins in... :(
    Ordered an Oculus Rift for XMAS should be here within the week. :)
    Can't wait to go to Monolith Burger on teh Rift!!!
       - MiLO83
  5. Like
    Troels Pleimert got a reaction from JDHJANUS in Space Quest Historian podcast - season 2   
    You'd have to talk to The Pope, man. I'm pretty sure the role of sycophantic sidekick is already taken -- by me. But you never know. I do know Pope would never knowingly or willingly set someone on fire. So that's a bonus either way you look at it.
  6. Like
    Troels Pleimert got a reaction from Sir Procestuous in Space Quest Historian podcast - season 2   
    Well, I am also sorry to inform you all that there will be no Space Quest Historian episode this week. I thought I would have time to set everything up and record one this week, but then -- a miracle and a challenge occurred, all at the same time. Our lost kitty, who ran away on Nov. 2nd, came back this past Sunday. Which is great news. The challenge has been to acclimatize him not only to home life again (pretty easy, in fact), but to the presence of another kitty which we got in the interim of his disappearance in our very small 2-room apartment (much, much harder). This task has pretty much taken up every moment of my free time. So, sorry, everyone! Real life once again rears its ugly head. But, comparatively, in a much more positive sense this time around!
  7. Like
    Troels Pleimert reacted to Akril in The Time Machination   
    Not a bad idea, but I'd say to wait a little while. Agreeing to narrate this story would be one heck of a commitment. 
     
     
     

    Close -- it's more like the end of SQIX. 
     
     
    Chapter I
     
    The first thing Roger became aware of was sand -- hot, coarse sand. This wasn't surprising at all, since Gritt was covered in sand, but somehow this sand felt different. He lifted his
    face out of the grainy nest it had planted itself in and started brushing the miniscule flecks of rock out of his eyes.
     
    "Roger..." a soft voice next to him moaned.
     
    Beatrice! She was alive!
     
    As soon as Roger had scraped enough of the sand away from his face, he turned in the direction of the voice to see Beatrice sprawled on the ground beside him. She looked disoriented and more than a little shell-shocked...but she was alive.
     
    Emotion overwhelming him, Roger scrambled over to her and threw his arms around her, holding her close to him. Fortunately for him, Beatrice was too weary to push him back as she might have done under normal conditions. However, she wasn't too weary to ask him what the hell he was doing.
     
    "It's okay," Roger said. "It's going to be okay -- it's over now. I'm okay, you're okay...everything's okay..."
     
    As Beatrice tried to figure out just what had come over her husband, something in the distance caught her eye. As she focused on the something, she suddenly realized what (or, in this case, who) it was, and her confusion immediately grew even greater.
     
    "Um...Roger..." she said slowly. "Who is that?"
     
    "It'll be okay," Roger said, still rocking her gently, his face buried in her hair. "It'll all be okay..."
     
    "Roger!" Beatrice hissed. "Look!"
     
    This time, the urgency in his wife's voice made Roger pause and do what she had demanded. Examining his surroundings, he realized that there was much more to their new location besides sand: they were lying between two rows of parked spacecraft, with many more rows disappearing into the distance. It was a parking lot -- but a parking lot for what?
     
    The answer to that question was a building just a few hundred yards to the couple's right. It was, large, domed, and had a fairly nondescript exterior. The only visible opening into the structure was a large doorway with a blue neon sign reading "BAR" affixed to the wall above it.
     
    The hairs on the back of Roger's neck stood on end. He knew this place. He had been here before, many years ago. However, the shock he was currently feeling was nothing compared to what he felt when he saw what had originally caught Beatrice's attention: a skinny male human with dark blond hair, wearing a grey uniform with purple sleeves, slowly walking towards the bar's entrance with an unsteady gait and a completely bewildered expression on his face.
     
    "Who is that?" Beatrice repeated, albeit with differently-placed emphasis.
     
    "That's...that's me." Roger said in a high, tremulous whisper.
     
    Beatrice squinted quizzically at the bewildered human in the distance.
     
    "Why does your hair look like that?" she asked.
     
    Roger didn't answer. As he watched his other self walk into the bar, a memory that had remained faded, distant and hazy for so many years suddenly came rushing back to him: the memory of that talk with his future son, Roger Junior, in Space Quest XII. What his son said about the Xenon Supercomputer, how he had spoken of Beatrice in the past tense, how he had implied that Roger didn't exist in Space Quest XII...Roger remembered it all as clearly as if it had just happened -- and suddenly felt very faint.
     
    "This was right after he sent me back," he whispered to himself. "I spent a few hours in that bar, then I went back outside and -- "
     
    "Roger, what is going on?" Beatrice demanded. "Why did we just see you over there? And what is this place?"
     
    "This...this is the planet Magmetheus," Roger said without any tone or inflection. "I stopped here for a few drinks years ago. I have no idea how we got here...but I think...I think it's a very good idea if we -- "
     
    Beatrice suddenly gasped. She was looking over her shoulder, the exact opposite direction she would have to look in order to see the bar. Roger turned to look in that same direction, and this time his shock was so great that he dropped Beatrice.
     
    One of the nearby ships was a bulky, yellow monstrosity perched on four equally bulky legs. Protruding out from behind the foot of one of these legs was another pair of legs -- however, these legs were much smaller, slimmer, and looked like they belonged to a humanoid.
     
    Beatrice rose to her feet and cautiously made her way towards the ship. After taking one last look at the bar's entrance, Roger got up and followed her. The body the legs were (thankfully) still attached to was sprawled on the ground. It was undeniably the body of a male human, and it looked very much as if it had fallen there. There was a dark, sticky, red puddle beneath it, and though the visor on its helmet made its features difficult to make out, the frozen expression of pain on its face was impossible to overlook.
     
    "Woah...you think he's okay?" Roger asked.
     
    Beatrice knelt down and touched two fingers to the man's throat. And after a few seconds, she shook her head.
     
    "He's dead, all right...and who knows what could have killed him, in a place like this..."
     
    "Junior!" Roger suddenly yelped.
     
    Beatrice stared at Roger, then at the dead man, then at Roger again.
     
    "Roger, what are you talking about? This isn't our son."
     
    Roger took a closer look at the body, and found that Beatrice was right: wasn't Roger Junior's body, but it was wearing the same dull green and brown outfit that Junior had worn when Roger had first met him. Roger hadn't recognized the uniform immediately, but a few seconds of staring at it had jogged his memory again.
     
    He knelt down alongside Beatrice and gingerly began to search the man's body. Before Beatrice could say anything, Roger had extracted a small, white booklet from one of the man's pockets. Printed on the cover were the words "User Manual", overlaying a pale gray diagram of a very familiar-looking device.
     
    It took only a few seconds for Roger to remember where he had seen that device before: it was the gun that Junior had used to send him through time -- this was the user manual for that gun!
     
    He opened the manual, only to find the text and diagrams within it completely incomprehensible. This wasn't because the language or terminology was too complex for him to understand, however: despite the manual being created inside the Xenon Supercomputer, for some inexplicable reason it had been originally written in Sarien, then translated into Rigellian, Ferbangi and then back into Sarien again before finally being translated into basic Xenonian. The result was an insane jumble of words that even the most powerful pocket translator would have run away from, screaming in horror. The text looked as if it might have been understandable at one time, but the only purpose it served now was decorating the manual's pages. Still, if Roger could make some sense out of the manual's diagrams, perhaps he could use that gun to...
     
    Wait a minute...
     
    "The gun...where is it?" Roger wondered out loud.
     
    Beatrice stared at him in disbelief for what had to be the eleventh time since they had arrived on Magmetheus.
     
    "What?" she asked.
     
    "The gun," Roger repeated, getting to his feet and cramming the manual into his pocket. "This guy had it with him the last time I saw him...unless the Sequel Police took it, it's got to be around here somewhere..."
     
    Roger tried to replay the scenario in his head: he and Junior had run one way while Junior's buddy had tried to split up the two Sequel Policemen that had almost killed Roger outside the bar. Junior's buddy must have run this way, only to get gunned down by one or both of the Sequel Policemen, who had then come after Roger and Junior. So if he had been running when he dropped his gun, the gun would have ended up...
     
    "There!" Roger said, running towards a sleek, blue skimmer parked nearby. The gun was lying in the sand just in front of it. Roger picked up the strange device and examined it. It looked just like the one that Junior had used...except this one looked as if it had either been run over or stepped on by an Andorian Megaped. Its casing was badly cracked and dented. There was a keypad and an LCD screen on the side of the gun, but while both were undamaged, the screen was completely dark. It looked as if the gun was completely useless for anything except beating someone over the head with.
     
    "Darn," Roger said, his hopes just as crushed as the gun was.
     
    Beatrice walked up behind him, her footsteps slow and heavy.
     
    "Are you going to tell me what the hell is going on or am I going to have to make you tell me?" she said through clenched teeth.
     
    "I don't know what's going on," Roger cried. "I mean...I sort of know what's going on, but I have no idea how we got here, or what happened on Gritt, or how we're going to get back home, or...or..."
     
    Roger paused. His surroundings suddenly felt strangely quiet, and time itself seemed to have slowed to a crawl. His fear and anxiety dissipated and his mind became almost completely clear. This serenity only lasted briefly before it was replaced by a peculiar sense of urgency. It screamed at him to get as far away from his current location as possible, and quickly. Roger didn't know what had trigged this bizarre sensation, but what he did know was that he and Beatrice needed to leave Magmetheus...and soon.
     
    "We need to leave Magmetheus," he told Beatrice firmly, "And soon."
     
    "Leave?" Beatrice cried. "But..."
     
    "Don't worry," Roger said. "I'll tell you everything...I promise. But right now, we've got to move."
  8. Like
    Troels Pleimert reacted to Darren77 in Space Quest Historian podcast - season 2   
    Troels,

    Really sorry to hear you can't do the podcast, mate, but I suppose for good reasons. Sadly, Pete doesn't see it that way. He's convinced that you've "retired".

    As such he asked me to upload this. I can only apologise profusely.
     
    Pete has an announcement for Troels and for the community.
     
    Take care. And sorry. Again.
     
    D
  9. Like
    Troels Pleimert got a reaction from MusicallyInspired in SQ7 Mania   
    Ah, thank you! Shit, I forgot we even used to have front page news. ;)
  10. Like
    Troels Pleimert got a reaction from suejak in Space Quest Historian podcast - season 2   
    Well, I am also sorry to inform you all that there will be no Space Quest Historian episode this week. I thought I would have time to set everything up and record one this week, but then -- a miracle and a challenge occurred, all at the same time. Our lost kitty, who ran away on Nov. 2nd, came back this past Sunday. Which is great news. The challenge has been to acclimatize him not only to home life again (pretty easy, in fact), but to the presence of another kitty which we got in the interim of his disappearance in our very small 2-room apartment (much, much harder). This task has pretty much taken up every moment of my free time. So, sorry, everyone! Real life once again rears its ugly head. But, comparatively, in a much more positive sense this time around!
  11. Like
    Troels Pleimert got a reaction from ChrisPope in Space Quest Historian podcast - season 2   
    Well, I am also sorry to inform you all that there will be no Space Quest Historian episode this week. I thought I would have time to set everything up and record one this week, but then -- a miracle and a challenge occurred, all at the same time. Our lost kitty, who ran away on Nov. 2nd, came back this past Sunday. Which is great news. The challenge has been to acclimatize him not only to home life again (pretty easy, in fact), but to the presence of another kitty which we got in the interim of his disappearance in our very small 2-room apartment (much, much harder). This task has pretty much taken up every moment of my free time. So, sorry, everyone! Real life once again rears its ugly head. But, comparatively, in a much more positive sense this time around!
  12. Like
    Troels Pleimert got a reaction from suejak in Fan creation ideas   
    Sure, you could do that. But wouldn't perhaps a top-down Legend of Zelda-style NES adventure game be more fun? Like Zelda, but without all the stats and weapons and shit.
  13. Like
    Troels Pleimert got a reaction from JDHJANUS in The Time Machination   
    Can we get Joe Cassara in on this shit?
  14. Like
    Troels Pleimert got a reaction from pcj in The Time Machination   
    Can we get Joe Cassara in on this shit?
  15. Like
    Troels Pleimert reacted to pcj in Space Quest Historian podcast - season 2   
    *flips table*
  16. Like
    Troels Pleimert reacted to cloudee1 in SQ7 Mania   
    You mean these http://www.spacequest.net/index.php?app=core&module=attach&section=attach&attach_id=237
     
    The link is in the home page news
  17. Like
    Troels Pleimert got a reaction from Sledgy in SQ7 Mania   
    This is a pretty damn cool idea. It's going to be a bitch keeping track of which episodes tie in to which, and -- if it takes off -- I foresee many forks in the story where someone goes in one direction while another goes in a completely different direction. Doesn't bother me, though. I like a bit of chaos. :)
  18. Like
    Troels Pleimert got a reaction from suejak in SQ7 Mania   
    Also, this would be a fantastic time to break out the awesome-looking sprites that Akril drew, back when we were talking about having a tool chest of graphics for fan games. Now I can't seem to bloody find them! :/
  19. Like
    Troels Pleimert got a reaction from JDHJANUS in SQ7 Mania   
    Also, this would be a fantastic time to break out the awesome-looking sprites that Akril drew, back when we were talking about having a tool chest of graphics for fan games. Now I can't seem to bloody find them! :/
  20. Like
    Troels Pleimert got a reaction from JDHJANUS in SQ7 Mania   
    This is a pretty damn cool idea. It's going to be a bitch keeping track of which episodes tie in to which, and -- if it takes off -- I foresee many forks in the story where someone goes in one direction while another goes in a completely different direction. Doesn't bother me, though. I like a bit of chaos. :)
  21. Like
    Troels Pleimert got a reaction from MiLO83 in Roger Wilco - Over! ("The Stranger" DEMO)   
    Posted this to the Two Guys' Tumblr: http://guysfromandromeda.tumblr.com/post/103904789543/sqn-user-milo83-made-a-pretty-nifty-model-of
     
    Please keep us in the loop on future updates. I'm really keen on seeing where you take this. :)
  22. Like
    Troels Pleimert got a reaction from MiLO83 in Roger Wilco - Over! ("The Stranger" DEMO)   
    This sounds so cool. Actively keeping an eye on developments.
  23. Like
    Troels Pleimert reacted to MiLO83 in Roger Wilco - Over! ("The Stranger" DEMO)   
    THANK YOU!!
    I NEED SUPPORT TO KEEP WORKING ON IT! :)
    You have made my day.
     
     


  24. Like
    Troels Pleimert reacted to Sledgy in SQ7 Mania   
    SQ7 Mania. Episode 1
     
    (made by Sledgy + Aleksahka)
     
     

     
     
    Folk series about SQ7

    Any AGSer can make next episode with any style (and continue the story). 1 episode is a couple of puzzles
     
     
    Let's rumble!
     
    https://www.mediafire.com/?x8qmd93wfgmmcb3
  25. Like
    Troels Pleimert reacted to Collector in Is it worth playing...   
    Alt+D -> bye bye wizard

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