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Decaffeinated Jedi

Content Management
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  1. Like
    Oh, in these Kickstarter days, I think more than a few wives and girlfriends are living alone with someone!
  2. Like
    Especially liked the bit about Pluto. I can't agree more!!!
    And the ring-tone :)
  3. Like
    Thanks, guys! I know this project isn't everyone's bag - some peeps just don't like the fantasy games, but I do appreciate the support! We've got 30 days, so if you come into some funds by the end - $10 bucks will get you the full game, so hey - why not?
     
    Heh... any questions, feel free to ask.
     
     
    Bt
  4. Like
    Aaaaaand HERE IT IS!
     
    I've also posted a link to the on the AGS forums. Feel free to plug the heck out of this thing!
     
    EDIT: Replaced the link with version 1.1 (the smell/taste messages for the desk chair are fixed now).
  5. Like
    Thanks for the musical assistance, guys!
     
    At long last, I can finally say with confidence that we have reached the beta-testing stage!
     
    As much as I'd love to release this game right now, I don't want to really want to release a bug- and mistake-ridden product either. So if you're up to it, play the game and see if there are any mistakes I might have overlooked:
     
    Pledge Quest (beta version)
     
    (And just so it doesn't seem like I'm ignoring anyone, your podcast theme felt perfect for the end credits, MI. As for the intro, I found a good match in a really unlikely place: a collection of old MIDIs that Trapezoid posted to the AGS forums a year or so ago. The rest of the music in the game is unused music from SQ6 [that may have been used in the demo].)
  6. Like
    You rock, Akril!
     
    Jess
  7. Like
    Yeah, I've used public domain tracks in games before -- the problem is rooting through the thousands out there trying to find one that fits just right -- it can take a pretty long time, especially for a perfectionist like myself. Right now, I think I might try filling in the empty spots with some of the unused music from SQ5/6.
     
    EDIT: All right -- I've found some appropriate tracks for most of the game. All I need now is the intro and credits music.
  8. Like
    I'm pretty sure that pcj finished SQ2 in less time than it took me to complete the Fun-Seeker's Guide.
     
    Jess
  9. Like
    Hi Friends
     
    Ken "Your Music Pal" Allen here.
     
    If you missed it, Ken and Roberta Williams made a surprise appearance in the chat room for the livecast of the Director's Commentary SQ3 playthrough.
     
    When the video is posted, it will be here:http://www.twitch.tv/andromedaguys/
    ...and more details soon to be posted here: http://www.tqakick.com/
     
    Ken
  10. Like
    Decaffeinated Jedi got a reaction from Frede in Space Quest Superfan Hangout #1: The Highlights   
    I'm pretty sure that pcj finished SQ2 in less time than it took me to complete the Fun-Seeker's Guide.
     
    Jess
  11. Like
    I'm pretty sure that pcj finished SQ2 in less time than it took me to complete the Fun-Seeker's Guide.
     
    Jess
  12. Like
    Next time? I like the sound of that... :D
     
    Jess
  13. Like
    Decaffeinated Jedi reacted to Irishmile in Andromeda Invasion   
  14. Like
    I honestly didn't think I'd be up for it, but I slapped together a very, very rough background, plus the various objects that can be removed/manipulated. The first picture is the background itself, the second one is the background with the objects in place (plus two sketches of the main character at various scales), and the third one is the various objects, some of which will use more than one image (e.g., the drawer, the toolbox). The only things I changed were adding the solar system model hanging from the ceiling and making the TV and the table it's on slightly obscured -- the cell phone is hidden between the two sofa cushions here. ;)
     
    Again, it's really rough, the perspective is wonky, I'm still in the dark about what is and isn't going to be in this game, but I figured I might as well do something.
     



  15. Like
    "I'm not going into that Hangout, Graham! I'll stay out here!"
  16. Like
    Next time? I like the sound of that... :D
     
    Jess
  17. Like
    Next time? I like the sound of that... :D
     
    Jess
  18. Like
    Decaffeinated Jedi reacted to Irishmile in Lego Roger Wilco   
  19. Like
    Decaffeinated Jedi reacted to Irishmile in $5.42   
  20. Like
    Hey gang!
     
    You may have seen this already on the front page, but -- just in case -- I wanted to invited everyone to join us tonight (Friday, June 1) at 8:00 PM Eastern time for the Space Quest Superfan Hangout. Basically, a group of diehard Space Quest fans are getting together to play our favorite games from the series and stream the results live. The goal? Rally support for the SpaceVenture, of course!
     
    More details are available here, with the highlights copied and pasted below.
     

    The link for the live stream is on its way. Won't you join us tonight? And spread the word?
     
    Jess
  21. Like
    Hey gang!
     
    You may have seen this already on the front page, but -- just in case -- I wanted to invited everyone to join us tonight (Friday, June 1) at 8:00 PM Eastern time for the Space Quest Superfan Hangout. Basically, a group of diehard Space Quest fans are getting together to play our favorite games from the series and stream the results live. The goal? Rally support for the SpaceVenture, of course!
     
    More details are available here, with the highlights copied and pasted below.
     

    The link for the live stream is on its way. Won't you join us tonight? And spread the word?
     
    Jess
  22. Like
    Decaffeinated Jedi reacted to Brandon in Facebook Cover Images   
    Just a few pictures I've posted as my Facebook covers over the last few days.
     
    They're kind of large so I won't embed them, I'll just link to them:
     
    http://www.sierra-ar...k/tgakick-2.jpg
     
    http://www.sierra-ar...k/tgakick-3.jpg
     
    http://www.sierra-ar...k/tgakick-4.jpg
     
    This post has been promoted to an article
  23. Like
    Front page mention on International House of Mojo:
     
    http://mixnmojo.com/
  24. Like
    Decafjedi's concept, in a nutshell, was that an SQ fan is trapped (in their room, but I vote for basement) and must solve several puzzles to access a computer which sends them to http://tgakick.com ... I like the idea, it's simple and should be doable. On #sq, we all discussed the concept, and there is a lot more AGS experience available (including PCJ himself). Further we all basically agreed that implementing an SCI style (think SQ3) interface & inventory system would be the quickest and most appropriate way to go (I'm thinking, score bar and title at the top, title could be tgakick.com).
     
    I must admit that I spend WAY too long last night trying to get a working AGS dev environment set up on Linux and found out the sorry state it's in (the one dude, Electroshokker, who was maintaining it has vanished since February, and no code is up). So, I went and pulled AGS from the SVN repo, but I don't see any makefiles or anything for actually building a library, set of libraries, or a game. But I digress...
     
    Backstory tells why the player is stuck in the basement (my suggestion was that the player arrived home from work/school to play SQ, and found the breaker tripped in the apartment building, went down to the basement to reset it, and the door stuck. player left their phone upstairs, and nobody can hear you in this basement).
     
    A few puzzles were thought up:
    an old dusty, abandoned PC sits rusting in the corner, wrapped in its cables. player fixes the computer (unwraps it, lays out cords, claims it's ready to go) computer needs power; AC cord is busted. player must get electrical tape from a toolbox, combine with the computer (player fixes short & wraps it) boots but needs password. not sure here, maybe player finds a piece of paper (flies out and lands somewhere while fixing?), combines paper with computer to log in Ideas for deaths: didn't fix the AC cord, player gets fried plugging it in mess with furnace, fall in and get fried ... ? Red herring: old ass phone, needs to be charged; player hunts for charger, never finds it ... ? Design notes: "fixing" of computer could just be the player sprite standing in front of it, bends over it a bit, cue animated hand waving, and poof, we swap out the PC sprite "fixing" of cable, same animation, and poof, we swap out PC sprite again Objects: furnace door (won't open) broken PC (wrapped in cables, keyboard standing on end, monitor facing side of tower, profile visible) "fixed" PC
    cord piece of paper somewhere on the floor toolbox open toolbox
    roll of tape old nokia Tasks: this seems simple and do-able but not very funny; add humor :( all the art (perhaps the VSB basement graphic could be modified, but then it wouldn't look very SCI) all the code music/sounds Anyway, that's my first swag at an extremely simple 1-room design that can be accomplished in a week.
  25. Like
    http://www.joystick.net/two-guys-andromeda-space-venture-kickstarter/

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