Reputation Activity
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Decaffeinated Jedi got a reaction from pcj in KICKSTARTER IS LIVE!Thanks for that link, pcj. If anyone else enjoys obsessively tracking these things, you can follow along at Kicktraq's page for the SpaceVenture.
Jess
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Decaffeinated Jedi reacted to Troels Pleimert in Vohaul Strikes Back!Incinerations deserves to sweep next year's awards. If not, I'm buying a ski mask.
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Decaffeinated Jedi reacted to pcj in The "Roger Wilco" Google+ pageOn Twitter.
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Decaffeinated Jedi got a reaction from Troels Pleimert in So...what about THAT game?I wonder if MicroProse intentionally set out to make a game "inspired" by the Space Quest series, or if the similarities are primarily a result of the shared genre of sci-fi comedy adventure.
At least we can rest assured that Space Quest is the only adventure game starring a space janitor.
Jess
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Decaffeinated Jedi got a reaction from Monolith_Pig in Calling all fans! ITS VIDEO TIMEZ!My contribution...
http://youtu.be/8Jh3gYci8G0
Jess
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Decaffeinated Jedi got a reaction from drdrslashvohaul in Calling all fans! ITS VIDEO TIMEZ!My contribution...
http://youtu.be/8Jh3gYci8G0
Jess
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Decaffeinated Jedi got a reaction from Frans in Calling all fans! ITS VIDEO TIMEZ!My contribution...
http://youtu.be/8Jh3gYci8G0
Jess
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Decaffeinated Jedi reacted to Troels Pleimert in Music and soundtracksFrederik Olsen and I were just, er, talking about the SQ soundtracks ... yeah, that's right, just talking ... and, well, that prompted me to go search for the SQ soundtracks to put on my girlish pink iPod.
So of course I went to sierramusiccentral.com and went after Spikey's MT-32 mp3's. And noticed they were deeplinking to old pages on SQN and Jess' site!
If you're up for it, Spikey, we should definitely think about adding a "soundtracks" section to the new SQN.
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In hardcore mode, all of the puzzles involve the Datacorder.
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Decaffeinated Jedi got a reaction from Troels Pleimert in Calling all fans! ITS VIDEO TIMEZ!My contribution...
http://youtu.be/8Jh3gYci8G0
Jess
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Decaffeinated Jedi got a reaction from s_d in AdventureGamers' forums' thoughts on the Two Guys' KickstarterI find it interesting that a decent chunk of the criticism on message forums and comment sections has focused on the Two Guys' promise to include SQ-style death sequences in the game.
I get the impression that, for a lot of younger gamers, deaths are essentially "what's wrong" with old school adventure games -- especially Sierra games. Somewhere along the way, the LucasArts model seems to have prevailed, making games that feature character deaths seem "behind the times" or "unfair" in some sense. In many ways, the Space Quest series' emphasis on gruesomely hilarious (or hilariously gruesome) death scenes makes it emblematic for what a certain segment of the audience perceives as a "broken" gameplay mechanic.
Naturally, as SQ fans, we view these death scenes as part of the charm of the series. For some, though, I think the tendency is to lump character death right alongside unwinnable states as an unpardonable adventure gaming sin.
Just a largely irrelevant observation...
Jess
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Decaffeinated Jedi got a reaction from Dat Engineer in AdventureGamers' forums' thoughts on the Two Guys' KickstarterI find it interesting that a decent chunk of the criticism on message forums and comment sections has focused on the Two Guys' promise to include SQ-style death sequences in the game.
I get the impression that, for a lot of younger gamers, deaths are essentially "what's wrong" with old school adventure games -- especially Sierra games. Somewhere along the way, the LucasArts model seems to have prevailed, making games that feature character deaths seem "behind the times" or "unfair" in some sense. In many ways, the Space Quest series' emphasis on gruesomely hilarious (or hilariously gruesome) death scenes makes it emblematic for what a certain segment of the audience perceives as a "broken" gameplay mechanic.
Naturally, as SQ fans, we view these death scenes as part of the charm of the series. For some, though, I think the tendency is to lump character death right alongside unwinnable states as an unpardonable adventure gaming sin.
Just a largely irrelevant observation...
Jess
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Decaffeinated Jedi got a reaction from Johnathon in AdventureGamers' forums' thoughts on the Two Guys' KickstarterI find it interesting that a decent chunk of the criticism on message forums and comment sections has focused on the Two Guys' promise to include SQ-style death sequences in the game.
I get the impression that, for a lot of younger gamers, deaths are essentially "what's wrong" with old school adventure games -- especially Sierra games. Somewhere along the way, the LucasArts model seems to have prevailed, making games that feature character deaths seem "behind the times" or "unfair" in some sense. In many ways, the Space Quest series' emphasis on gruesomely hilarious (or hilariously gruesome) death scenes makes it emblematic for what a certain segment of the audience perceives as a "broken" gameplay mechanic.
Naturally, as SQ fans, we view these death scenes as part of the charm of the series. For some, though, I think the tendency is to lump character death right alongside unwinnable states as an unpardonable adventure gaming sin.
Just a largely irrelevant observation...
Jess
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Decaffeinated Jedi got a reaction from Collector in AdventureGamers' forums' thoughts on the Two Guys' KickstarterI find it interesting that a decent chunk of the criticism on message forums and comment sections has focused on the Two Guys' promise to include SQ-style death sequences in the game.
I get the impression that, for a lot of younger gamers, deaths are essentially "what's wrong" with old school adventure games -- especially Sierra games. Somewhere along the way, the LucasArts model seems to have prevailed, making games that feature character deaths seem "behind the times" or "unfair" in some sense. In many ways, the Space Quest series' emphasis on gruesomely hilarious (or hilariously gruesome) death scenes makes it emblematic for what a certain segment of the audience perceives as a "broken" gameplay mechanic.
Naturally, as SQ fans, we view these death scenes as part of the charm of the series. For some, though, I think the tendency is to lump character death right alongside unwinnable states as an unpardonable adventure gaming sin.
Just a largely irrelevant observation...
Jess
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Decaffeinated Jedi got a reaction from MusicallyInspired in AdventureGamers' forums' thoughts on the Two Guys' KickstarterI find it interesting that a decent chunk of the criticism on message forums and comment sections has focused on the Two Guys' promise to include SQ-style death sequences in the game.
I get the impression that, for a lot of younger gamers, deaths are essentially "what's wrong" with old school adventure games -- especially Sierra games. Somewhere along the way, the LucasArts model seems to have prevailed, making games that feature character deaths seem "behind the times" or "unfair" in some sense. In many ways, the Space Quest series' emphasis on gruesomely hilarious (or hilariously gruesome) death scenes makes it emblematic for what a certain segment of the audience perceives as a "broken" gameplay mechanic.
Naturally, as SQ fans, we view these death scenes as part of the charm of the series. For some, though, I think the tendency is to lump character death right alongside unwinnable states as an unpardonable adventure gaming sin.
Just a largely irrelevant observation...
Jess
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Decaffeinated Jedi got a reaction from MusicallyInspired in KICKSTARTER IS LIVE!The Kickstarter just hit Joystiq! Hopefully, other news outlets will pick it up from here and drive more potential backers to the site.
Jess
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Decaffeinated Jedi got a reaction from Troels Pleimert in KICKSTARTER IS LIVE!The Kickstarter just hit Joystiq! Hopefully, other news outlets will pick it up from here and drive more potential backers to the site.
Jess
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Decaffeinated Jedi got a reaction from Troels Pleimert in KICKSTARTER IS LIVE!Pledged! There are lots of exciting details on the Kickstarter page (iPad version, voice cast, et cetera). I'm sure we'll have plenty to talk about in the days and weeks ahead.
Jess
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Decaffeinated Jedi got a reaction from Frede in Sq7.org is Back OnlineI'm really digging everything you've posted so far. Keep up thte great work!
Jess
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Decaffeinated Jedi reacted to pcj in SQ3 Monolith Burger as an HTML5 AppSome of you probably saw this, but Martin Kool, creator of Sarien.net, made an HTML5 app about Roger Wilco in the Monolith Burger from SQ3 (kind of) that he's uploaded to the Chrome App Store: https://chrome.googl...hlnpdojdcmelhfd
He's linked it to the Two Guys and is helping them on the Kickstarter.
Read more about it at his website: http://martinkool.co...eators-kickstar
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Decaffeinated Jedi got a reaction from pcj in KICKSTARTER IS LIVE!The Kickstarter just hit Joystiq! Hopefully, other news outlets will pick it up from here and drive more potential backers to the site.
Jess
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Decaffeinated Jedi got a reaction from MusicallyInspired in KICKSTARTER IS LIVE!Pledged! There are lots of exciting details on the Kickstarter page (iPad version, voice cast, et cetera). I'm sure we'll have plenty to talk about in the days and weeks ahead.
Jess
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Decaffeinated Jedi reacted to e1ven in Sq7.org is Back OnlineGreetings, Space Denizens!
In honor of the Two Guys Kickstarter, I'm re-launching SQ7.org.
The website, that is, not the project.
I'm going to Open the Kimono, and show you some of the sights, sounds, and smells of our SQ7.
I'll be posting what we did, why, and hopefully encouraging you to go buy the SpaceVenture.
We did a lot of really cool stuff, and it's getting a bit smelly in the back of the closet.
So enjoy this trip through my hard drive, and the making of SQ7.
-E "Post it before I accidentily delete it!"
This post has been promoted to an article
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Decaffeinated Jedi got a reaction from Frans in KICKSTARTER IS LIVE!Pledged! There are lots of exciting details on the Kickstarter page (iPad version, voice cast, et cetera). I'm sure we'll have plenty to talk about in the days and weeks ahead.
Jess
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Decaffeinated Jedi got a reaction from jfrisby in KICKSTARTER IS LIVE!Pledged! There are lots of exciting details on the Kickstarter page (iPad version, voice cast, et cetera). I'm sure we'll have plenty to talk about in the days and weeks ahead.
Jess