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mrkenallen

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  1. Like
    mrkenallen got a reaction from MusicallyInspired in Strategies for Upping Pledges?   
    Here are a few suggestions.
    Update your Facebook page or Google+ every time something new is released. Use a Guys From Andromeda wallpaper as your timeline cover, and if you're brave enough, use part of the image featuring the belt buckles for your portrait. Get on your Twitter account, follow the Two Guys, and then re-tweet each update. Log into your YouTube account, Subscribe to the Guys From Andromeda channel, Like each video, create a playlist of all their videos for your channel, and update the playlist every time a new video is released. Go to the iTunes store, subscribe to the Guys From Andromeda podcasts, and click the Share On Twitter and Share On Facebook links next to your favorite podcast. Do it again each time a new podcast is released. Use the iTunes PING feature If your employer's or school's email service has a mailing list for off topic threads, use it to promote the 2GA Kickstarter. If your company uses Yammer, do the same. If you are a member of other forums and boards, find the thread for the off topic threads and start a topic about the 2GA Kickstarter. Go to THIS thread, visit every link, post comments, beg the readers to pledge. Promote, Promote, Promote. We gotta help make this happen! 
    Ken "your music pal" Allen
  2. Like
    mrkenallen got a reaction from Monolith_Pig in Situation of rights for Space Quest   
    I was at the Star Trek Experience when it was hosted at the Las Vegas Hilton. The casino area around the STE was called Space Quest and you could buy merchandise that bore the Las Vegas Hilton Space Quest logo. I bought a mug and sent it to Mark. Hopefully, he still has it. 
    Troels is right. It's best to stay away from stuff that can get you sued.
     
    Also market-wise, it may be better to create a new IP anyway. The SQ brand has a bit of baggage and fans have certain expectations for any products that bear the name. In addition, historically, sequels tend to have an attach rate of 70%, which means if episode 1 had $1,000,000 worth of unit sales, a sequel would only generate $700,000. There are execptions, but only a magical few.
     
    There is also the unknown risk of what Activision plans to do with the brand. If they make a new game under the brand and it does not live up to the awesomeness of the games by the two guys, a new SQ game by Mark and Scott would have an uphill battle.
     
    In this circumstance I think it's far better to use the marquis value of the creators' name and reputation to create a new IP. "From the creators of..." This is something they will always own. But this also comes with some risks, like for example, how many people know the whole two guys saga enough to want to buy their games. I think it's pretty high, but that's seat of the pants.
     
    Creating a new brand is easier if you know there is a pent up demand for it.
  3. Like
    mrkenallen got a reaction from drdrslashvohaul in Situation of rights for Space Quest   
    I was at the Star Trek Experience when it was hosted at the Las Vegas Hilton. The casino area around the STE was called Space Quest and you could buy merchandise that bore the Las Vegas Hilton Space Quest logo. I bought a mug and sent it to Mark. Hopefully, he still has it. 
    Troels is right. It's best to stay away from stuff that can get you sued.
     
    Also market-wise, it may be better to create a new IP anyway. The SQ brand has a bit of baggage and fans have certain expectations for any products that bear the name. In addition, historically, sequels tend to have an attach rate of 70%, which means if episode 1 had $1,000,000 worth of unit sales, a sequel would only generate $700,000. There are execptions, but only a magical few.
     
    There is also the unknown risk of what Activision plans to do with the brand. If they make a new game under the brand and it does not live up to the awesomeness of the games by the two guys, a new SQ game by Mark and Scott would have an uphill battle.
     
    In this circumstance I think it's far better to use the marquis value of the creators' name and reputation to create a new IP. "From the creators of..." This is something they will always own. But this also comes with some risks, like for example, how many people know the whole two guys saga enough to want to buy their games. I think it's pretty high, but that's seat of the pants.
     
    Creating a new brand is easier if you know there is a pent up demand for it.
  4. Like
    mrkenallen got a reaction from pcj in Your VST recommendations   
    Hey SQ friends,
     
    So I'm setting up a new home studio around Cubase.
     
    I would like your recommendations for the best VST libraries out there. My goal is to bring the awesomeness of the SQ4 soundtrack into the 21st century.
    I already have the Garritan Personal Orchestra as well as LASS and Edriol's Orchestral.
     
    Honestly, if this is the this is at best that's out there? Meh.
     
    But, you musician working stiffs, you know what's best. What do you recommend?
     
    As always, your music pal, Ken Allen
  5. Like
    mrkenallen got a reaction from Frede in Situation of rights for Space Quest   
    I was at the Star Trek Experience when it was hosted at the Las Vegas Hilton. The casino area around the STE was called Space Quest and you could buy merchandise that bore the Las Vegas Hilton Space Quest logo. I bought a mug and sent it to Mark. Hopefully, he still has it. 
    Troels is right. It's best to stay away from stuff that can get you sued.
     
    Also market-wise, it may be better to create a new IP anyway. The SQ brand has a bit of baggage and fans have certain expectations for any products that bear the name. In addition, historically, sequels tend to have an attach rate of 70%, which means if episode 1 had $1,000,000 worth of unit sales, a sequel would only generate $700,000. There are execptions, but only a magical few.
     
    There is also the unknown risk of what Activision plans to do with the brand. If they make a new game under the brand and it does not live up to the awesomeness of the games by the two guys, a new SQ game by Mark and Scott would have an uphill battle.
     
    In this circumstance I think it's far better to use the marquis value of the creators' name and reputation to create a new IP. "From the creators of..." This is something they will always own. But this also comes with some risks, like for example, how many people know the whole two guys saga enough to want to buy their games. I think it's pretty high, but that's seat of the pants.
     
    Creating a new brand is easier if you know there is a pent up demand for it.
  6. Like
    mrkenallen got a reaction from MusicallyInspired in Situation of rights for Space Quest   
    I was at the Star Trek Experience when it was hosted at the Las Vegas Hilton. The casino area around the STE was called Space Quest and you could buy merchandise that bore the Las Vegas Hilton Space Quest logo. I bought a mug and sent it to Mark. Hopefully, he still has it. 
    Troels is right. It's best to stay away from stuff that can get you sued.
     
    Also market-wise, it may be better to create a new IP anyway. The SQ brand has a bit of baggage and fans have certain expectations for any products that bear the name. In addition, historically, sequels tend to have an attach rate of 70%, which means if episode 1 had $1,000,000 worth of unit sales, a sequel would only generate $700,000. There are execptions, but only a magical few.
     
    There is also the unknown risk of what Activision plans to do with the brand. If they make a new game under the brand and it does not live up to the awesomeness of the games by the two guys, a new SQ game by Mark and Scott would have an uphill battle.
     
    In this circumstance I think it's far better to use the marquis value of the creators' name and reputation to create a new IP. "From the creators of..." This is something they will always own. But this also comes with some risks, like for example, how many people know the whole two guys saga enough to want to buy their games. I think it's pretty high, but that's seat of the pants.
     
    Creating a new brand is easier if you know there is a pent up demand for it.
  7. Like
    mrkenallen got a reaction from MusicallyInspired in Ken "your music pal" Allen says "HI"   
    Actually, I think my memory is a little off. I'm chatting with one of the other composers and we're sorting out who did what. I don't want to wrongly take credit.
    Stand by.
  8. Like
    mrkenallen got a reaction from pcj in Situation of rights for Space Quest   
    I was at the Star Trek Experience when it was hosted at the Las Vegas Hilton. The casino area around the STE was called Space Quest and you could buy merchandise that bore the Las Vegas Hilton Space Quest logo. I bought a mug and sent it to Mark. Hopefully, he still has it. 
    Troels is right. It's best to stay away from stuff that can get you sued.
     
    Also market-wise, it may be better to create a new IP anyway. The SQ brand has a bit of baggage and fans have certain expectations for any products that bear the name. In addition, historically, sequels tend to have an attach rate of 70%, which means if episode 1 had $1,000,000 worth of unit sales, a sequel would only generate $700,000. There are execptions, but only a magical few.
     
    There is also the unknown risk of what Activision plans to do with the brand. If they make a new game under the brand and it does not live up to the awesomeness of the games by the two guys, a new SQ game by Mark and Scott would have an uphill battle.
     
    In this circumstance I think it's far better to use the marquis value of the creators' name and reputation to create a new IP. "From the creators of..." This is something they will always own. But this also comes with some risks, like for example, how many people know the whole two guys saga enough to want to buy their games. I think it's pretty high, but that's seat of the pants.
     
    Creating a new brand is easier if you know there is a pent up demand for it.
  9. Like
    mrkenallen got a reaction from Monolith_Pig in Controversy- Paul Trowe on the Two guys   
    Hey all, Paul did an awesome job with LSL Come Again. How cool is it that Al and Josh are gonna rock our world and tickle our Larry funnybone. How awesome is that!!!!
     
    As for me doing the music for SpaceVenture, let's get this baby funded first, then we can talk music. I just pledged at the level where I get a real buckazoid coin. You, dear fans, are more awesome than me. Show your love for the Two Guys! Make this happen! Make me stop using exclamation points!!!
  10. Like
    mrkenallen got a reaction from Troels Pleimert in SpaceVenture News and Rumours   
    A voice parser would be genius. I endorse it.
  11. Like
    mrkenallen got a reaction from MusicallyInspired in Ken "your music pal" Allen says "HI"   
    OK, I've reached out to the other contributors to the music for the Descent soundtrack and I think I've identified the ones I composed. If someone with a clearer recollection than mine of "who did what" disputes my taking credit for these songs, please let me know. I do NOT want to take credit for your work.
     
    Kudos to Allistar Brimble for his awesome arrangements of the Descent soundtrack for the Mac version. Links below.

  12. Like
    mrkenallen got a reaction from MusicallyInspired in Controversy- Paul Trowe on the Two guys   
    Hey all, Paul did an awesome job with LSL Come Again. How cool is it that Al and Josh are gonna rock our world and tickle our Larry funnybone. How awesome is that!!!!
     
    As for me doing the music for SpaceVenture, let's get this baby funded first, then we can talk music. I just pledged at the level where I get a real buckazoid coin. You, dear fans, are more awesome than me. Show your love for the Two Guys! Make this happen! Make me stop using exclamation points!!!
  13. Like
    mrkenallen got a reaction from MusicallyInspired in Ken "your music pal" Allen says "HI"   
    I'm trying to track that down. When I do, I'll add it to my YouTube channel and post links here.
  14. Like
    mrkenallen got a reaction from Zorch in Ken "your music pal" Allen says "HI"   
    Yeah, I'd just been hired by Interplay, and Rusty, the producer for Descent came to me and asked me to add a couple more songs to the game. I listened to what had been written and composed two more tracks for the soundtrack in the same style. I had a very minor role in that game's score.
  15. Like
    mrkenallen got a reaction from Frede in Your Covers of Ken Allen's Game Music for YouTube   
    I'll check it out.
  16. Like
    mrkenallen got a reaction from Frede in Your Covers of Ken Allen's Game Music for YouTube   
    I'm VERY pro fan games!
  17. Like
    mrkenallen got a reaction from Frede in Your Covers of Ken Allen's Game Music for YouTube   
    Very nice!
  18. Like
    mrkenallen got a reaction from MusicallyInspired in Ken "your music pal" Allen says "HI"   
    Yeah, I'd just been hired by Interplay, and Rusty, the producer for Descent came to me and asked me to add a couple more songs to the game. I listened to what had been written and composed two more tracks for the soundtrack in the same style. I had a very minor role in that game's score.
  19. Like
    I'm also adding a few recordings from my film scoring sessions while attending UCLA. These are very raw, but I wanted to share some of this work for those who might be interested. If you want to hear these as the are posted, subscribe to my channel at YouTube.com/mrkenallen.
  20. Like
    Brandon, you made my day! This is a "must listen" for everyone!
  21. Like
    I'm going to be compiling the best recordings and covers of my game music for my youtube channel, youtube.com/mrkenallen. And I would like your help finding the best of the best. You can PM me or post links publically in this thread. And thanks in advance for your help.
    ---
    Ken "your music pal" Allen
  22. Like
    mrkenallen got a reaction from pcj in Your Covers of Ken Allen's Game Music for YouTube   
    I'm going to be compiling the best recordings and covers of my game music for my youtube channel, youtube.com/mrkenallen. And I would like your help finding the best of the best. You can PM me or post links publically in this thread. And thanks in advance for your help.
    ---
    Ken "your music pal" Allen
  23. Like
    mrkenallen got a reaction from MusicallyInspired in Ken "your music pal" Allen says "HI"   
    I'm going to be compiling the best recordings and covers of my game music for my youtube channel, youtube.com/mrkenallen. And I would like your help finding the best of the best. You can PM me or post links publically in this thread. And thanks in advance for your help.
  24. Like
    mrkenallen got a reaction from jocolloman in Ken "your music pal" Allen says "HI"   
    I'm going to be compiling the best recordings and covers of my game music for my youtube channel, youtube.com/mrkenallen. And I would like your help finding the best of the best. You can PM me or post links publically in this thread. And thanks in advance for your help.
  25. Like
    mrkenallen got a reaction from MusicallyInspired in Ken "your music pal" Allen says "HI"   
    Yes, Chris and Tim did a great job.

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