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Found 21 results

  1. "Quest Cross" (by Allronix) Crossover-Game (KQ/SQ) Rating PG-13 (swearing, off-colored humor, comic mischief) Summary: Upon finding an ancient power source on a low-tech world, the insidious Sludge Vohaul has returned. However, he once again greatly underestimates a certain janitor and an adventurous royal family... Takes place post-SQ6 and between KQ5 & 6 Great thanks to all the parties I am paying homage to (read: ripping off), from Roberta Williams and the famous Two Guys from Andromeda to Christopher "Kaymo" Rowley. A big thank you goes to Daniel "Future's Hist
  2. Hey guys! It has been a couple of years since I found the Space Quest games, and I absoulutely love them. One other thing that I love is Legos. I love making my own projects with Legos. One day, I decided to make Lego Space Quest. I was determined to make something in Lego that simbolises the Space Quest games. I was not sure what I would build, though. I was not sure what scene I would recreate, so I decided to make a bunch of iconic Space Quest characters and accessories. It didn't worked well. I had a big box full of miscellaneous Space Quest stuff. I realized it was time to make a change,
  3. Hey guys! Been a while. Recently I'm working on a Minecraft map of the new game "Please don't Touch Anything" that recently came out on Steam. The map is just about done, and I mean it's an inch away. The end is still to complete, but there is one thing I find the map lacks. Since the whole game of Please don't Touch Anything is made around references, I thought it would be cool to sneak a Space Quest reference in the map as a "bonus ending". For those who don't know the game, Please don't Touch Anything is a retro, 8-bit game where you are in a room, you have a panel, and through a window you
  4. Hi guys! As you probably know now, I'm a huge Minecraft and Space Quest fan. That games are so good, so I thought about something. What about combining Space Quest and Minecraft to make a 3D Space Quest? It seems totally possible to remake Space Quest 1 or 2 in Minecraft. I could maybe make Space Quest 3 or 4 but there is some details that I just can't figure out how to make them in Minecraft. It was just an idea. I wonder if someone would play one Space Quest game in Minecraft. I want to know if you guys like it. If anyone would like that, I could maybe do it. I also want to know what Space Q
  5. I don't remember being able to get an opened spore as an inventory item in Space Quest II, but I found some text and a graphic for it in the code. Is it possible to get one in-game. I can't find out how? Maybe another left-over, I don't know. What do you think?
  6. Doesn't this sound way too familiar? : https://soundcloud.com/blinch_music/runes Not the exact same theme, but it must be inspired or else it's incredible how much there is a ressemblance with the tune. Just something that passed through my mind. Tell me what you think. - MaitreDesBlocs
  7. Heeey all! Long time no posting. I have been pretty busy these times, and not really active on the forums. I do still check the forum regularly for posts that could possibly catch my attention, but these days, with life, and the current downfall of my second Minecraft Space Quest, I didn't post anything since a long time. I then thought to myself : if I don't see any posts that captive me enough to continue posting on here, why wouldn't I make my own one? So I got this passion recently into game theorizing. I love game theorizing. Thinking about what could possibly be some things that are
  8. Hey all! Long time no posting! I am still checking the forums regularly, but I was lacking of interesting things to post, until now. I was thinking about Halloween that is coming soon, and when I looked at some decorations, I said to myself : "Hey! Some stuff in Sierra games are scarier than that!". When I was still playing them for the first time, I found some of the scenes or pictures pretty frightening for a pixelized game. Sierra's artists did a pretty good job at that. Jump scares were pretty common in some of the games, and sometimes in the night, I was imagining the death state of Roger
  9. I wonder, what are your favorite Narrator lines of all the Space Quest games? (doesn't count fan games) I know there is come pretty funny lines when you use the Tongue or Nose icon, but I wonder what is the funniest joke that the Narrator said in the games, of your point of view.
  10. A while ago, I was watching Back to the Future for the first time. Like any of their movies, at the start, you can see the Universal Studios logo. In that movie, I saw an older version of their logo that I never saw before. Link : https://www.youtube.com/watch?v=2kx7JGbeqOI The first thing I thought was : "Hey! That reminds me of Space Quest 6 Sierra logo!" I'm pretty sure the Two Guys got inspired by the other one : They're both black and white, the're both representing a planet with a flying ship circling around. This is just a supposition though. Do you know anything about this? Bl
  11. Hey guys! It's BlockMaster again! I was fooling around in the Space Quest code recently, trying to find some new discoveries, but almost everything out-of-game that I thought that I was the first to find was already found by someone. I then started to copy the Space Quest scripts in text documents to start looking in that for new discoveries. That was a great idea. Because I don't have the first game in EGA, I started looking in Space Quest I VGA, and I found something that isn't in the game in the first script. I found that in the script, inventory items are represented like this : ins
  12. "Many of my childhood memories are virtual. I spent my days exploring the kingdom of Daventry, playing Astro Chicken at Monolith Burger and trying not to buy any “fine leather jackets.” Once a year I would upwrap something special from Sierra and then spend my weekends at Incredible Connection (I didn’t even have dial-up back then) studying gaming forums and HTML walkthroughs, trying to figure out how to finally get rid of Sludge Vohaul, free Cassima from the clutches of Mordack and ultimately unite my VGA families with their happy endings. Read more here.
  13. I wonder, what is the funniest thing that ever happened while you played Space Quest. The thing that really made you laugh the most. For me, it's in Space Quest I, when I played for the first time and my father was helping me to play when we were trying to escape the Arcada. We didn't saved, sadly, and it tooked an hour to finally get in the escape pod. I almost escaped right away, but my father remind me to buckle up. After that, when I launched the pod, we saw a scene that showed the Arcada from far away, and then, we saw a a ship shaped imprint in the bay doors. I wasn't understanding at al
  14. Hey guys! I'm always browsing through the code of the Space Quest games and I wonder if anyone looked in the code of the fan games like Incinerations or Vohaul Strikes Back. There might be some hidden interesting things. Not canon, but still interesting. BlockMaster
  15. I'm sure that almost all you guys know the Space Quest IV time codes, but do you know them all? Sure, there is the code for Estros, the code for Space Quest XII, the code for the Galaxy Galleria and the code for Ulence Flats, that's four of them. Just for you to know, in total, there is nine time codes. Nine! I was always the kind of guy that was looking for new time codes. I spent afternoons looking for new ones. This can be a spoiler or an idea for you. If it's an idea, you can replay Space Quest IV and try to find new time codes. If it's a spoiler, click on the spoiler buttons below. Ulence
  16. Of the fan games that have been made, which is your favorite and least favorite? I have noticed quite a few of them: Space Quest -1: Decisions of the Elders: Space Quest 0: Replicated Space Quest 2 VGA Space Quest: The Lost Chapter Space Quest IV.5: Roger Wilco and the Voyage Home Space Quest Incinerations and of course, Vohaul Strikes Back. I have never played IV.5, although something tells me I'm not missing much. I played -1 and got stuck, the rest of them seem pretty solid, tbh.
  17. I might as well ask, because I was told about how good Space Quest 3 was. Which of the games was your favorite? Which one really made you say "THIS is what I'm talking about!" For me, it's an easy call. Space Quest IV was so ridiculously fun that I enjoyed it beginning to end. :)
  18. I was really disapointed when I saw that the Minecraft server is down. I thought about that problem (it was a problem to me), then I found a solution : My favorite server would be perfect for Space Quest themed builds. This server is opened for creativity and building. It's a good place to build whatever you want, and it's family friendly (that means no pvp, no griefing, no stealing, no swearing, no CAPS in chat... etc). If anyone wants to try that out, reply. It's a good server, and it's easy to jump in. There is alot of Mob farms (I made some of them). There is some pretty good shops to buy
  19. So my good friend and conjoined twin tomlee80 asked Scott on twitter earlier today to confess whether he was a fan of space quest or not. Yes, I know we are in stressful times with the kickstarter and all that but I felt it was some light relief from the nail biting few days. As so many of us had been bringing up Red Dwarf during the live chats on twitch.tv, I had been surprised by the lack of response from Scott and Mark. Of course I was well aware of how British Red Dwarf was, but I knew it had a considerable following stateside. It's similarities to Space Quest are completely coincident
  20. Hey, guys. Because of a limitation on SQN, I'm going to post these highlights in segments. These links are all time codes in the full 4+ hour Hangout that was attended by notable veterans such as Jess Morrissette, Frederik Olsen, PCJ (whose connection crashed every five minutes), and ... holy shit, Akril shows up at the end! Anyway, here's the first batch of highlights. So, I'll bet you're all really jealous you couldn't make it to the first ever Space Quest Superfan Hangout on Google+ (which took place this Friday). For those of you still blissfully unaware of the glorious
  21. Hey all, I posted this idea to the Kickstarter campaign, and to make sure it wasn't lost, I wanted to submit it to the massive think tank we have going here. Maybe it will spark more ideas, who knows. See what you think: Alright, so I think I have a decent--and admittedly undeveloped--idea for later prototypes: The Isla Dome is invaded by Sludge Vohaul and the Two Guys have been captured. To rescue them, you will need various gadgets and build a space ship. This is where Kickstarter comes in: To acquire all the gadgets and parts necessary, the event will have to reach the goal. In the
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