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  1. I agree with points made about * Swiping controls too finicky and not very interesting. -- In the current state the challenge seems to be figuring out how to tell the game what you want to do instead of solving an interesting puzzle. -- * Hovering over an object that can be looked at or interacted with should have some sort of feedback to indicate this is an option (animated icons for example) * Text needs a shaded background for readability (it might also help to have text persist until dismissed) * Option to scroll through available icons It took me forever
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