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Rahul

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Everything posted by Rahul

  1. No. HTML validation is irrelevant and overrated. :-)
  2. Crazy #SpaceVenture fans whipped up a playable SCI-style game, Pledge Quest, to support the campaign: http://t.co/XmoyQ3yf

  3. Braintree coming to Europe later this year http://t.co/6O4hnIDM

  4. The key to getting tweeted about is finding the people who stand to gain from their association with the Two Guys. There was some guy with 15k followers who tweeted easily - turns out he's a voice actor who wouldn't mind working on SpaceVenture. Try focusing down a tier from the Hollywood stars and find people with whom you can "trade" the tweet for something else.
  5. Best moment of E3: Iwata holding bananas http://t.co/3rJxqzdw

  6. Uh, @twitter, why/how can I suddenly have 3981 followers when just a second ago I had 700? http://t.co/pN0GLbmQ

  7. Awkward: Ubisoft describing topless African tribal woman as "HOT!" and "now I want to use a tiger as a weapon and then shoot it" #E3

  8. Dead Space 3: Lost Planet: Gears of War edition #E3

  9. You know the cop in the opening of the new Star Trek? Totally reminds me of the Sequel Police. #SpaceVenture

  10. Relevant news for nerds: Nintendo Network will be "browser-based" and "accessible from any web-enabled mobile device"

  11. Maxim Interrogates the Makers and Stars of The Wire http://t.co/f6h8cf41 /cc @jkaizer @huijkman

  12. Anyone else think @grumpygamer and @SlashVohaul have the same rugged, grumpy look going on? Imagine a game from their combined grumpiness!

  13. Love HTML5? Love adventure games? Help get the spiritual successor to Space Quest made! http://t.co/XPE8cbJl #SpaceVenture

  14. Acer Iconia android tab comes preloaded with McAfee VirusScan Mobile. Which... protects your tab from viruses. Way to miss the point, guys!

  15. This afternoon at @q42: people throwing nerf gun bullets at each other, some guy jamming on an electric guitar, music from Drive, croissants

  16. I'm in! Especially the 42 part is great.
  17. What do you call a group of eagles? A "Box Social". #wtf http://t.co/nwPsQZfU

  18. Good test: can you intentionally design an ugly, visually unpleasant site that nevertheless is supereffective at accomplishing its goals?

  19. Love adventure games? Love HTML5? Take 30s to read what I have to say here: http://t.co/aA5MvHG0 Hope you'll join us! #SpaceVenture

  20. I put together a page of copy calling HTML5 and adventure gaming fans to arms: http://helpthetwoguys.handcraft.com/ Please spread this amongst any web developers, software engineers, Googlers, design geeks, etc that you can find - it may help get some more pledges by people who want to see a great HTML5 project happen on top of people who just want to see the game. It may be a viable angle that I'd like to try out. Try not to post this in the Kickstarter comments, though - that isn't the right crowd, as we've seen ;-) Thanks! PS. This is not a confirmation of HTML5 being the final tech used in the game, or even any comment by us on the matter. Like you guys, I don't know what the Two Guys will end up deciding - I can just hold out hope, like any good fan of both HTML5 and Space Quest, that they decide to combine the two. :-) Just FYI so you don't get any strange ideas ;-)
  21. Dinner with @indiyoung and the gang from @q42 and @Fabrique after a great masterclass on empathy in design http://t.co/ka0eZKZa

  22. So @indiyoung has really nice kneestockings

  23. The Authors Of Space Quest Are Back With Another Adventure http://t.co/4TQd45Ht via @techcrunch

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