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JamonBull last won the day on August 16 2012

JamonBull had the most liked content!

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About JamonBull

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    Mop Jockey
  • Birthday 06/27/1986

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    Aussie teacher who loves tech, music, film, history and being a dad. I host a Michael Jackson podcast called The MJCast.

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  1. SO excited that J. J. Abrams will be directing the next Star Wars film. Star Trek, Super 8 and Cloverfield were all awesome. I mean...anything's gonna be better than the prequels though right?!
  2. September 12th...new iPhone...almost here!
  3. Official iTunes Guys From Andromeda podcasts have been updated to now include fourteen podcasts including all the great commentaries and interviews from the kickstarter! REALLY cool stuff. Let's hope it continues to be regularly updated with news and more cool stuff! http://itunes.apple.com/us/podcast/guys-from-andromeda-podcast/id519822198
  4. Anyone else excited for Taken 2?! P.s. How do I embed a YT video?
  5. Level 33 Demon Hunter on Nightmare difficulty right now. Good but Normal was WAY too easy. The difficulty level Nightmare has is what Normal should have been. I died less than five times in the 28 hours it took me to defeat the game. The final boss was the only one who was remotely difficult to beat. Azmodan was a joke and I didn't even lose one bit of health while fighting him.
  6. Kickstarter Update #52 Hey everyone! We are excited to announce that the official SpaceVenture backers website is going live! Woa slow down there SpaceVenturer, before you get to excited, please be sure to read all of this post carefully. We are adding thousands of user accounts into the website database. All of these accounts have to be put into proper groups so you guys all have access to the digital content goodness you came here for. Some of you will get your log on info sooner than others, please continue to be patient and give us time to get everyone added. Once you've be
  7. So. Prometheus. Wow! What an incredible movie! Did you all like it as much as I did? I thought its only flaw was its character development. I'd liked there to have been some more scenes which delved into the individual characters a bit more, but apart from that I really thought this was an incredible movie. I especially love how it's opened up the Alien franchise so much. It's really broadened the scope of the series and I hope there's more movies to come! And that caesarian scene? Wow. Talk about tension!
  8. Hahaha yes! I was starting to think I was alone here. I shoulda known this might happen before starting the thread though. Truthfully, Windows is really the only serious platform for desktop computer gaming, as a Mac fan I can admit that quite freely. Though one can install Windows ON a Mac. Regardless, never wanted this thread to turn into a Mac vs. PC thread though. It was kinda intended as a place for Space Quest fans who also happened to be Apple fans to come and discuss the company and its latest news and products. Oh well. Worse things happen at sea. Y'all gotta admit though. The new ret
  9. Pretty excited and so proud to be a part of this whole thing.
  10. Chattin' with Scott on twitter. Asked him if SV will have a stand alone demo like Space Quest 6 did. Answer: "Eventually, yes. You have to be well into the development process to make one worth producing. Things change". INNNTERESTING.
  11. WWDC in just under three days! Can't wait. Tim Cook should be introducing a new line of MacBook Pro's, i06, OSX Mountain Lion and possibly a new Mac Pro and MAYBE even the new iPhone. Lots of rumours swirling around right now.
  12. Excellent Kotaku article. Today is really turning out to be a media blitz! http://kotaku.com/5915096/the-falling+out-and-heartwarming-reunion-of-the-guys-who-made-space-quest
  13. Gamasutra article below! Good stuff! Warning: This is not the FULL Gamasutra article that was released on 01/06/2012. To read that please follow this link. It's too long to repost. http://gamasutra.com/view/feature/171021/the_20year_estrangement_of_the_.php ----- How Space Quest's creative duo buried the hatchet after 20 years apart Twenty years ago, game development duo Scott Murphy and Mark Crowe, having shipped four games in Sierra On-Line's Space Questseries, parted ways after a falling out. For many graphical adventure game fans, it was a premature ending to a partnership t
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