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metafx

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  1. Like
    I agree, at this point what matters is getting the project funded and fully in the hands of the two guys.
     
    However I'd be extraordinarily disappointed if we found that gamespygeek was only the tip of the iceberg and those initial problems Frede mentioned in post #32 also came in the "package".
     
    Those left the kickstarter with almost no media exposure for two weeks and we, the fans, could only do so much to help during that time. I think we'd be in much better shape now if things had started off at full speed as they should. As it stands we'll be glad to make the bare minimum.
     
    Now, any developer knows that $500,000 isn't really much for a multi-platform, complex, new game like SpaceVenture. I think Rahul himself confirmed this in the comments. Unless they find additional funding, budgeting all costs, business expenses and rewards will no doubt require some heavy trimming.
     
    So my concern is that - because of those two weeks in that tar pit someone planted - SpaceVenture won't be as good as it could have been.
  2. Like
    I'll quote something I just read on AdventureGamers, as it pertains to this topic:
     

  3. Like
    The theories claiming PT is being framed seem to ignore the fact that Gamespygeek started posting early on the Leisure Suit Larry campaign, with posts that were very defensive of LSL and Replay. His first post on the LSL project comments is dated April 4.
     
    The negative posts started only with SpaceVenture, with the 'opening salvo' made in the update of May 21.
     
    Sam Suede only launched their Kickstarer on May 30. How could Wisecrack predict the developments that followed and make those posts under Gamespygeek's name so well in advance? IMHO if they could do that they'd be funding Sam Suede from spare change coming out of their stock market investments...
     
    For reference here's a list of Gamespygeek's posts prior to the Mixnmojo article: http://pastebin.com/APpNyyPZ
    Of course all those comments are still on KS too if you wish to dig there.
  4. Like
    metafx got a reaction from jocolloman in Spread this amongst your web design/dev friends   
    Rahul I love your work, really do - and seeing the amazing recent prototypes I'm 100% on board with using HTML5 for the game.
     
    ....but can we get that HTML5 plea page to validate as HTML5? :)
     
    http://validator.w3.org/check?uri=http%3A%2F%2Fhelpthetwoguys.handcraft.com%2F&charset=%28detect+automatically%29&doctype=Inline&group=0
     
    Thanks :)
  5. Like
    metafx got a reaction from pcj in Space Quest Marathon?   
    Please no hangouts, use a proper gaming network thing like http://www.twitch.tv/ instead. We can get way more exposure to gamers that way.

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