Being one of those two, allow me to explain: Scott said in the audio clip that they learned the hard way that people are opinionated about Chrome. On the survey, you could vote for non-Chrome prototypes.
All that - plus the considerable delay of the 2nd prototype - led me to believe that the prototype 2 just might be redesigned to work on other browsers. But it wasn't. Exactly what did they learn the hard way? Jackshit, it seems.
This pissed me off enough to make ME want to cancel my $250 pledge ($265 international, actually). Now, since I'm a major SQ fan, I didn't cancel my pledge. $265 is more than a third of my monthly income, mind you. People not as mindlessly loyal as I might have lowered/canceled their pledge (and most likely did, considering the $6000 loss). And I still stand firmly behind my statements that making the prototypes Chrome-exclusive will cost them pledges and all the incessant pointing out of the prototypes being "interactive concept art" won't do able anything about that.
Thankfully, they were able to turn this thing around by rethinking the reward tiers and by introducing the webcomic. Those past few days were a huge success.
Just to keep negativity off the KS-comments section, I'll post my thoughts on the Prototype itself on this board:
On Chrome: Performance is a fucking nightmare. Couldn't bear it for more than about half a minute
Tried the extracted version on Firefox. Worked, no sound, crashed on me whenever I tried to cross the water.
Disliked the right-click interface.
Some of the responses were actually quite funny.
Edit: One of the things that broke my heart that day was Mark Crowe's post on the comments, how he thought that releasing prototypes was probably a bad idea. NO, IT WASNT! It was a wonderful idea! Making these things Chrome-exclusive was a bad idea!