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  1. I'd honestly say poor direction. It just... is all over the place. I dislike the arguing with the narrator. I find the Polysorbate 80 parts to be too much... "When can I into space" and utterly hated that idiotic logic puzzle. I mean, obtuse copy protection in a CD title? Really? Maybe I'm one of the few who did, but I LOVED Space Quest 5 and while I understand it was something of a tone shift it kept to the successful and established patterns of SQ3 and SQ4. Roger finds himself in strange situation. Rodger manages through wit/cunning/dumb luck to get himself a vehicle. Roger sees stra
  2. I'd suggest white listing too. Just make it so someone has to send a PM over the forum to get a spot. Just remember to whitelist Psyckosama. ;) If you're willing I'd also like to request a place on the team, though I'm not as good with Redstone as some. I'd like to try and do up the SCS Eurika, though I might need some help with the door engineering.
  3. A yep! I'll agree with that. Though at least in the beginning, less skill and more natural talent. By the end I'd say skill. Thank you. To move on from it I'd say there's the old Warthog vs. Gazelle comparion they used in the speical forces to discribe trainees. A gazelle is someone who does things effortlessly and well. They're smart and talented. Everything comes easily to them. But the problem with gazelles is that once they go down, they're down. Get them in the mud and the hyenas are all over them. They do great when things are going fine. But when things
  4. I'm hoping to make an attempt and an adromidian style mushroom house.
  5. Large mega constructs are a pain in the ass I tell you. I've been going nuts trying to get the curves on eureka's hull right.
  6. We'll I'd like to see how its done. I've seen open from the side, not open from top and bottom.
  7. Anything on the Eurika at all?
  8. I'd really like to know how you build those doors and elevators?. I've been wanting to build a full scale Eurika and would love to know how you got them to work. Also, I am interested in helping.
  9. I disagree. You see, Roger in game wouldn't have the power of loading after a death or having done it all before. He's basically the equivilant of someone who played through all six games. Perfectly. On the first attempt. Now, I know a chunk of that is his famed dumb luck, but on the same note... Once is conicidence. Twice is deja vu. Thrice is enemy action. There's more between those ears than anyone, especially Roger, has any idea of. I'd say Roger is extremely intelligent which only shows when he's under pressure. Unfortinatly the rest of the time he's a compelte and total bu
  10. Okay... somebody record the Roland of this and post it! :D
  11. I go by the opinion that Roger is actually extremely intelligent but also exceptionally under motivated. He's like one of those kids who was bored out of his mind in school because he was cronically underengaged, and rather than figure out that there was more to him, due to the extremely corrupt, shallow, and apperence obsessed nature of the SQ world, he was labeled as an idiot. And thus, he became an idiot, or at least an extremely convincing facsimile thereof. I think his greatest problem, the one that lead to his fall from grace between SQ1 and SQ2, and again after SQ5 is that he really
  12. Just wondering if there are any good avaliable 3d models of the various ships from Space Quest? I'd love to have one of the Aluminium Malard or Eureka?
  13. I'm seriously tempted to simply redub all his lines do he doesn't sound like a sniveling twerp. Roger's many things. He's lazy and a bit slow but never sniveling. Well, not most of the time.
  14. Sorry to post to a thread so long inactive but... well SQUEEEEE!!! I said it could be done and people laughed at me! Well who's laughin' now! MUHAHAHAHAHAHAHA!!!!! :D
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