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Posted

I'm curious- You're doing these demos in HTML5. Are you doing the actual game that way as well? That seems like a brilliant move, if so.

Easy to go Cross-Platform. I'd love to hear more about what engine/etc you're using.

Posted

Sure, I had seen his blog at http://martinkool.com/post/22706224644/how-i-brought-html5-to-the-space-quest-creators-kickstar, but I was hoping they might consider using the HTML5 solution for the actual game, not just the demos.

It think it's the ultimate future for this sort of thing- Wrappers can be made for every machine if necessary, and it's a fast, powerful, and already deployed virtual machine.

 

I'd strongly recommend it, anyway ;)

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