Hi there! Long time listener, first time caller.
First let me say I'm psyched for this game! I have nothing but the highest hopes. There have been some exciting announcements for Adventure Gamers lately, but this one has me the most excited. Space Quest was a huge part of my childhood.
So I tried the Prototype, and I know it doesn't represent the game since it's a prototype and all, but this is what the feedback is supposed to be for. I'd just like to make it really clear that I hope this isn't going to be a single-click type adventure game. Parser would rock, of course, but I realize it might make the game a hard-sell for some amateur adventurers. I like Single-Click adventure games (Machinarium rocks) but I don't think it fits well with the Two Guys' humor. I want a variety of commands to use on any object I want. That was part of the fun of the old Space Quest games was trying to find little easter eggs by using the wrong command on the wrong object. Hidden humor is the best humor, and that would be lost if all we had to do was click everywhere to find it.
Anyway, like I said, this IS a prototype and I'm sure it was just intended as kind of a proof of concept. I expect the finished game will be more complex. I just wanted to throw my 2 cents into this project. (And when I get my paycheck, I'll be throwing in my $100...)