Mop Jockey Posted September 26, 2014 Report Share Posted September 26, 2014 Some Sierra questions for y'all. I'll give my own answers first. 1) When do you feel was Sierra's peak? Creatively, and in terms of their relevance/impact on the industry? Creatively, I feel they reached their peak between 1991 and 1995. SQIV, KQVI, Laura Bow II, Conquests series, Gabriel Knight in late '93, GK2, SQ6 and Torin's Passage in '95. I'd argue they started slipping in '94, though. Impact on the industry wise, I feel they hit their peak in 1997. They were the market share leader in PC gaming for several years in a row, and in 1997 were a massive conglomerate and had made what would be their final two purchases of smaller developers. They had studios and subsiaries all over the world, were backed financially by a (seemingly) unstoppable parent company, were still led by Ken Williams--In 1997, Sierra was the King of PC Gaming. 2) What do you feel caused their decline and collapse? 3) Who was your favorite Sierra designer or design team and why? Mine would have to be the Three Guys (Scott, Mark, Josh), and Roberta. 4) What do you think will become of the newly reborn Sierra? Do you think it will be respectful to the Sierra of old and become a household name? Will it last long, or will we see the name disappear again in just a few years? Could it grow to rival Telltale? JDHJANUS 1 Quote Link to comment Share on other sites More sharing options...
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