
Troels Pleimert
Content Management-
Posts
1430 -
Joined
-
Last visited
-
Days Won
133
Everything posted by Troels Pleimert
-
Want to play SQ3 the way it was intended? I don't think you're gonna get any closer than with this installer from our pal The Collector. http://sierrahelp.com/forums/viewtopic.php?f=24&t=3925#p51291 This requires you to have the MT-32 patch for Space Quest III and this is not the place to ask for that (Google is your friend). But once you've got the bits and pieces, Collector's installer should make it relatively painless to get SQ3 running with all the goodies -- including Roger's now infamously forgotten "where am I?" voice during the intro, as well as all the digital sound effects that were left out of the original because, eh, SoundBlaster drivers in the 80's ...
-
Starting a Let's Play series of SQ4, but before I do...
Troels Pleimert replied to shadyparadox's topic in Starcon Academy
Thanks for the plug, suejak. ;) Off the top of my head, my favorite "bug is a feature" is pressing the space bar during the intro to get text and speech at the same time (an option apparently removed from the final version). Also that it is technically possible to avoid the Sequel Police on Estros and make it back to your time pod, but for no real reason. I had detailed instructions for that in the old SQ FAQ. The secret time code to Ortega: top row left-to-right + first left button on second row. "Blue frogs on my shoulders makes me happy" line in the audio file that doesn't appear in the game and which NO ONE, not even Scott Murphy, knows what it was for. Big mystery. Differences in graphics between disk and CD version. The "room removed for legal reasons" that's in the resource files but inaccessible from the game itself. I'll try to think of more later. -
Simple -- but comprehensive! :D I shall add this as an addendum to the special edition pdf.
-
Ahh. :) Okay, I'll give that a shot.
-
Next stupid question: Where's my damn inventory?
-
Don't forget paperback cover artwork so I can make a fancy PDF version of this. :)
-
I finally got around to trying to play this game. I'm really impressed with the graphics, actually. I like the 3D look you guys gave Roger. I can't figure out how to charge the screwdriver, though -- there's no inventory I can find, and only one hotspot in the room (the light). Am I missing something here? Also -- any chance you might upload your Roger sprite graphics for use in other fan games? :)
-
Excellent! I love your videos. Keep up the good work!
-
*standing ovation* And now to actually read it. ;)
-
Definitely a trailer, man. I will post that to the Two Guys Tumblr / Google+.
- 40 replies
-
- Space Quest
- space quest
-
(and 8 more)
Tagged with:
-
(I don't know about everyone else, but I'm actually waiting for the whole thing to be posted before I read through it. Hence no reactions from me.)
-
Roger Wilco - Over! ("The Stranger" DEMO)
Troels Pleimert replied to MiLO83's topic in World O' Fan Wonders
I love the idea of a hyper-modern 3D parser game! :D Wow, that sounds so amazing, I'm turning into JDHJANUS here. I think we should come up with an original story. How about a game set between SQ3 and SQ4, detailing what happened when Roger got back from Earth through Black Hole Bertha? It's never been explained how he went from there to Magmetheus. Presumably, he just got spat out where he started, near Pestulon. So he's still stuck in a quadrant with no idea how to get home? Maybe he goes back to Monolith Burger to get directions, only to be sidetracked by some quest that eventually leads him out of the quadrant and onwards to Magmetheus. The game could end with Roger finally getting directions to his home planet Xenon, and his decision to stop off and get a drink at the space bar is the final line of the game. -
Yeah, well, Jane Jensen said the same thing about believing in God because she went through a thunderstorm in an airplane. I'm pretty sure both of these fine people weren't exactly in their pious mood when they were writing their oeuvres.