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Johnathon

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Everything posted by Johnathon

  1. I find it interesting how the GamerBoomers Forums and SpaceSimCentral gave no criticism at all. They straight up embraced it and gladly. SpaceSim even posted news about it on their homepage. I wonder if the crowd at AG's are more of the mythological/fantastical/serious-down-to-earth genre types? I can't say cause I've never spent any time there before. EDIT: And pcj, the Try Again function of SQ6 was pure genius. I LOVED that about the game.
  2. Mark Crowe! :) First site of him on the forums in history, you say? And I missed him by 4 days. :mellow: To answer the earlier question Scott had, I think a combined GUI and PI would be fantastic! It's why I decided years ago to use both in my fan project, and everyone I can recall who's commented on it, including Troels fairly recently, enjoy the idea of it.
  3. I may hold off on utilizing this at the adventuregamers forums until the demo is ready for them to see (having reached the 100k mark). :D
  4. It's the Two Guys, dudes!!! Whatever it is, it's gonna be worth it! I just pledged $100. Thank goodness for credit cards. :)
  5. Mr. Trowe, I'll admit I was quite uncomfortable being in the position of correcting the CEO of a company employing some people I have 'idolized,' for lack of a better way of putting it, as well as even stepping up in defense of another of my 'idols,' whom I'm certain can take care of himself (the whole thing just seemed really awkward, and I took no pleasure in it); but I'm glad you were able to pick up on the sincerity of our concerns and take them at face value. I'll agree with others here that your recognizing of the mistake has required a great deal of courage and humility, and for
  6. What's worse is that in doing all that burger slinging, I didn't save myself any trouble, because I still had to acquire the atm card to progress with the game. :(
  7. Is there going to be a cameo appearance of Roger Wilco in the new 'SpaceVenture'?
  8. Mr. Trowe, Let me start by saying I respect the fact that you are willing to come here and post, whether to defend yourself or not. And you are right, we know very little in comparison to you, considering your history and relationship with Scott Murphy. I'll even admit, perhaps in my first post just above, regarding this issue, I was being a bit careless and taking a bit of a premature stance, without knowing everything that is going on. I realize that you said this would be your only post here, but in case you're stopping by at all just to read anything that happens next, please con
  9. I myself am beginning a new major this coming august, computer science. I loved architecture as a subject, but the career requires one to be a workaholic, and I don't intend to become one. It also isn't very secure. NEW UPDATE: May 3rd, 2012 Space Questers! How have things been in your quadrant? I doubt given the incredible events of late that you've been capable of being caught sleeping in a broomcloset somewhere (if you have been, you've missed out on a lot). You don't need me to tell you about the Two Guys' reunion, the return of Frans Van Hofwegan to his adm
  10. Don't really know much about anything that's going on with this, and I will resist the urge to place this scenario within one of those metaphorical 'boxes' I have collected, so that I can scrutinize it, despite that to me it seems all too classic of a scenario. Enough rambling. I will say this much: everything about the Two Guys, what they've done, what they're doing (and the way they're doing it), and what they can do is reason for excitement and anticipation of great things. Their spoken as well as unspoken language shines of true artistic desire and ability, and for the implied re
  11. Agreed, and it may also be worth mentioning that in the case of Sierra (now Activision holding the copyrights to the games), the Space Quest Series has been very well-published, distributed, and documented over the last 26 years, and so it is arguable that a registration of the trademark through the USPTO would not be necessary for Activision to win any court case regarding the matter. It simply isn't "guaranteed" that they would.
  12. Haha, that wasn't very professional of me last night, was it? I tell you though, I was in a great deal of pain. They ask way too much labor of their students in my program (soon to be ex-program), especially during the end of the semester.
  13. I remember the time when I actually made that thousand or so burgers, because I was unaware of the ATM solution and was young and impatient to move ahead with the game (this was before i ever had access to the internet for cheats). It took me a frick'n week to make all those burgers. Absolutely nuts I tell you.
  14. I still comprise approximately 7/16's German, 3/8's French, and the rest a tiny mixture of Deutsch, Cherokee, and Blackfoot (all according to elders in my family whom I believe on every word simply because I'm not that into the hobby of geneaology (sp). Additionally, I am a descendant of John Hancock on my father's side, and a descendant of the original Hatfields (of the "Bad Blood" incident) on my mother's.
  15. I can't belive it's that simple. Perhaps I remember it wrong.
  16. Guys, I can clarify: I'll only speak on what I know for sure (the rest I learned within the last few months but just don't remember for certain). A work is techincally considered copyright simply by the autrhor writing the C with the circle around it, on his/her work (though this does no good if there is an infringement case (authors are advised to have their works registered so that if there is an infringement claim, the process is easy). Same goes for TM (TM is not register with the USPTO, yet simply for a person to use it indicates his/her intent to consider said design his/her
  17. I've tried all 3 thus far. I'll admit that Incinerations hooked me for the longest, and I believe I'm neaerly done with it; but of course, things got tighter as the semester went on, and I havfen't played it for a good 2.5 months. VSB seems to have fantastic potential, though I'll admit I gave up when the fartulance creature kept hindering me. (Not for good of course, just haven't bothered to get back to playing it yet). SQ2vga I've played nearly all the way to the end, but am stuck at the part with the droid that guards the escape shuttle. Is it just me, or dfoes Roger's close
  18. Haha, you guys... I used myself as a reference. I've got those genetically high cheek bones as a trait from my mother, so I figured I could pull it off. Of course I had to do a lot of manipulation to make it look mostly like Roger. Though, when I was younger, (and grew my hair longer), my mother always told me I looked like young Harrison from "Force 10 of Navarone," now... I just look like any other buzz-cut. I have been meaning to adapt those shots eventually, to make Roger look older. I think he could use some forehead creases, and maybe more prounounced brows? And if my spellin
  19. Thanks, Ali! And, yes, of course. In fact the team and I have been chatting a bit in the past week, planning our collaborations for this summer (starting in the next couple weeks!) We're prioritizing on the playable demo for Day 1 (approx 5% of the adventure's length), so look for it the end of this Summer (that's not a guaranteed deadline, but we aim to make it very close to that)
  20. From what I learned in Patent Research, any trademark expires after 20 years. I could be slightly off. EDIT: Or was that patents?
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