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Johnathon last won the day on January 4 2018

Johnathon had the most liked content!

About Johnathon

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    Waste Disposal Unit
  • Birthday 09/13/1985

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    Earnonian System

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    Johnathon G. Matthews
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  1. Johnathon

    Room 1220J, kidnapped !

    Yes, I like this too. You know, I anticipate some may be quick to criticize how similar it looks to the original; but I'm detecting several qualities in it that indicate it required a good bit of work and attention to detail. Furthermore, if you ask me, I'd be happy to replay through a visually-upgraded remake in the style of this--specifically because it is so similar to the original in appearance. Why? Because a), I believe after years of playing through the same game over and over, certain things in the backgrounds begin to go unnoticed on a conscious level (your mind blocks a lot of it out, because it's seen the same exact image so many times, and becomes somewhat desensitized to it; and b) I'm somewhat of a purist, and would be able to appreciate something so strikingly similar that I feel like I'm actually more-or-less playing the same classic game (that is, if only for the fact that the screens are done from a different perspective--everything else adding up with very little additional alteration--it forces my brain to interpret the image in a new way, and it makes me feel like I'm playing through the original game again for the first time. Put another way ('cause I know I have trouble being terse once I get going): if you ask me, if you're going to remake a classic, there're two correct ways to do it. Either make it extremely loyal (similar) to the original, almost as if you're just polishing the original; else make it significantly varied from the original in every sense of style (art, sound, etc; while keeping to the same story). However, I must urge you, sir, if I may offer this slight bit of criticism: if you do intend to remake the whole thing in this style... be sure to go all out with the widescreen feel! Take full advantage of the fact that most modern screens prefer this proportion to begin with--and looking at the original screen, you can surely see it lends itself naturally to that proportion as well (then you can carry over that basketball net and the control room's door from the original screen, which are both clipped here)... and I find widescreen to feel so much more breathable and conducive to exploration in general. I like it very much. Very nice work!
  2. Johnathon

    The Andromedans

    Perhaps my humor in this instance was a little too obscure. It's intended to be a parody of a somewhat famous speech
  3. Johnathon

    The Andromedans

    The credibility of the Spaceventure... venture... took another pounding this morning, hitting the lowest point ever known in Kickstarter history (what!!!???). It has declined exponentially since 2012, and this Earthling thinks it's time to speak up for the Andromedans, as the most dumbfoundingly—BLAAAAT!!! –and possibly least appreciated duo in the universe. As long as 32 years ago, when I first started to dream in 16 colors (and articulate in three-word sentences), I witnessed things you humanoids wouldn't believe: I saw defense shields guarded in breathing fire on the outskirts of Daventry; I watched fairy godmother rings glitter with a spark off the town's outskirt plains. Well, who rushed in with Ken Williams' money to save us from the GERSH FERSAK'N MONOTONOIZ known as every mainstream, genre-exhausting 'safe effort' at winning the publics' hearts (and BUCKAZOIDS!!)? The Andromedans did, that's F.A.Q.'n who! They unleashed a swarm of re-hydrated space monkeys, door-to-door insurance salesman clones, the Sariens, and the Gippazoid. Today, the bottom inches (in hand) of the mobile land is 5 (FIVE!) and no one has lent a neuron to break us out. The Milky Way, Caladan, and to a lesser extent, Pluto, were yanked out of the monotony of medieval fantasy by the Andromedans who poured in buckazoids upon buckazoids (of Ken Williams' money) and risked other buckazoids in lawsuit threats. No players today are even paying any interest to the potential (latent... maybe) these "Guys" still have for the Milky Way. When Earnon was in danger of flushing down the black hole that would have become of its star in 2908, it was Roger Wilco who stopped it up (thanks to the Andromedans), and his reward was to be insulted and dwindled on the XOS 4. And I was there--I played that. When distant worlds are hit by otherworldly shakedown, it's the Andromedans that hurry in to help. Cluck Y'egger, SpaceVenture is one of the most recent examples. So far, this year, the gaming community has been apathized with 19 flops. The Andromedans have come to help. Vohaul's Plan, the Gippazoid Novelty, all pumped buckazoids upon buckazoids of... buckazoids... into discouraged worlds. And now, gaming playas be bitch'n 'bout those pestilent, money-mongering Andromedans. Now, I'd like to see just one of those worlds that is gloating over the corrosiveness of the Andromedan buckazoid build its own Mallard. Come on now, you; let's hear you craft your own, memorable dialogue lines. Does any world in the cosmos have a ship to equal the Deltaur, the Goliath, or the SCS Heinz 57? If so, why don't they warp them? Why do all intergalactic lines except Kerona serve Andromedan Draft? Why does no other galaxy in the cosmos even consider putting a man or a woman (or one of ‘dem Spiny Alien Thangs) into orbital bungee jumping? You talk about Arakeen technocrazoiz and you get the peculiar groove. You talk about Delta Burksilonian technocrazoiz and you get over-developed hair dryers. You talk about Andromedan technocrazoiz and you find Spiny Alien Thangs going to the moon with you, not once, but several times, and safely home again (if you remembered to "save the game early and often"). You talk about scandals and the Andromedans put theirs right on Kickstarter's page for everybody to look at--so what's the problem...? Even the buckazoid bilkers are not pursued and hounded. They're right here in our systems in the G6. Most of them, unless they're breaking Xenonian laws, are getting Andromedan buckazoids from Ma and Pa at home to spend over here. When the Andromedans get out of this bind--as they will--who could blame them if they said "the Hogz Azz Nebula with the rest of the universe. Let somebody else craft the game. Let somebody else excavate and create Pinkunz quarries, or design alien life forms that won't otherwise appear in fan games. When the spaceways of Earnon, the Milky Way, and... Poultra... were breaking down from space decay, it was the Andromedans who rebuilt them. When the Pestulonian Wormhole was broken by the New Sequel Police (er... will have been broken), nobody'll BLATZ'n near go near it--except for the Andromedans. I can name to you 7 times when the Andromedans delegated aid to the help of other life forms in trouble (okay, so on one of these occasions it was to the help of themselves... so give them a break already, yeesh!) Can you name to me even one time when someone else raced to the Andromedans in trouble (not counting the one time when they themselves wrote someone else to race to their own aid! Ok, so admittedly "race" is hardly the word)? I don't think there was outside help even during the D.U.D. planetshake. Our 'Guys' have faced it alone, and I'm one Earthling who is the PLEIADES sick of hearing them kicked around! They'll come out of this thing with their snouts thumbed high. And when they do, they're entitled to flaunt however many lindecs of flanger are observed in their species at all those worlds that are gloating over their present troubles. I hope Earth is not one of these. But there are many smug, self-righteous Earthlings. And finally, the Andromedan Cinematron was told at its 29th Annual Hogscar Awards, this morning, that it is broke. This year's delays--with the years' delays preceding it--has taken a toll on our patience. And nobody, but nobody, will help. But the Andromedans will.
  4. I frequently browse the kickstarter for news updates. (Seems like we're due for another one soon--wouldn't ya say?) I know they'll deliver it. I greatly look forward to it.
  5. Wow... It's a real shame, I think, not to have it archived/viewable, even if no new updates are to come. I really love that site.
  6. Johnathon

    What's up with SpaceVenture?

    You know, I can't imagine seeing myself getting around to this anytime soon; but I have had the idea of touching up/redrawing/restoring all such things Space Quest and re-printing them on card stock and whatnot, and using a printing shop to re-produce comics and box sleeves. That would be so cool. Sure, you couldn't say it was original, but it'd be such a breath of fresh air after having everything come to you purely in binary form as it does these days. I remember when you could walk into any Office Depot and lose yourself within aisles upon aisles of glossy, shrink-wrapped, LARGE square boxes of just about every category of computer gaming software you could think of. And for some reason, the Space Quest Collection was impossible to come by! I hunted and hunted for it until I found the '96 6-pack collection at a Costco Wholesale (and that was a good three years before I had internet access and realized how easily I could've just attained them all via that.
  7. Johnathon

    Introduce Yourself!

    Oh, those who just can't resist pushing buttons clearly labeled not to do so couldn't be more welcome here. I'd venture to suggest that not only to be a Roger-ism but behavior typical of many adventure gamers--especially those addicted to death sequences. Welcome! Space Quest 3 has still got to be my favorite by a long shot, dude! I'm now 32, but I've had an interest in Space Quest since I was 2 years old. I remember being fascinated by it seeing my father playing it on the ol' 286. My earliest memory of the series--the oldest image I have in my imagination--is of Roger being eaten by the mushroom on Labion. It wasn't until I was 8-years-old--six years later--that I could play (Space Quest III); because I managed to dig up the old floppies in my dad's office and I somehow recognized what it was just by its name, and begged him to install it on the "kids computer" (which was a 486)
  8. Thanks Brandon! That explains it. I went there and was wondering why many of the links weren't functional. I'm glad to know Frans is working on updating it. I was afraid somehow he'd abandoned it, and couldn't believe I could be the only one asking where it went. What would the net be without Space Quest?
  9. Looks like any reference to it has been removed from here; and a google search yields a quite broken fragment of it. Is it just me? Am I looking right past it, or is it really gone, and am I the only one who notices?
  10. Xenon was around well before the events of SQ4. This is to be a Prequel to SQ1. ... I'll tell you what %, hopefully, a little while from now. I was working on the game again quite a lot last week/weekend--most fun I've had in awhile. I'll keep you guys updated.
  11. Hey Guys, Thank you for your responses. Haven't worked on OEOE for a very long time now (have to be honest about that). All the pressure and responsibility of being a brand new parent of a wonderful baby boy (2/8/16), graduating from university, and moving and acquiring my first serious white-collar job has kept me quite busy. Things are still looking really, really bleak in terms of how much debt I have. I struggle with anxiety much of the time. But I've kept good care of the progress I've made on OEOE, and have thought about it quite occasionally. I'm thinking I may be able to continue work on it again soon (it would certainly serve as a great coping mechanism!), but I've been tied up alot the last few months trying desperately to get a house via the USDA program. I don't mean to dump all this personal baggage here; I just want to illustrate how swamped I've been and that I'm still very passionate about this project. I do believe it will eventually take flight again, so don't get your hopes too down.
  12. Unfortunately, I have been incredibly swamped and haven't had the pleasure of working much on the project since last summer. In good news, I have finally graduated with my BS in computer science... In bad news, because I am currently under the gun with all my debts--about $400 deficit monthly--I wasn't able to justify the cost it would have taken to renew hosting for the website, so it went off-line two days ago... This having been said, I have not given up on the project, and hope to figure out some hosting solution soon-even if it's a free service (or perhaps will just post updates here exclusively)
  13. Mid-flight Hunger? Welcome to (1/4) One/FourthMeal The meal between the beginning and end of the meal Feed the Fleet!
  14. Really did it for me! Hilarious. Just what I needed this evening. Still can't wait 'til the game is released! A real shame it wasn't in time for Father's Day this year (planning on getting an extra copy for my dad). Well, there's Christmas, I suppose.
  15. Johnathon

    My Space Quest 3 intro.

    Pretty cool! Roger seems to be bearing a bit of resemblance to Lance Henriksen here. Another reference to Alien(s) perchance?