Sledgy Posted November 30, 2014 Report Share Posted November 30, 2014 SQ7 Mania. Episode 1 (made by Sledgy + Aleksahka) Folk series about SQ7Any AGSer can make next episode with any style (and continue the story). 1 episode is a couple of puzzles Let's rumble! https://www.mediafire.com/?x8qmd93wfgmmcb3 Troels Pleimert, suejak and BlockMaster 3 Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted November 30, 2014 Report Share Posted November 30, 2014 jhchjvwqajhwl! New Space Quest fan games? Gimme gimme! :) Sledgy 1 Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted November 30, 2014 Report Share Posted November 30, 2014 I just played through it. Pretty short and simple, but well done. Looking forward part II. Sledgy 1 Quote Link to comment Share on other sites More sharing options...
Sledgy Posted November 30, 2014 Author Report Share Posted November 30, 2014 It's just a pilot. Like example Simple AGS game series like 'Maniac Mansion Mania', but more shorter :) Main purpose is folk fan creation)) I.e. anybody can create new episode Quote Link to comment Share on other sites More sharing options...
suejak Posted December 1, 2014 Report Share Posted December 1, 2014 This is awesome! I've always wanted an excuse for messing around with AGS. Sledgy 1 Quote Link to comment Share on other sites More sharing options...
cloudee1 Posted December 2, 2014 Report Share Posted December 2, 2014 My heart is saddened that no one ever thinks to do this kind of thing with the original 16 color ega pallette using Sierra's own SCI engine... Regardless, downloading it now *Edit: Seems to crash after launch tubes... MusicallyInspired 1 Quote Link to comment Share on other sites More sharing options...
suejak Posted December 2, 2014 Report Share Posted December 2, 2014 Nothing's to stop any contributor from using the AGI or SCI engines :) Honestly, I'd probably be more interested in making an SCI contribution than an AGS contribution... Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted December 2, 2014 Report Share Posted December 2, 2014 This is a pretty damn cool idea. It's going to be a bitch keeping track of which episodes tie in to which, and -- if it takes off -- I foresee many forks in the story where someone goes in one direction while another goes in a completely different direction. Doesn't bother me, though. I like a bit of chaos. :) JDHJANUS and Sledgy 2 Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted December 2, 2014 Report Share Posted December 2, 2014 Also, this would be a fantastic time to break out the awesome-looking sprites that Akril drew, back when we were talking about having a tool chest of graphics for fan games. Now I can't seem to bloody find them! :/ suejak and JDHJANUS 2 Quote Link to comment Share on other sites More sharing options...
cloudee1 Posted December 2, 2014 Report Share Posted December 2, 2014 Also, this would be a fantastic time to break out the awesome-looking sprites that Akril drew, back when we were talking about having a tool chest of graphics for fan games. Now I can't seem to bloody find them! :/ You mean these http://www.spacequest.net/index.php?app=core&module=attach§ion=attach&attach_id=237 The link is in the home page news suejak, Sledgy and Troels Pleimert 3 Quote Link to comment Share on other sites More sharing options...
Sledgy Posted December 3, 2014 Author Report Share Posted December 3, 2014 Troels Pleimert, it's brilliant! Alternative episodes with its several sequels)) A couple of parallel worlds, sort of it cloudee1, suejak, I think we can use any engine to continue story. Whadda you think? AGI, SCI, any game engine. Not only AGS :) It'll be cool suejak 1 Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted December 3, 2014 Report Share Posted December 3, 2014 You mean these http://www.spacequest.net/index.php?app=core&module=attach§ion=attach&attach_id=237 The link is in the home page news Ah, thank you! Shit, I forgot we even used to have front page news. ;) MusicallyInspired 1 Quote Link to comment Share on other sites More sharing options...
cloudee1 Posted December 3, 2014 Report Share Posted December 3, 2014 Troels Pleimert, it's brilliant! Alternative episodes with its several sequels)) A couple of parallel worlds, sort of it cloudee1, suejak, I think we can use any engine to continue story. Whadda you think? AGI, SCI, any game engine. Not only AGS :) It'll be cool I'm currently waste deep in a couple of SCI projects right now, so there is no way that I can even pretend to have the time. But maybe someday. Quote Link to comment Share on other sites More sharing options...
suejak Posted December 4, 2014 Report Share Posted December 4, 2014 Wow, I never realized there were all those amazing SCI fan games out there already... I'd only played the AGI ones... Some of those could easily be Sierra products, damn. Quote Link to comment Share on other sites More sharing options...
cloudee1 Posted December 4, 2014 Report Share Posted December 4, 2014 Much like you guys have here, we are a very small but overly devoted group. There is just something special about using the actual game engines that Sierra used. I remember as a kid, after finishing SQ3 I started drawing out a game that picked up right where it left off. It was total crap though, but my love of Sierra adventure games has never faded. I've looked at AGS once or twice and even got about 20 rooms into a game before I dropped it. Just felt like I was cheating on my wife. Anyway, sorry to have taken things off topic and in the sense of trying to get it back on topic, I always thought it would be a cool idea to pass a game along. Kind of like this premise, here's a bit of story now someone add to it and then someone else. Except in my idea everyone would be using the same game engine and actually build on the same game. Almost like a weekly checkout kind of system. You get to add to it for no longer than a week and then someone else could check it out and they would get a week to add to it. MiLO83 and MusicallyInspired 2 Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted January 3, 2015 Report Share Posted January 3, 2015 I finally got around to trying to play this game. I'm really impressed with the graphics, actually. I like the 3D look you guys gave Roger. I can't figure out how to charge the screwdriver, though -- there's no inventory I can find, and only one hotspot in the room (the light). Am I missing something here? Also -- any chance you might upload your Roger sprite graphics for use in other fan games? :) Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted January 3, 2015 Report Share Posted January 3, 2015 Uhmm... If I remember correctly, you need to use the screwdriver on the light multiple times. Two or three, I think. Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted January 4, 2015 Report Share Posted January 4, 2015 Uhmm... If I remember correctly, you need to use the screwdriver on the light multiple times. Two or three, I think. Next stupid question: Where's my damn inventory? Quote Link to comment Share on other sites More sharing options...
Sledgy Posted January 6, 2015 Author Report Share Posted January 6, 2015 Invisible :) It's simple one-two click adventure Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted January 8, 2015 Report Share Posted January 8, 2015 Ahh. :) Okay, I'll give that a shot. Quote Link to comment Share on other sites More sharing options...
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