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Everything posted by Leonard

  1. We need it in the style of Louis Theroux: "As I finally met the two guys I couldn't help but wondering: Who exactly were they again?"
  2. Who's over compensating here? :D
  3. I don't think there will be any more (prototypes). There might be a demo close to the release of the game.
  4. Tim Schafer gave us a mention on Twitter:
  5. Well, I meant maybe put it behind spoiler tags, or on a separate page. Also your adventure skills sucks :P
  6. Hey one thing. Do we really want to include the walkthrough in the news update? It seems a bit counter productive for an adventure game... :)
  7. I was more thinking in terms of it might be a fake, but yeah, I don't think so. Just as Bill Shockley's comment on the KS update today is like real.
  8. At the risk of this being another trolling (though looking more legit) one of the commenters in the KS noticed that Corey Cole commented in the Gamasutra article:
  9. Totally. I've been trying to push it a little bit. I think it really shows what an awesome guy Scott is.
  10. Appreciate you setting things straight.
  11. yeah, that's really the thing here. There is always going to be some idiot "misinterpreting" things. I really think the key is not to get fired up about, and not start a biggering match with the individual. For example the youtube comments. One guy makes a stupid comment. And suddenly 12 people is down on his throat and the whole comment section is about whether or not the video is offensive. It would be much more helpful to ignore him, or at least only dignify him with one or two responses. Chances are he is trolling anyway. Instead try to steer the conversation away from negativity.
  12. There is a chat function on this board. It connects into an IRC server, but it works directly in the browser, and probably much more convenient for most people than Twitch. We have 10 or so people in there at the moment. The idea would be to have the Minecraft link directly to that server I would guess.
  13. It's a bit harder in terms of SQ because TGA don't own the games. So everything would have to go through Activision. I'm not saying it's impossible, just more difficult :)
  14. http://www.capsulecomputers.com.au/2012/05/space-quest-creators-reunite-for-new-game/
  15. To be honest, we should have made a submission mentioning both projects. Both to increase the likelihood of it being accepted and also to foster a sense of colaboration with Tex, rather than rivalry.
  16. The only website I have access to the statistics from have 70% of visits using Opera. Anecdotal evidence is just that :)
  17. Somebody submitted a story to Slashdot, if you have accounts there, it might be worth trying to upvote it: http://slashdot.org/recent http://slashdot.org/submission/2087133/space-quest-spiritual-successor-project-spaceventure
  18. Taiwanese SQ5? There has got to be a story behind that...
  19. Awesome video and awesome idea about the craigslist ad. Let's shop on a photo of the old Sierra building's parking lot, a la SQ3
  20. Having tried Minecraft in the past, it really doesn't run well on my computer. Let me join the IRC chorus, even my computer can connect to that.
  21. Hi Fronzel, I saw your comments on the KS and I'm glad you have decided to join our community. I think everybody understands your frustration, but at the same it's also momentously difficult to please everybody. If they had made a binary instead, people would have complained it didn't work on their platform, if they had spend more time making sure it worked across multiple browsers they would have had to include less new features which would also have upset people. I have no insights into what the results of the survey was, but I'm guessing non-chrome prototypes wasn't as highly voted
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