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Everything posted by drdrslashvohaul

  1. I have no artistic skillz. But if anyone wants to steal the app name "Plungr" go right ahead. Or swipe right ahead. I'm too old for this nonsense...
  2. Late to the party, but go for something new. The important thing (as others have said) is that the "tone" fits; not that it's Gary Owens. One of the great things about this game is that it's a new universe, not "Space Quest VII". Let's keep that ball rollin'.
  3. I think forums will make a come back, in some form or another. I've used IRC more in the past year than I did in the previous 8. It's about the right tool for the job. Twitter and Facebook do some things really well. Other things not so well. I don't subscribe to the idea that they are inherently useless for conversation, they just encourage a different kind of conversation. Indeed, those forms of social media seem the perfect way to promote and draw people into a good forum...
  4. Suppose people should know this is a thing, or whatever. http://backseatdesigners.com/open-crowd-source/
  5. As time goes on, I wonder whether a new SQ is really the way to go, or whether it might be better to allow another universe to be created. Something fresh, something built on the 20+ years that have happened since. If there were something, very loosely, called SQ, about the only thing I would keep is the conceit - a space janitor being plunged into a major crisis and bumbling his way through despite himself. EVERYTHING else, from the Sariens via Vohaul to Beatrice can be forgotten about. Or, to put it another way. I would want a game to be written that had a great story - if the auth
  6. I turn 30 in two months' time, and I still love to throw my toys out of the pram at regular intervals.
  7. This is one of those extraordinary (lit.) claims that makes me want to see something from a reputable source. Fully willing to believe it. But that's a pretty big accusation that you want to be on firm ground before making. No. Sorry, can't agree here. You can't just take other people's money without asking. Or, rather, you cannot take money people gave in good faith for another project, never do any real work to realise the project, and then funnel it into something else. It's dishonest and morally questionable at best. At worst, it's fraud. Today, "you" get a positive res
  8. Your answer to dwindling adventure game sales is trailers involving teens in a shower? I'll give you this - there are a lot of videos of teens in showers, and they seem enduringly popular.
  9. Almost certainly. The chances of a new Space Quest are slim to nil, I would wager. Unless the revived Sierra brand picks up traction and the company can do a deal with Activision to cash in on the revival/nostalgia kick. But even then, part of me thinks that it would be pretty pointless picking up a franchise that has been in stasis for 20 years UNLESS they hire the Two Guys to do it. Otherwise, I think any company is much better off doing something new. Let's face it, I think there's very little from the Space Quest universe that really needs to be in a new game. The idea of Roger bei
  10. Other than Taco Bell (which we don't have here in Europe), I'm pretty sure most people in the world have heard "Finger lickin' good." And, of course, "I'm lovin' it." All. The. Fucking. Time.
  11. Where I do agree with Mr Tentacle is that it's important to keep repeating things, without a pissy tone. If the questions are getting that annoying, make an FAQ. If people still ask, point them politely to the FAQ. If those same people still ask, piss away. :) Like PurpleTentacle I get very, very annoyed with regular forum members in other places who take a high-and-mighty tone with those who aren't as informed. By all means, by quite concise and short if you have to keep repeating yourself. But try to be civil. To respond to a specific point - yes, there were many people w
  12. Chris is one of three people who run the company along with Scott and Mark. He is one of the leads. In fact, he is the project leader co-ordinating the whole project. I agree that having something coming straight from Scott or Mark's mouth would have a more resounding impact. But that's only because of the profile of the two of them. Chris may not be "the third guy from Andromeda", but he is the Space Pope. Or, in short - nobody knows more about the company's finances than him. Scott and Mark have equal knowledge. As for the slightly pissy tone - a while ago a lot of people were
  13. Yes, I'm impressed. The unpolished graphics before looked fine, if a little "plastic" (bright colours, shiny surfaces, etc.). Some of the polished stuff on here, though, looks very impressive. A big step up.
  14. This. I only found out about Korea about a year ago.
  15. Fair point. Fair point. So, perhaps I'll rephrase. I don't like what SQ1VGA did with it. And no, I don't find covers of jazz standard inherently bad. (I don't like jazz, though, so that's a bad analogy.) I don't find re-makes or covers inherently bad. But the ones that get me interested are the ones that do something different, interesting and accomplished. I really get the feeling that SQ1VGA was ground out in a very plastic way. I can see what they were trying to do with the 50s aesthetic, but I think it's poorly executed. Whereas Johnny Cash's covers album, for example
  16. I don't think Scott thinks that people are trying to "improve" the original. I think it's more that it's lazy, and serves very little artistic purpose. Unless you take it and do something genuinely different with a well-known story. Much like song cover, or movie re-makes. Unless you're adding something, why bother? When you're doing something on the cheap and hoping to cash in on name value, that's not so great. :) In the case of SQ1VGA, I'm not sure what artistic merit it really has. But that's always in the eye of the beholder. ------------------------- As for "vibe" - that'
  17. Fair enough, but I don't see that as a weakness. A review doesn't have to be emotionally neutral to be good or useful. Troels certainly isn't on the podcast, but that's one of the show's strengths. I suppose my point is it's fair enough to not like his presenting style or to prefer (or want) a more neutral tone, but that I thought you were being a bit harsh on the quality of the video. As someone elbow deep in a very emotive research topic about which I have to remain reasonably dispassionate, it's nice sometimes to see someone (with solid justification) rip into or gush over somethi
  18. It could genuinely be that bad... The video is good. He shows the game, and it's pretty obvious from the screens and the puzzles that it's a bit... let's be kind and say "naff". I think asking for a 'better' is unfair, actually. A less overtly partial review might be useful (and something I'd also like) but that doesn't make the video itself "bad". Perhaps the game has been given exactly the justice it deserves.
  19. It was a series of pages. They were different news stories, but the advert was over all of them. As someone looking specifically at the RNIB, they were duplicates. If you were looking at news websites in the mid-00s, they weren't. I think deduplication needs to be done by users based on their use case. But that needs access to raw data, coding knowledge, and a firm definition on what counts as a "duplicate". None of that is trivial.
  20. Slightly related to the topic, but mostly a naked attempt at self promotion: I was interviewed (briefly) by The New Yorker about the internet archive. http://www.newyorker.com/magazine/2015/01/26/cobweb The whole thing is fascinating, I think. But then I have to think that. Because I want to be paid to look at it.
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