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pcj

Sarien Sanitizers
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Everything posted by pcj

  1. Thanks! Mirrored to http://www.spacequest.net/assets/fans/pledgequest1.0_linux_x86.zip
  2. I'm not involved, just thought the timing was odd. The project looks good though (and IA/IQ are legit game designers, too)
  3. Not sure about the timing, but here you go: http://www.kickstart...by-infamous-que
  4. Mirrored to http://www.spacequest.net/assets/fans/pledgequest1.0.zip
  5. I just split it because it was increasingly off-topic :P
  6. Nice work! It says "my MusicallyInspired" instead of "by MusicallyInspired" in the credits.
  7. http://www.adventuregamers.com/articles/view/21396
  8. Something like this is what I was talking about.
  9. http://kotaku.com/5915096/the-falling+out-and-heartwarming-reunion-of-the-guys-who-made-space-quest
  10. Hmm, Brandon was looking forward to the upcoming patch which would let servers manage client-side textures but Spout sounds nice. We got some plugins going last night on his server. Hopefully we can get something going by this weekend if Spout works out though. :y:
  11. http://ve3d.ign.com/articles/news/63930/The-Creators-Of-Space-Quest-Beam-Down-A-Kickstarter-Campaign
  12. http://www.gamasutra.com/view/feature/171021/the_20year_estrangement_of_the_.php
  13. http://gaming.do.co.za/articles/news/two_guys_from_andromeda_interview.htm
  14. http://www.sidequesting.com/2012/05/kickstart-this-two-guys-spaceventure/
  15. http://www.joystick.net/two-guys-andromeda-space-venture-kickstarter/
  16. I'd definitely be in favor for a separate world that lets us create stuff. Not sure about the Creative/Survival breakdown - I usually stick to Survival in vanilla Minecraft implementations, but this is kind of special I guess. I'd be up for helping as an admin as well.
  17. s_d, if you want to get AGS working on Linux, I can get you in touch with bero, who compiled VSB in Linux for us.
  18. We need an artist, mainly. If anyone is one or knows one, step up and let's get this done.
  19. That's crazy! Thanks for letting us know, I guess. I hope you plan on contributing, though :)
  20. I can code in AGS or AGI. We also have some unused scenes from VSB if anyone is interested in writing a story around them instead: http://www.sqvsb.com/upload/Backgrounds/stage.jpg http://www.sqvsb.com/upload/Bgs/506_backstage1.jpg http://www.sqvsb.com/upload/Bgs/7xx_shower.jpg http://www.sqvsb.com/upload/Bgs/1xx_belowfortress.jpg
  21. Yeah, no Apple products being used here. I'm entirely Windows/Android. :y:
  22. A one room, or otherwise short game can be done quite quickly. Seems all we need is some art talent.
  23. http://techcrunch.com/2012/05/28/the-authors-of-space-quest-are-back-with-another-adventure/
  24. @MusicallyInspired is working with @ChrisPope on it.
  25. But AGI is more fun to listen to Rasputin in.
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