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Collector

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Everything posted by Collector

  1. Good SF can be both fun and "meaty" at the same time.
  2. The Chase is one of the episodes that stands out in my memory. Star Trek was certainly a lot more thought provoking than most SF shows. Many of the episodes, especially TNG, were almost philosophical in nature. Even Voyager explored what the nature of the human condition is via Seven of Nine's rediscovery of her humanity.
  3. Don't take this as a personal attack, but to make such an argument indicates someone who has not read a lot of science fiction or paid much attention to certain shows and movies. SQ is a great comedy adventure game series with an SF motif, but is pretty shallow when stacked up against the likes of Phillip K. Dick or Fredrick Pohl. Even shows like TNG's The Measure of a Man carries some pretty heavy philosophical questions. Science Fiction is more than rocket ships and ray guns. It is venue to explore ideas that cannot be explored through conventional means.
  4. You have several to choose from, including the new one. BTW, I do have installers for the Tex games. The ones for the multi-CD games do a full HDD install.
  5. What do you mean, African or European?
  6. By SQ2+ I take it that you meant SQ2VGA.
  7. Have at it: http://agiwiki.sierrahelp.com/index.php?title=Category:Integrated_Development_Environments
  8. As was Sierra. It took a long time for the corpse to be buried.
  9. It makes you willing to go dumpster diving, if you had a time machine.
  10. Ignoring any issues with Activision as well as cost benefit analysis for paying to add a feature to an age old game showing this to be a bad business decision, even if they were willing to, the source code has long been lost. The games would have to be completely remade from scratch to add speech.
  11. I announced the trailer a while back here: http://www.spacequest.net/index.php/topic/687-new-qfg-style-game-in-sci/ . Doan has finally released Betrayed Alliance. It is one of the most impressive SCI fan games I have seen. You can download it from its Wiki page here: http://sciwiki.sierrahelp.com/index.php?title=Betrayed_Alliance It is a bit of a hefty download since it uses sciAudio for high quality digital audio.
  12. Collector

    Redshirt

    I assume that the title is a play on the ST TOS meme.
  13. Last week when this broke, I was not free to say anything as I was under an NDA with Sunlight. I have been told that I can now reveal what I know. The original will soon be available. http://sierrahelp.com/forums/viewtopic.php?f=27&t=3841&p=50156#p50156
  14. I was talking about SCI audio resources in general. I have never tried to do anything with SQ4's. But yeah, the digital audio in SCI games is usually 22,050Khz 8 bit mono.
  15. Before you can do anything with the audio resources, you need to extract them from the archive. You can do this with such tools as the Game Audio Player, but it will extract i9t as one large file. Some tracks will be distorted, which if this is something like what you did would explain it. You can use the Resource viewer to save the individual resources as WAV files, but you would need to do it one by one. As to compressing it into an MP3, there are a number of tools that can do this for you. In fact, a tool that I have been developing for working with SCI0 games is able to do this for working with the sciAudio extension.
  16. The problem with SCI scripts is that there is no decompiler. You can get some idea of what is going on in a script and see the strings used with the Sierra Viewer, but it is not anything like a script that could be recompiled, even if you had a compiler that can handle SCI1 and higher.
  17. There is no "warp" menu. He probably meant teleport.
  18. No problem. I do have the NRS timer patches for direct download ad well as my installers include them, just not the SQ4 MPC "update". While my site may not have as high of a profile as the likes of ScummVM or DOSBox, it has caught the attention of certain entities that would make me uncomfortable with hosting an entire game's data of a non freewared game. For all of that, Microsoft has referred people to my site as the publisher of certain Sierra games. -_-
  19. I don't have that "patch" on my site as it is of questionable legality. It is essentially all of the game data from the disk version of the game that has been hacked together with CD version. I suppose that I could eventually create a binary difference patch that would require the user to have both versions to to apply the patch against. As to the lack of speech, be sure that you are using the RESOURCE.AUD from the CD and that your RESOURCE.CFG points to it.
  20. I had assumed that he wanted to do a search across all of the scripts instead of having to go through them one by one, since I think he already knows about the Viewer. Of course he could also use a dumper like resource.exe to dump all of the scripts and then do a search contents of the extracted scripts. The scripts won't be disassembled, but the strings should still be readable. But that is still more work than simply opening a game in Companion to do a search.
  21. I just checked. it is based on the Leisure Suit Larry Hits and Misses collection, which did not include the CD version. The LSL Collection Series contained two discs, the first one identical to Hits and Misses and the second disc was LSL6 Talkie. The GOG collection does include it, too, but they clearly did not understand anything about it. They include DOSBox, but everything is setup in ScummVM, which does not support SCI2 games. LSL6CD is crash prone because of it. They think that it is a VGA game instead of a VESA game. The install files appear to be tampered with and it is missing files, such as the VESA driver. It also looks as if someone tried to patch it for GUS sound. I might develop a patch to correct all of the screwups, if there is any demand.
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