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Troels Pleimert

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Everything posted by Troels Pleimert

  1. I've gotten myself killed here tons of times, mainly because I usually crank the game speed (I'm impatient) and that also cranks the in-game timer. Sometimes I don't even make it out of the shield generator's ground floor before getting my ass blown to bits.
  2. Or we could ask Brandon to split off the topic. Brandon has amazing powers.
  3. The podcast now has its own iTunes feed! Point your iDevices to the following url and get subscribin': https://itunes.apple.com/us/podcast/space-quest-historian-podcast/id739423439?mt=2
  4. Interesting! I never played the beta. I'm starting to think my "Historian" title might be a bit of an overstatement.
  5. The fuck is that? And how did you get that weird-ass title bar with the green text? (Some Historian I am ...)
  6. No, he just got married. To a fembot, I think.
  7. I think I got her convinced to at least give it a shot. :)
  8. I understand completely. Well, probably not completely, but you know what I mean. :) I wouldn't want you to bare your innermost in intimate detail or anything. I just want to know what attracts you to Space Quest and adventure games in general, and why you think game companies are so eager to appeal to a "girl demographic." Jeysie and I have been having a great chat on Twitter about locker room mentality in FPS games, testosterone release simulators, girls being more into casual games, the increased focus in storytelling in games coinciding with a rise in female gamers, and such. I'm sure you would have a unique perspective that would be immensely valuable.
  9. By the way: I plan to write a blog post about this to explain more fully, but there's a really easy way for you guys to submit recordings to me. If you just have a smartphone, you can use the voice recorder app (every smartphone has one, or you can download one for free from the app store) and just e-mail the voice file to troels@pleimert.dk. You don't even have to turn on your computer. For the "girl gamer" question, I just wanted to clarify, I didn't mean for you to submit a full bit with a lengthy statement. Just a short soundbite I can insert into my opening spiel.
  10. Haha! Well, shit, have you got any interesting perspective to add to this, then? Of course, you have my total respect if you don't want to talk about it like this. But I am genuinely interested. :)
  11. It should be on iTunes soon. It's going through an approval process. I'm submitting a urine sample as we speak. You know Apple. ;)
  12. Personally, there's a lot of repression going on around that era. ;) I'm glad that's all over with, though, and we're back to kicking ass in space!
  13. That's where the "kidding aside" edit came in; if there's one thing I don't want pinned on me, it's being sexist/transphobic. Oh, and racist. Okay, I guess that's technically three things.
  14. Well, I remember you from the tail-end of my stint as FAQ writer, so I always thought you were first-generation. The funny thing was I didn't know (or was told but forgot) that you were a bacon-muncher like me until the Reunification happened. :)
  15. I'm not a scientist, but if you have a dick, for once you're not eligible. ;) Yes, I realize the irony of combatting sexual discrimination by discriminating myself. That's because I not only have a dick, I also am one. Edit: Kidding aside, transgender and transsexuals are, of course, also welcome! I don't know if we even have any from the transgender crosssection represented in the SQ community? Would be cool if we did. I wear nail polish myself occasionally, but that hardly qualifies.
  16. I think "second generation" in this case refers to people who became fans after the series folded and Sierra imploded on itself; like, everyone past the year 2000. :)
  17. Calling all X chromosomes! (That means you ladies.) The next podcast will be about women in gaming; a subject I know many of you feel strongly about. I want to get into this because I want to puncture that stupid fucking stereotype that female gamers are all about ponies and Singstar. For the life of me, I cannot understand why there still appears to be the stigmatism that female gamers are either exclusively casual gamers because they don't "understand real games" (and what the fuck is a "real game," anyway?), or that they're hardcore gamers and therefore by necessity unattractive and abrasive. I absolutely loathe and detest gender discrimination and I feel that the games industry, consciously or unconsciously, is feeding a sort of gender discrimination by marketing games "for girls" that are plastered with pink, frilly lettering and cutesy bullshit. So I want to hear from REAL gamers who just HAPPEN TO BE female. Who just play games because they're fun, not because they somehow affirm their gender identity or some bullshit. And, conversely, if you think I'm way off, let me know. The deal is: Instead of me sitting around, as a male, talking about what it's like to be a female gamer (what a joke that would be), I'd rather have someone tell me. Because what the fuck do I know about being a female gamer? I would especially, of course, like to hear from female Space Quest fans -- because, as Scott Murphy says, everyone has the right to be a space loser. What attracts you to Space Quest? Why do you find Space Quest funny? What about the fact that there was supposed to be an option in SQ1 that you can play as a female; would that have made any difference in your enjoyment of the game whatsoever? I can only speculate. I want to hear from real people. Real people with boobs and uteruses and X chromosomes and periods and all that jazz. Any takers? How to? I want to hear your voice on the podcast. You can send me your voice file at troels@pleimert.dk (preferably mp3). Or upload it to Dropbox, or Google Drive, or wherever you want. Just send the link til troels@pleimert.dk and I'll put it in the podcast. Or, if you prefer, reply to this thread or DM me if you want further input before getting on the mic.
  18. Excellent; thank you very much. I'm glad you liked it, sir! And I look forward to hearing more from you in future instalments! :) Thank you! You just let me know if you've got something to say, and I'll find the time for you to say it. :)
  19. Aaaand ... it's out! http-~~-//traffic.libsyn.com/techjives/2013-11-13_SQ_Historian_Episode_3.mp3 The 3rd episode features Blackthorne talking about the alternate path that was cut from SQ2VGA, as well as what he'd like to do if he ever got to do that VGA remake of SQ3 that we all wanted to see. Also, Brandon Blume and Ken Allen talk about Brandon's metal medley. No, I will NOT stop talking about that! It's fucking AWESOME! So I made it a recurring segment! DEAL WITH IT! ;) And, lastly, LordKat came through and delivered in true LordKat form. Enjoy! And check out this link for behind the scenes info and LordKat's uncensored rant. Feed: http://feeds.feedburner.com/SpaceQuestHistorian Direct link to mp3: http://traffic.libsyn.com/techjives/2013-11-13_SQ_Historian_Episode_3.mp3 Shareable url: http://techjives.net/2013/11/13/003-secrets-gems-space-quest-historian-podcast/
  20. I like kittens. I'm a kitter.
  21. Oh, come on, the Quake 4 gag was brilliant! "I knew it had a Q in it somewhere!" I was laughing my ass off. "That's ... not how I remember it." And Fred's Cedric doll will haunt me 'til the day I die. You fucker. ;)
  22. It sure did, man. Watching this stirred that odd, rare, warm feeling of pride I have of being part of one of the most tight-knit, dedicated game communities ever. As much as The Two Guys and the Space Pope rock, so do the Space Quest fans. Much love.
  23. Hah ... the LSL6 SVGA CD-ROM version has a pretty fucked up debug. Clicking multiple times on background objects apparently makes inventory items fall out of the sky and into Larry's pockets: http://sciwiki.sierrahelp.com/index.php?title=SCI_Debug_Modes#Leisure_Suit_Larry_6_.28SVGA_CD_version.29 Damn, I wish they'd included the SVGA CD version of LSL6 with the Larry Collection. I miss that thing. Anyway, sorry, that was OT ... back on track! (Ahem!)
  24. Holy shit, I didn't know that! Awesome! Apparently, you just create an empty file named "CLASSES" (no extension) in the directory you installed SQ6 in. That activates the debug mode. When you start the game, it should bring up the "Where to?" screen Collector showed. And you can then use Akril's link to navigate the debug mode. Note that the wiki says that SQ6's debug mode is "very buggy." How ironic ... and how toooootally unlike the game itself, eh? Eh? ;)
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