
Troels Pleimert
Content Management-
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Everything posted by Troels Pleimert
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Space Quest Lego UPDATE : Galaxy Galleria
Troels Pleimert replied to BlockMaster's topic in World O' Fan Wonders
Can't wait to see those. ;) -
Favorite and Least Favorite Fan Games
Troels Pleimert replied to SteveHNo96's topic in World O' Fan Wonders
I'd do it for free, but that's just me. ;)- 39 replies
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I'd like to see SQ3 redone like SQ2 was
Troels Pleimert replied to SteveHNo96's topic in Starcon Academy
Couldn't you just Photoshop a pair of nipples onto Zondra's swimsuit in her SQ4 close-up and get it out of your system? ;) -
If pushed, I'll say SQ5 and SQ6. Although Dave Selle and Josh Mandel, respectively, did good jobs at crafting funny science fiction games, there was just something off about them in terms of the "spirit" of Space Quest for me -- and it all goes back to that age-old discussion of what kind of hero Roger is supposed to be. There's already a thread with that, though ("Roger Wilco as an idiot"), so I won't rehash it here. ;)
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SQ5 Space Bar Music Easter Egg
Troels Pleimert replied to MusicallyInspired's topic in Starcon Academy
Never noticed that, either. I'd love to talk to the gents who ended up doing the SQ5 soundtrack. Actually, there's a whole story on that SQ5 soundtrack that needs to be told. Wonder if Mr. Allen would be willing to share a few tidbits on his lost SQ5 soundtrack on the podcast ... -
Favorite and Least Favorite Fan Games
Troels Pleimert replied to SteveHNo96's topic in World O' Fan Wonders
I'd love to do voices for Incinerations; I think I may have mentioned that during the commentary. ;)- 39 replies
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Favorite and Least Favorite Fan Games
Troels Pleimert replied to SteveHNo96's topic in World O' Fan Wonders
Maybe you'd like the Naked Doomtron easter egg, then. ;) I'm really looking forward to playing VSB with voices. I really wish there was a voice pack for Incinerations as well. And I really wish I hadn't lost those Narrator lines I did for SQ2VGA! Grrr.- 39 replies
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SpaceVenture Update #82 (Split from Criticism thread)
Troels Pleimert replied to billybob476's topic in Andromedan Spaceport
Holy shit, that sounds fantastic! I would've LOVED to see that. I love it when you have a game that branches out and does different things, depending on how you interact with the game world. The Blade Runner game Westwood did is actually one of my favorites in that regard; there are just so many variables and options, depending both on your actions and also on just what the game feels like at the moment. Another is, of course, The Pandora Directive, where the outcome is determined by how much of a dick you were to people during the course of the game. That "Thing" I was writing (open design doc for "The Thing: The Adventure Game", based on the John Carpenter movie) also has this sort of, uh, thing going where one member of the cast would get randomly chosen as "the Thing" from the start, and the 2nd and 3rd act of the game would then be wildly different depending on who was chosen in the beginning. You could also influence the game by making everyone distrust you and have it turn out that you were the Thing all along, at which point you can walk around the base and assimilate everyone into a gooey mess. Sorry, I digress. Wow, I would've loved to see that. Maybe I can get Blackthorne to elucidate on the "lost alternate chapter" of SQ2VGA in a podcast episode. (Yes, everything is podcast fodder to me now.) -
I'd like to see SQ3 redone like SQ2 was
Troels Pleimert replied to SteveHNo96's topic in Starcon Academy
Holy shit. That's so awesome! :D -
SpaceVenture Update #82 (Split from Criticism thread)
Troels Pleimert replied to billybob476's topic in Andromedan Spaceport
I used to think the same of my Nintendo Wii. It was the PERFECT system for playing adventure games. It hooked up to your tv and used a remote control device with two well-placed buttons. And what happens? We get shite like Broken Sword: Director's Cut and Secret Files: Tunguska ... as well as a couple of Telltale ports that, frankly, play as if the Wii is strapped to a torture rack and whines every time you perform an action. Tablets and phones, I agree, are also perfect mediums for adventure games. But you have to be more careful with designing the UI, as you're technically down to using a single button: your finger. And if you've ever tried double-finger-tapping or long-pressing a small object, you know the kind of frustrations I'm talking about here. ;) -
I'd like to see SQ3 redone like SQ2 was
Troels Pleimert replied to SteveHNo96's topic in Starcon Academy
Awesome! I'd love to hear from you, and we can toss some of the art up on the GFA Tumblr and Google Plus profiles, then direct listeners to those. As for your schedule, there's no rush -- I'm just amassing as much content as I can to spread out over the episodes. We could carry on discussions on details in a PM. -
I'd like to see SQ3 redone like SQ2 was
Troels Pleimert replied to SteveHNo96's topic in Starcon Academy
I'm trying to get Blackthorne to maybe talk to me or do a bit on his own about what could've been SQ3VGA in his eyes. Brandon and the rest of the IA peeps are welcome to chime in if they want. :) -
SpaceVenture Update #82 (Split from Criticism thread)
Troels Pleimert replied to billybob476's topic in Andromedan Spaceport
I'm not big on the crate-shoving, either -- I still have nightmares about Broken Sword 3. But I feel the mechanic could be used for something fun, even to poke fun at the mechanic itself. -
Favorite and Least Favorite Fan Games
Troels Pleimert replied to SteveHNo96's topic in World O' Fan Wonders
Which is where we excel, anyway, huh, Fred? :)- 39 replies
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I'd like to see SQ3 redone like SQ2 was
Troels Pleimert replied to SteveHNo96's topic in Starcon Academy
Is someone from IQ brave enough to step up to the mic and talk about why they decided not to pursue SQ3VGA? I want to use it for my podcast. Bonus points for elucidating on cool things you could've/were going to improve on. -
Favorite and Least Favorite Fan Games
Troels Pleimert replied to SteveHNo96's topic in World O' Fan Wonders
You forgot the Pledge Quest games. ;)- 39 replies
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I'd like to see SQ3 redone like SQ2 was
Troels Pleimert replied to SteveHNo96's topic in Starcon Academy
First of all, I can't believe how the rights-holders would ever get mad about a free game made to look like it was done with outdated technology (we're talking VGA remakes, after all). I know it all boils down to legal talk, but I still don't get it. It's just a convenient way of holding leverage over other people. "Ah, I see you're doing something grand and fantastic in your own free time for everyone else to play and enjoy at no charge. This will not stand! Where's your business plan, man? Where's your Dilbert calendar and walls full of budget spreadsheets? Oh, but you have a Latex Babes wallpaper on your desktop, I see. My eyes cannot stand such frivolty. I gotta shut this down." Okay, that was stupid, I'm sorry. ;) Anyway ... more to the point, I'm actually pretty cool about remakes. While they usually can't hold a candle to the original, it's always interesting to see reinterpretations of ideas. Think of all the bits in SQ3 you could have fun with trying to expand. The arcade sequences, particularly the space combat at the end, are the glaringly obvious things you could improve on (was the Skull Fighter shoot-out ever supposed to work like that?). But also flying from one planet to the other; maybe toss in a few side-quests on unrelated planets. I dunno, the universe of SQ3 on reflection seems a little limited -- you've only got Phleebhut and Ortega as planets you can go to, along with Pestulon (Ortega's moon) and Monolith Burger (which doesn't count as a planet, I'm sure you'll agree). -
Mass Collaborative Tribute Video *COMPLETE!!*
Troels Pleimert replied to MusicallyInspired's topic in Andromedan Spaceport
I'm sorry, this just cracked me up. ;) -
You'd be quite the stud.
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Timelapses are a bit of a hassle, says Mark, because he's using so many gizmos and gadgets to get where he goes, it'd take forever to setup. We are mulling over perhaps a "gizmo of the week" type thing, if possible. And I'm also trying to get the Guys into using Instagram and Vine. I think they could have tons of fun with a thing like Vine. Seems to work for Tim Schafer, anyway. ;)
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SpaceVenture Update #82 (Split from Criticism thread)
Troels Pleimert replied to billybob476's topic in Andromedan Spaceport
There's been some talk of refining it, though. ;) I will, however, always push to not fix what isn't broke. The UI has to become second nature and not get in the way of the gameplay experience. -
I'd like to see SQ3 redone like SQ2 was
Troels Pleimert replied to SteveHNo96's topic in Starcon Academy
Which is a shame, 'cos that stuff at the end of SQ2VGA looked fucking amazing. -
That'd be really cool. He has that drawing pen thing that draws directly on the screen. I'd love to see a brief tour of how that thing works. I'll relay the suggestion.