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pcj

Sarien Sanitizers
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Everything posted by pcj

  1. It wouldn't have to be live sketches, or even originally designed art for the show. I do think that looking at something besides the cards for 30 minutes might make it more interesting for the viewers.
  2. Maybe it was the particular selection (creating lots of bathroom humor) or the fact I wasn't getting drunk at the same time but I felt like it was something that worked as a short joke (a game based on the Pope's bladder exploding) that was stretched to fill 30 minutes and it just got repetitive. I was also for some reason expecting art sketches or something, that would be a cool extra feature I guess.
  3. Speaking of, I went on the Internet and I found this: http://www.ipetitions.com/petition/the-old-gentlemen-to-do-space-quest
  4. Yeah: http://wiki.scummvm.org/index.php/SCI/Debug_Modes#Game_Specific:_Space_Quest_3 (Also section 4.3.6 of the SQFAQ references a similar debug mode in SQ2)
  5. Here are some frequently asked questions, and their answers, regarding the SpaceVenture project. Answers provided are collected from published announcements on Kickstarter or elsewhere. A lot of the answers come from the January 1, 2015 update. Q: When is the game coming out? When it's done. The current ETA is sometime during this year. Update on ETA will be provided once available. Q: Is the SpaceVenture team broke? Nope, still not broke and they are doing just fine in that department. Money is set aside to pay voice actors, artists, etc., as well as reward fulfillment once the time comes. Q: How far along is the game? The second third of the game is mostly up and running and the team is moving along with the final third of the game. Q: Is the project moving faster than it was? Yes. Most of the core engine programming is in place making implementing new scenes a lot quicker and simpler. So, programming is no longer holding up the project as much - most of the delay is in the creative aspects: art, design, etc, which is difficult to rush. Q: When will the Kickstarter rewards ship? The rewards will ship around the time that the game ships. Q: My address has changed since I pledged to this project. How do I let the team know for rewards shipping purposes? Info on that will be sent out when the time comes to ship rewards. More questions and answers will be added as they are encountered.
  6. Uh there is an "ultra rare" VGA version on eBay: http://www.ebay.com/itm/Space-Quest-The-Sarien-Encounter-PC-1987-Rare-256-Color-Version-DOS-Big-/141058331149?pt=LH_DefaultDomain_0&hash=item20d7bb520d
  7. Ehh...but then you compared it to SpaceVenture, which is more like the canceled SQ7 fangame in style than an open world 3D... I don't see what benefit a petition would have - SQ7.org would still want to be called SQ7. They had other problems I am sure, because what's in a name? Changing the name from SQ7 would have been easy.
  8. Eh, maybe to us personally, but SQ doesn't have the community today that KQ has - look at the Phoenix Online forums, even back in their "Silver Age" versus here. Not much activity round these parts even back then. And it's not like there weren't similar things going on - the SQ7 group shut down about the same time TSL was going through its own cease-and-desist throes, which eventually reversed, supposedly thanks to their fans... And saying it's SQ ignores the following that games like QFG, GK, or even PQ has... My intent is not to dump on any specific community. Perhaps SQ just appeals to a different type of person than KQ - the underdog. My opinion as a programmer is that AGI/SCI, as well as Ken's ability to keep developers produce a number of quality games for years, are the true "crown jewels" of Sierra. Without an engine that could let storytellers do what they wanted or a producer that pushed them to succeed, I don't see how Sierra could have been successful. It's only once Ken was pushed out by Cendant that we saw Sierra fall. I don't feel that SQ could have happened at that time without Sierra. SQ helped diversify Sierra's portfolio and probably helped make it a bigger name, but there was Sierra before there was SQ. Ken was the one that let Scott learn how to program and develop his own game after hiring him for random projects. That wouldn't have happened later, or likely at another game company.
  9. None of the links work anyway.
  10. The SQ7 fan game was 3D, so those points actually counter each other... Regardless I don't know who you'd petition - Activision? My personal feeling is they shut down the game because it was so much in their face already - VSB never received any sort of shut down notice or anything like that, and other SQ fan games were similarly OK....
  11. Not me. Having played SQ1 EGA first I felt it was iconic. I didn't initially know anything about Scott's opinion or where the art came from, yet SQ1VGA was something akin to George Lucas trying to edit Star Wars, it just didn't work.
  12. ...I don't know how you can say SQ4 is unpolished. Sure there are a few bugs but it's probably (between it and SQ3) the best of SQ.
  13. In addition to what Troels mentioned, Scott doesn't like remakes in general. He feels they are unoriginal. (This wasn't a sentiment restricted to this DM on Twitter, but I feel it typifies what he keeps saying when asked about SQ1VGA).
  14. I don't have the plans for what all goes on the disk, but I imagine the one disk will contain all three rather than having separate versions. Will there be DRM on them? Can't imagine us adding DRM besides Steam on that platform...
  15. He wasn't able to record anything for SpaceVenture.
  16. Just don't know if we would be able to get him...
  17. I think as a fan I'd want someone a little more different to narrate instead of someone imitating Gary. Just no comparison.
  18. Yeah... I feel like we need to make some sort of tribute in his honor.
  19. Seems to me they should invest in better data deduplication. Was it the same content in each advertisement result or slightly tweaked each time so every result was different?
  20. Jupiter Platter 3 astronomical-sized enchiladas 3 comet tacos Black hole beans Uranus rice Big gulp sun tea
  21. Update just posted: https://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que/posts/1097304
  22. Sorry to have to censor the title but it can appear on the main page and I just don't think it's appropriate to see there.
  23. To be fair, that clause was added after SpaceVenture was successfully funded (I think this year, even). Most backers will hold the projects they back accountable regardless.
  24. Yeah, I wouldn't do that in a real update. Just mentioned it above because it's relevant to what we're working with now and not covered by an NDA on my end ;)
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