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Frede

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  1. Like
    Frede reacted to Forgetaboutme in Introduce Yourself!   
    Huh. I kinda feel bad for reviving this old thread like a necromancer but the title seems to me like a "Don't push this button!" sign. I just can't resist.
     
    Well,yeah.
     
    Hi folks.
     
    I just wanted to say hello to the other members of this anonymous adventure game addicts group. It must have been ages since I was playing my first one with my uncle and since then the three headed monkey is riding my back ,so when ever I discover a new pnc adventure I have to get it. So this one here!
     
    Hopefully Space Venture turns out to be just as great as the other sq series!
     
    Regards
  2. Like
    Frede reacted to Dat Engineer in 1996SQ6 - Wilco's StarCon Tribunal   
    Most of you who know me personally (i.e. Troels and Frede :P ) know that I went through a pretty rough patch last week. Thereafter, I received a bit of time off work to collect my thoughts. I'm happy to say this bit of introspection and soul-searching has resulted in a bit of surge of creative energy for me. So, I went back and played through Space Quest 6... well, I watched the intro and played through it for a few minutes. Then I started thinking about the intro to the game, and Wilco's Tribunal, and the horrendous amount of plot inconsistencies present.
     
    We can chalk most of them up to designer miscommunication (perpetrating a sequel without prior authorization!) but we can also make a good story out of it. So that's what I've done. I've created a transcript of the proceeding's at Roger Wilco's tribunal before the cushy admiralty of StarCon. This is a work-in-progress and there is more to come. Please read and let me know what you think.
     
    ---
     
    DAY 1

    Toolman    : (Admiral Richard P. Toolman) The StarCon Federation Tribunal Council is called to order on this day, Stardate 1732.25. Case 1996SQ6. StarCon vs. Former Captain of the S.C.S. Eureka, Acting Captain of the S.C.S. Goliath, Roger Wilco of Xenon... Court reporter, did you catch all that?
    Reporter    : (Warrant Officer Kenneth Tips) Yes, sir. I did.
    Toolman    : Good... Do not write that down in the transcript.
    Reporter    : Yes, sir.
    Toolman    : <sigh> Captain Roger Wilco, please step forward.
    Roger Wilco    : <stands from the defense's table and approaches>
    Toolman    : Captain Wilco, do you understand why you are here today?
    Roger Wilco    : Um... kinda. This is my promotion hearing, right?
    Toolman    : ...
    Roger Wilco    : I mean, I did just save the universe... again. From the Sludge Bandits, so I assume I've been called here to get credit for that.
    Benzeen    : (Vice Admiral Benzeen) Do you mean to make a mockery of this tribunal, Wilco?
    Roger Wilco    : Huh?
    Fencorps    : (Lieutenant Nush Fencorps) Your Honor, Mr. Wilco is attempting to convey his innocence in the face of the charges you are bringing before him.
    Toolman    : Indeed. And he is aware of what the charges are?
    Roger Wilco    : <sigh> Yeah... violation of StarCon Regulations 127.36, been repeated to me over and over again.
    Toolman    : The purpose of this hearing, Mr. Wilco, is to determine your guilt or innocence in the violation of those regulations. Based on your apparent belief of... lack of wrongdoing... this tribunal will assume that you are entering a plea of "not guilty".
    Roger Wilco    : That's correct, sir.
    Toolman    : Very well. I believe the prosecution has a statement to make.
    Androge    : (Lieutenant Zender Androge) We do, Your Honor. Ready for your case to go down in flames, Fencorps?
    Fencorps    : I object to that, Your Honor.
    Toolman    : Objection sustained. Court reporter, please strike that from the transcript.
    Reporter    : Yes, sir.
    Androge    : The case will reflect that the defendant, Captain Roger Wilco, did willfully and with malice aforethought engage in crimes against the StarCon Federation. Beyond the aforementioned violation of the Regulations, he engaged in numerous other crimes which we seek to prove before this court. We will prove that he is quite possibly one of the most flagrantly disobedient officers that StarCon has ever admitted into its officer corps, and that his actions over the past five days reflect likewise.
    Benzeen    : These are harsh words, Lieutenant. Are you insinuating that StarCon made an error in assigning him the rank of Captain? He was, after all, one of the highest scorers on the StarCon Aptitude Test.
    Androge    : I'm getting to that, m'lud. However, before I tackle that particular part of my case...
    Roger Wilco    : <visibly looks pained>
    Androge    : ...I wish to present a piece of evidence. First, the misuse and destruction of StarCon property. Although it is true that Roger Wilco did return to StarCon Central Command with the rescued S.C.S. Goliath's crew after an invasion of an unknown biological force--
    Roger Wilco    : And don't you forget that!
    Toolman    : Reporter...
    Reporter    : Struck, sir.
    Androge    : --the black box we retrieved in an internal affairs investigation revealed that the S.C.S. Goliath was in fact destroyed, although he retained command of the S.C.S. Eureka.
    Benzeen    : ...
    Androge    : That's a crime, Your Honor.
    Benzeen    : No doubt it is, Lieutenant Androge. However, I think you're rather confused.
    Androge    : What do you mean?
    Fencorps    : Zender, Roger Wilco DID return the S.C.S. Goliath. It's in the shipyards at StarCon Academy as we speak, undergoing structural repairs.
    Androge    : ... Haha. Classic defense misdirection.
    Benzeen    : No, Fencorps is correct. My men are doing a survey of the hull.
    Androge    : Really? (sifts through his papers)
    Fencorps    : Are you sure that your case is fully in order?
    Androge    : Quite sure, quite sure... Look. I have the black box recordings here. "S.C.S. VESSEL SELF-DESTRUCT SYSTEM ACTIVATED AT 0732 STANDARD TIME; SYSTEM SUCCESSFULLY COMPLETED DETONATION AT 0747". It says so quite clearly.
    Fencorps    : That says S.C.S. vessel. It doesn't specify which ship.
    Androge    : Erm...
    Fencorps    : And besides which, the Goliath had a crew of hundreds. I submit to you that you are correct, Roger Wilco did indeed rescue and decontaminate the S.C.S. Goliath's crew and return them to StarCon Central Command for debriefing and further detox, but there's no possible way that you could have fit all those men on board the Eureka! The ship was an E-class garbage scow.
    Roger Wilco    : Hey, now...
    Fencorps    : Sorry, Rog. Anyway, it had been commissioned years prior to the Sarien Wars and so lacked the accommodations or even the capacity for a crew the size of the Goliath's, which was a newly christened warship.
    Androge    : Really? I... I would dispute that. Yes, it's true, Roger's ship was a garbage truck...
    Roger Wilco    : Garbage SCOW.
    Androge    : I'm sorry, CAPTAIN Wilco. Yes, garbage scow. However, I think if you packed in the crew pretty tight and locked off a few unimportant sections like the EVA bay and the transporter room, yeah, you could cram the entire crew in there. It'd be a squeeze. Certainly not impossible. Would you agree, Your Honor?
    Benzeen    : Certainly, it's not out of the realm of possibility.
    Fencorps    : But Your Honor! He hasn't even proven that--
    Benzeen    : Now, Lieutenant Fencorps. Merely because the ship was not designed to carry a large crew for operational usage, it does not necessarily preclude the transportation of crewmembers - incapacitated or otherwise - for a simple medevac. I think it is not beyond reasonable doubt that the Eureka would have been used for such a purpose.
    Fencorps    : That's simply impossible. The Goliath has not been destroyed, and the Eureka is gone! The Eureka was the one that blew up! The Eureka did blow up, didn't it, Roger?
    Roger Wilco    : Uh yeah. I blew it sky high. Kablooey. And Captain Quirk was on board when it blew, that's how I know.
    Tribunal    : <clamoring in hushed and horrified voices>
    Toolman    : Order! I will have order. Roger Wilco, did you just now admit to disintegrating your fellow officer, Captain Quirk?
    Roger Wilco    : ... Shoot.
    Androge    : Aha! You shot him!
    Fencorps    : No, that's a figure of speech...
    Androge    : Let the record reflect, Your Honor, that Roger Wilco has willfully confessed to the disintegration of a fellow officer... another violation of StarCon Regulations! Thank you for proving my case, Captain.
    Roger Wilco    : Ugh...
    Androge    : In any case, since we have now proven that we have a murderer on our hands, it is certainly not out of the realm of possibility that Mr. Wilco could have dumped and hid the Eureka in order to conceal evidence after returning to StarCon. <points with his finger> BOOM!
    Benzeen    : Splendid deduction, Lieutenant Androge! The court shall hereby confirm that the S.C.S. Eureka was returned to StarCon with the Goliath's crew, then the Eureka was abandoned at an unknown site.
    Fencorps    : Then who recovered the Goliath?
    Androge    : That is CLEARLY outside the scope of this case. Now, may it please the court, I would like to call my first witness.
    Toolman    : You may proceed, Lieutenant.

    TESTIMONY OF ENSIGN DROOLE

    Androge    : The prosecution calls Ensign Droole to the witness stand.
    Benzeen    : Call Ensign Droole!
    Bailiff #1    : Call Ensign Droole!
    En. Droole    : <enters the court and takes the stand>
    Fencorps    : Wait, hold on a second, you're calling OUR witnesses to the stand? What is the meaning of this? We were going to use them to prove our case!
    En. Droole    : Don't look at me, Lieutenant. I have no clue.
    Androge    : All will become clear in due time, Ensign Droole.
    Toolman    : State your name and rank for the court, please.
    En. Droole    : ... I'm sure that's already been established.
    Benzeen    : Now then, Ensign Droole. There's no need to run your mouth.
    En. Droole    : <glares>
    Androge    : You are Ensign Droole, the former navigational and weapons officer for the S.C.S. Eureka?
    En. Droole    : Yeah, before it went supernova.
    Androge    : Ah, Droole, I believe it's been established in this court that the Eureka has not in fact been destroyed and is in fact abandoned in a star cluster somewhere in this quadrant.
    En. Droole    : ... Are you serious?
    Benzeen    : Quite so, I'm afraid.
    En. Droole    : Well, so I guess you aren't all nuts like I thought. You're bananas.
    Androge    : In any case, is it true that you were Captain Wilco's trusted right-hand man in this expedition of yours?
    En. Droole    : ... Well, "trusted" and "right-hand man" are pretty strong terms...
    Roger Wilco    : DROOLE, COME ON! Throw me a bone!
    En. Droole    : Yes, yes, I guess you could say we were. Sorry, Cap'n.
    Androge    : Now then. It's true, then, that both of you were engaging in various cleanups around your assigned quadrant?
    En. Droole    : Yes, we were sent out to locate trash beacons, whereupon we would use the Eureka's refuse recovery system to take aboard the trash - at the Captain's order - and return it to a designated dumping facility.
    Androge    : What were your assigned cleanups under Captain Wilco's command?
    En. Droole    : Prior to the "Puking", StarCon had ordered us to go to four locations for trash pickup - we went to Kiz Urazgubi--
    Androge    : I object to that, Droole! Court reporter, strike that from the record!
    Toolman    : ... What exactly is the issue, Lieutenant?
    Androge    : Droole just uttered a naughty phrase at me. He said that Roger's crew went to kiss my ass goodbye!
    Toolman    : Lieutenant, how long have you been at StarCon? A year now?
    Androge    : Yes, Admiral.
    Toolman    : In the service of Captain Puuk?
    Androge    : Yes...
    Toolman    : What was the planet you all made shore leave after your consummate training excursion at Spittoonie?
    Androge    : ... Let's see, it was Kiz Ura--oh...
    Toolman    : Good. Now that we've cleared that up, please proceed.
    Reporter    : I don't need to strike that from the transcript then, sir?
    Toolman    : Why bother, you haven't been striking ANYTHING.
    Reporter    : Point taken, sir.
    En. Droole    : <rolls his eyes, insomuch as he can without pupils> Anyways, we went to K.U., then the next trash run we got was Gangularis and then Peeyu. After that we went 10-9 at the Spacebar--
    Androge    : --which you blew up, by the way.
    En. Droole    : Hey, I'm washing my hands of that. Talk to Captain Wilco, he was the one who put the Space Monkeys in his drink.
    Roger Wilco    : Thanks a LOT, Droole.
    En. Droole    : Anytime, Cap'n. After that our last assignment was Klorox II. Then I think we lost contact with StarCon due to frequency jamming, although we did receive an emergency transmission from Captain Quirk at that point.
    Androge    : So about Klorox II. I understand that no trash pickup was made there.
    En. Droole    : There was no trash to find. The regularly scheduled garbage jettison by the colony had evidently not occurred.
    Androge    : Did you notify StarCon?
    En. Droole    : We couldn't get through, all their lines were busy.
    Androge    : ... Pardon?
    En. Droole    : Their lines were busy. After the Spacebar blew up, apparently they were receiving massive amounts of complaints from vessel crews who had gone off duty and had warped into the sector expecting to find the bar.
    Androge    : So it's established, then, that Roger Wilco caused the StarCon communications overload indirectly.
    En. Droole    : ... Um, yeah, I guess you could say that.
    Fencorps    : <aside to Roger> I can see now why the prosecution called Droole as a witness.
    Androge    : BOOM! Anyways, what happened then? You couldn't get a hold of StarCon.
    En. Droole    : Captain Wilco instructed Flo to hail the S.C.S. Goliath for further instructions. Captain Quirk responded.
    Androge    : One moment. <turning to Roger Wilco> What did he say, Captain Wilco?
    Roger Wilco    : Well, he chewed me out for contacting him on an emergency frequency and told me to beam down onto the planet if I was so concerned about it.
    Androge    : <quietly> Did you?
    Roger Wilco    : Yeah, Droole went with me.
    Tribunal    : <clamoring in hushed and horrified voices>
    Roger Wilco    : ... Uh, what's so bad about that?
    Toolman    : Do you realize what protocol that's a violation of, Wilco?
    Roger Wilco    : Um... I didn't violate any protocol. I was following a Captain's order.
    Toolman    : ... By the seventh star cluster, Wilco, when did you take the StarCon Aptitude Test?
    Roger Wilco    : ... Five days ago?
    Benzeen    : With a perfect score, no less.
    Toolman    : Make a note of that, I'm going into look into how that happened. Do you understand why we have the planetary beam-down shields in place, Wilco?
    Roger Wilco    : What?
    Toolman    : <slowly, firmly, and succinctly> No Captain, Commander, or other authorized StarCon official is to beam down onto a planet when such an action is not within mission parameters, unless the life or limb of the crew is at risk from not performing such an action.
    Roger Wilco    : Why's that such a big deal? I mean, I beamed down onto Kiz Urazgubi. Nobody had an issue with that, otherwise I would've heard about it from Quirk.
    Androge    : As I recall, the ship was under attack from a WD-40 Annihilator droid sent by Gippazoid Novelty Company. That droid specifically was after the Captain, but threatened to blow up the ship if he did not beam down, thus making that a valid exception to the protocol.
    Toolman    : Precisely.
    Roger Wilco    : ... And Quirk telling me to beam down onto Klorox II isn't an official order?
    Benzeen    : Did Quirk seem upset to you? Flippant? Dismissive?
    En. Droole    : As usual, but in this particular case, yes.
    Benzeen    : Not exactly the mindset of an "official order".
    Roger Wilco    : But we TRIED contacting StarCon. We already said the lines were jammed--
    Benzeen    : By you!!!
    Roger Wilco    : *sigh* <turning to Fencorps> You know, you could try helping me out a bit here.
    Fencorps    : Oh, um... Can't you guys take a joke?
    Benzeen    : <slides hand over face>
    Androge    : Anyway, continuing with the testimony. When you received the emergency transmission from the S.C.S. Goliath, what did you do then? Did you wait for an official order from StarCon?
    En. Droole    : No, none came. The transmission originated from Thrakus, so we went over there.
    Androge    : Another violation. What next?
    En. Droole    : We took Ambassador Wankmeister on board the ship when responding to a homing beacon on the planet. From there, we were attacked by the S.C.S. Goliath--
    Androge    : Pardon? ... I'm sorry, for a moment there, I thought you said your ship was attacked by the Goliath.
    En. Droole    : We were.
    Androge    : ... Admiral Toolman, if I may approach the bench.
    Toolman    : Proceed. Fencorps, you shall approach as well.
    Fencorps    : <stands from the defense table and approaches the bench, Androge accompanies. A white noise filter is activated blocking out the conversation at the bench, so that only the attorneys, Admiral Toolman and Vice Admiral Benzeen can hear their own conversation>
    Androge    : Captain Quirk was never of deficient mental health, was he?
    Benzeen    : The last health assessment was made two weeks prior to this incident. The medical staff had concluded he was in astonishingly perfect physical and mental health, and was no doubt fit for command in every single respect.
    Androge    : Then there is no reason to believe that he would have fired upon the S.C.S. Eureka without probable cause?
    Fencorps    : I need to state that it would have been at this point in time that the Goliath was attacked by the biological force, and the crew and captain would have been incapacitated, and by that point, acting beyond their ability to control.
    Androge    : Correct, but for the purpose of argument, the Goliath did not fire upon the Eureka. The biological force in command of the StarCon vessel did.
    Benzeen    : ... I'd concur with that.
    Fencorps    : You've concurred with EVERYTHING he's said so far.
    Benzeen    : I'd concur with that as well! Anything else?
    Androge    : No, Your Honors, that's it. <walks away from the bench, as does Fencorp, and the sound filter is disabled> Ensign Droole, I put it to you that it was not the S.C.S. Goliath that attacked your ship, but the so-called "Pukoids" that were in command of it at that point in time, thus not being an act of friendly fire.
    En. Droole    : ... Well, that was kind of what I had meant all along, but if you want to call it that, Lieutenant Anthill, be my guest.
    Androge    : Court reporter...
    Reporter    : Struck, sir.
    Androge    : So, you dealt with the threat then?
    En. Droole    : Hah. Are you kidding me? We were an underclassed garbage scow with the defense capability of a Nosenugget with a water phaser lifted from a Phleebhut souvenir shop. Our ship hadn't been refitted since the days of the Sarien Wars, and you think we were going to go toe-to-toe with the Goliath? Hell no. Captain Wilco wisely made the decision to take evasive action and retreat into the safety of an asteroid belt.
    Benzeen    : My, Captain Wilco, you've got balls!
    Toolman    : Indeed, I would never have risked my own crew with such a catastrophic maneuver.
    Roger Wilco    : Yeesh...
    Androge    : So after you escaped?
    En. Droole    : After we got away from the Goliath, we determined the cause of the threat during an investigation of the abandoned Genetix laboratories, and from there we made a final rendezvous with the Goliath at Gingivitis. The rest is history.
    Androge    : Indeed, it is. Now, concerning this rendezvous with the Goliath. Did you rescue the crew at that point?
    En. Droole    : Yes. Roger Wilco and Chief Engineer Clifford devised a solution to reverse the Pukoid infection by reversing the polarity of the transporters and beaming the substance out into space, although Quirk - for reasons still beyond my understanding to this day - boarded an escape pod and drove headfirst into that blob, becoming one with it. It then attempted to destroy the Goliath.
    Androge    : So what did you do?
    En. Droole    : Well, I did what any fine soldier would do and shot it. At my Captain's orders, that is.
    Androge    : You shot at Captain Quirk?
    En. Droole    : Yes.
    Androge    : While it--er, he was attacking the Goliath?
    En. Droole    : Yes.
    Androge    : Effectively, you were shooting at the Goliath.
    En. Droole    : ... Yes...
    Androge    : ... I have nothing further.
    En. Droole    : Did I say something I shouldn't have?
    Roger Wilco    : Quite a lot, actually.

    CROSS-EXAMINATION OF ENSIGN DROOLE

    Fencorps    : I have no questions for this witness, Your Honor.
    Roger Wilco    : What?! What do you mean?
    Fencorps    : Sorry, Rog, but his testimony's watertight. I can't find any holes in it.
    Androge    : At least a man knows when to admit defeat. BOOM!
    Benzeen    : Right, got another witness for us then?

    TESTIMONY OF AMBASSADOR WANKMEISTER

    Androge    : I do indeed have another witness. The prosecution calls Ambassador Beatrice Wankmeister to the stand.
    Roger Wilco    : Now just hold on a minute! You can't call my girlfriend to the stand, there has to be a rule against--
    Tribunal    : <clamoring in hushed and horrified voices>
    Roger Wilco    : Oh, what now?!
    Toolman    : What did you just say, Wilco?
    Roger Wilco    : ... Um...
    Toolman    : Girlfriend? You're consorting with Ambassador Wankmeister?
    Roger Wilco    : Is that wrong?
    Toolman    : Beatrice Wankmeister is a StarCon Ambassador from the Xenon High Planetary Council. She was appointed to her position after rigorous screening and vetting. It is an EXTREMELY high-ranking position, recognized effectively as the equivalent of an admiralty within the StarCon Navy.
    Benzeen    : Although we had resisted her coming aboard the S.C.S. Goliath as an observer, she pulled rank on us and we had no choice but to honor her wishes. You are essentially declaring that you have had an undisclosed relationship with an INDEPENDENT SUPERVISOR!
    Roger Wilco    : ... And that's wrong?
    Fencorps    : <head on desk> Roger, it's a violation of StarCon protocol, and you... just... admitted to it...
    Roger Wilco    : Oh... Well, darn.
    Androge    : <golf clap> Jolly good show, Roger! You've done my work for me again. I don't even need to call this witness to the stand anymore. What's more, you saved me the embarrassment from having to show a rather compromising film of the Goliath's ready room--
    Benzeen    : Oh, bloody hell Zender, would you please show it? You promised, you fairy.
    Androge    : Can we meet in your chambers after court?
    Benzeen    : Fine, fine...
    Roger Wilco    : What film?
    Androge    : So, anyway, moving onto my next witness.

    TESTIMONY OF CLIFFY

    Androge    : Call Chief Engineer Cliffy!
    Bailiff #1    : Call Chief Engineer Cliffy!
    Eng. Cliffy    : <takes the stand>
    Androge    : You are Chief Engineer Cliffy.
    Eng. Cliffy    : That's right, bucko. My friends call me Clifford.
    Androge    : Is it true that on board the Spacebar, you got into a scuffle with a Commander of the S.C.S. Goliath?
    Fencorps    : How on earth is this relevant? I object, Your Honor.
    Benzeen    : I agree, Lieutenant. Objection sust--
    Eng. Cliffy    : Now just hold on a minute there! I can own up to my actions. I don't need no damn court answerin' for me. You reverse that objection right now, yer Honor.
    Roger Wilco    : Cliffy, Fencorps is trying to HELP you.
    Eng. Cliffy    : I never needed no help, Cap'n, and I never will.
    Roger Wilco    : Yeah? What about that time I broke you out of jail?
    Tribunal    : <clamoring in hushed and horrified voices>
    Roger Wilco    : I stepped in it again, didn't I.
    Fencorps    : Looks like it.
    Benzeen    : ... You know what, I agree with the witness. I will reverse my objection. Go ahead, Clifford.
    Eng. Cliffy    : Thanks, sir! So, yeah, I got into a fight with Commander T. Ribbles. He told me our ship was a garbage scow. The nerve of 'im! I couldn't just stand by and take it like that.
    Androge    : Ah, but as has been established, Cliffy, the S.C.S. Eureka IS a garbage scow.
    Eng. Cliffy    : Well, yeah, but would you let a man let 'im rub it in yer face like that?
    Androge    : I'm afraid I wouldn't know much about that, Cliffy. I have a wife.
    Eng. Cliffy    : ... Huh?
    Benzeen    : What exactly is the point of this testimony, amusing as it is?
    Androge    : You will recall that in Droole's testimony, Cliffy and Wilco engineered - no pun intended - a solution to the Pukoid menace to rescue the crew.
    Benzeen    : Yes...
    Androge    : Do you think this overzealous pugilist would have had the genius to manufacture a miraculous solution to this biological disaster?
    Benzeen    : It is hard to believe...
    Androge    : I wager impossible.
    Fencorps    : That's speculation, Lieutenant, and you know it.
    Roger Wilco    : Look, I know Cliffy's unsavory, but I was there, I saw it for myself. Heck, my science officer saw it. He was able to reverse the effects of the Pukoid virus, not just on the Goliath's crew, but on Ambassador Wankmeister.
    Androge    : ... I don't recall your crew having a science officer.
    Eng. Cliffy    : Oh yeah! It was the WD-40 droid that was sent to hunt down Wilco for not paying his postage or somethin'. He beat it in a fair fight, so I was able to jury-rig a non-lethal science officer droid. It was functional shortly after we blasted off that Spacebar, along with the cloaking device.
    Androge    : ... Cloaking device?
    Eng. Cliffy    : Yep. After we took the droid out, we also broke into its ship on the planet surface, and extracted the cloaking device from its hull. Or rather, Cap'n Wilco did. Good thing we got off in time, that ship self-destructed like a dying sun when we transported off. Course, it had sustained a bit of damage from the Goliath's attack, and in the asteroid field, so I had to go out and fix it. That's when the Captain saved my butt again.
    Androge    : ... Go on about that.
    Eng. Cliffy    : Welp, I was doing an EVA to repair damages. Eureka was takin' a poundin', and she couldn't take much more o' it, Lieutenant.
    Benzeen    : Spare us the impersonations.
    Eng. Cliffy    : I got to the bit where the cloaking device was, and had made some minor adjustments. Then, an asteroid collided into the ship and severed me from my line, and I went driftin' off into space. Captain showed up just then with an EVA pod and picked me up, wi' just enough fuel to get us back into the ship.
    Androge    : ... In an asteroid belt?
    Eng. Cliffy    : Aye, sir.
    Androge    : Your Honor, I think this is utter, incontrovertible proof that Cliffy is a liar, if not an outright delusional lunatic whose fantastical and inconceivable recounts simply cannot be trusted. None of these events could possibly have happened! They're impossible!
    Roger Wilco    : You have no idea...
    Toolman    : No living being has ever survived an attack from a WD-40 Terminator droid, let alone gone head-to-head with it and emerged the victor. Why should we believe that you were able to best it in combat? Lieutenant Androge is correct. This along with the rest of Cliffy's recount is utter bunk, and quite frankly was a waste of the court's time. You should be ashamed.
    Fencorps    : But I didn't call this witness!
    Roger Wilco    : I think he means me.
    Toolman    : Engineer Cliffy, please step down.
    Eng. Cliffy    : ... ain't no justice in this scum-blasted Federation ...
    Toolman    : What was that?
    Eng. Cliffy    : Err... right away, Admiral, sir. <shuffles off the stand>
    Benzeen    : Well, I think that's quite enough for today. I'm getting sore sitting in this plushy chair. StarCon's chiefs need to get us some new accommodations if they expect us to carry out a proper lyn--I mean, trial.
    Toolman    : By all means. We will recess for today. Lieutenant Androge, you will meet with me and Benzeen in my chambers promptly after adjournment. Captain Wilco, you and your representation are to appear promptly before this council same time tomorrow. Get plenty of rest, and by Pleiades, please work on refining your case.
    Fencorps    : Yes, Your Honor.
    Roger Wilco    : Yes, Your Larder--I mean, Your Honor.
    Toolman    : This hereby closes the convention of the StarCon Federation Tribunal Council, Stardate 1732.25. Case 1996SQ6. Court is adjourned. <raps his gavel, the tribunal files out>

    STARCON COUNCIL HALL CANTINA

        "You've let me down, Nush," Roger Wilco said, seated uncomfortably at the cantina table with an already half-finished Kerona Ale in his hand, staring at his hapless attorney seated at the other end of the table with a likewise drink. "I was supposed to get off scot free. I've done more for StarCon than any captain that has ever lived, and now I'm about to go down in flames."
        "Look, Rog," Fencorps said, "if there's one way you can look at this, it's a badge of honor. Captains have been scrutinized by tribunals all the time for what they believed to be righteous acts in the name of the universe. Just look at Captain Kirk..."
        "Captain Kirk was never found guilty by a tribunal. I mean, except for cheating at Kobayashi Maru, but that was before he even rose to the captaincy."
        "Well, fair point."
        "And if you want to go to THAT point in time," Roger said, "all you need to do is look at my disciplinary record for all the trainers I totaled at StarCon Academy..."
        "Yeah, but--"
        "AND let's not forget about the time I got into trouble for getting a flying wedgie--"
        "OK, Roger, I get it, I get it," Fencorps said, pushing his drink aside, "you're a magnet for trouble, you have horrible as hell luck. Look, though. I'm a Lieutenant. I was supposed to be commissioned for a tour of duty as a diplomatic envoy to Estros, but I've been grounded for the past six months, here in this building as a military lawyer, and I'm likely to spend the rest of my tour out here. By the time I'm done, I'll probably be discharged with a pathetic little pension and a slap on the back. I'll never rise to the rank that you've achieved, nor accomplished nearly as much as you have in this universe."
        "What's the point of all this?" Roger said, by now having cleaned out and polished off his ale.
        "The point is--the point is that you've dealt a hammer blow to evil in this universe, many, MANY times. I mean, you've told me yourself: the Sariens, Sludge Vohaul (twice), saving the Two Guys," Fencorps gestured with his hands to indicate every incursion that Roger had made. "You need to throw your weight around. I can't do that for you."
        "But you're my attorney. That's your job. Why even bother, though? I got maybe two weeks of recognition for saving Xenon from a dying sun. I'm not gonna get any more recognition now."
        "All I'm saying is stand up for yourself. Right now you've got the appearance and the image of a defeated man. You need to be proud of your accomplishments and even your mistakes. Stand up to the council. It's not gonna get any worse than this, I'll tell you that much," Fencorps said. He stood up himself and picked up his briefcase. "I have to work on some briefs. I'll catch you tomorrow."
        "Later, Nush," Rog said, staring idly as his hapless and beleaguered attorney left the room.
     
  3. Like
    Frede reacted to Decaffeinated Jedi in Vohaul Strikes Back 2   
    So, if Incineration is essentially VSB 2, does that mean the next entry in the series will be Vohaul Strikes Back 3?
  4. Like
    Frede reacted to troflip in Cascade Quest announcement   
    I'm officially announcing my upcoming game Cascade Quest, hopefully ready late this year! Details are here:
     
    http://www.icefallgames.com/CascadeQuest/
     
    The early Space Quest series was probably my biggest inspiration in terms of humor and gameplay for this game. I'm using SCI Companion to develop it, and it runs inside the Unity engine.
     
    Please check it out, and follow @icefallgames on twitter for more information and screenshots!
     

  5. Like
    I'm a bit late to the party, but I'd like to make a suggestion as well in case it's not too late. I've been listening to the Space Quest Historian podcasts, and Gareth Millward (the guy who plays Pete Toleman) really cracks me up! He reminds me a bit of Wheatley from Portal 2, who was one of the funniest characters in any game that I've played recently. 
  6. Like
    Frede reacted to Collector in Server maintenance   
    But what if we do not understand? :lol:
  7. Like
    Frede reacted to Datadog in Vohaul Strikes Back vs. Incinerations   
    I personally like VSB between the two, though it might be my personal bias (SQInc definitely caused me more headaches).  1996 to 1997 was kind of a sweet spot for adventure games, existing between the VGA Golden Era and 3D Armageddon where games like "Curse of Monkey Island", "Broken Sword", and "Leisure Suit Larry 7" were walking on blazed trails and weren't afraid to play with large casts of characters, open-world sandboxes, and tongue-in-cheek humor. I think "Vohaul Strikes Back" fits into that sweet spot. When I first joined the team, there was already so much content made for the game. Dozens of characters, enormous maps, massive dialogue trees, etc. Not to mention it was a great team experience. Even back when it was just a proposition on a forum post, VSB carried a very strong spirit for adventure gaming that I respect.
     
    *head explodes*
  8. Like
    Frede got a reaction from Datadog in Vohaul Strikes Back vs. Incinerations   
    I'm actually leaning towards Incinerations as well. VSB wound up as a comedy game which has more in common with Space Quest 6 and the LucasArts classics. What is said and what happens during the course of the game aren't always supposed to hold any meaning in regards to the plot, but they're nearly always trying to raise a laugh from the player. I like to think it turned out a funny game. But it's not too preoccupied with any relationship with the rest of the series, other than trying not to break canon.
     
    The humour in the game also stems from distinctly different cultures. The bulk of it was written by Andres, who's an Estonian. A few of the jokes, references and design ideas in there are mine, and I'm Danish. And Martin, who's Australian, just crammed a ton of sci-fi references into every little corner of all the locales. Most of the people on the team throughout the game's development were also quite young. All of that serves to make the humour more European/British, and overall less subtle than something Scott would write.
     
    Incinerations, on the other hand, is indeed a plot-first game, and Chris infused it with a more American kind of humour that is closer to what Scott came up with in the first four games. Like the first Space Quest game, it's a serious sci-fi story at heart, in which the comedy mostly occurs because the main character is so removed from the stereotypical space opera hero. It's a subtle aspect of the series that I've only really come to appreciate quite recently, and Incinerations nails that completely. And hey, let's not forget that the story is actually very well-written. It'd have worked well on its own terms; actually, Chris planned to rename the returning characters, vehicles and locations, should he receive any attention from Activision. I'm glad that didn't come to pass, though. As long as we get no more official instalments of the series, Incinerations is to Space Quest what Fury Road is to Mad Max.
     
    So, yeah, Incinerations it is. But I am immensely proud to have worked on both games (though I'd love to beef up my parts of the Incinerations soundtrack), and I'm proud that these two fanmade games were actually deliberately made to fit together - something I still think is unique for fan games...
  9. Like
    Frede got a reaction from suejak in Vohaul Strikes Back vs. Incinerations   
    I'm actually leaning towards Incinerations as well. VSB wound up as a comedy game which has more in common with Space Quest 6 and the LucasArts classics. What is said and what happens during the course of the game aren't always supposed to hold any meaning in regards to the plot, but they're nearly always trying to raise a laugh from the player. I like to think it turned out a funny game. But it's not too preoccupied with any relationship with the rest of the series, other than trying not to break canon.
     
    The humour in the game also stems from distinctly different cultures. The bulk of it was written by Andres, who's an Estonian. A few of the jokes, references and design ideas in there are mine, and I'm Danish. And Martin, who's Australian, just crammed a ton of sci-fi references into every little corner of all the locales. Most of the people on the team throughout the game's development were also quite young. All of that serves to make the humour more European/British, and overall less subtle than something Scott would write.
     
    Incinerations, on the other hand, is indeed a plot-first game, and Chris infused it with a more American kind of humour that is closer to what Scott came up with in the first four games. Like the first Space Quest game, it's a serious sci-fi story at heart, in which the comedy mostly occurs because the main character is so removed from the stereotypical space opera hero. It's a subtle aspect of the series that I've only really come to appreciate quite recently, and Incinerations nails that completely. And hey, let's not forget that the story is actually very well-written. It'd have worked well on its own terms; actually, Chris planned to rename the returning characters, vehicles and locations, should he receive any attention from Activision. I'm glad that didn't come to pass, though. As long as we get no more official instalments of the series, Incinerations is to Space Quest what Fury Road is to Mad Max.
     
    So, yeah, Incinerations it is. But I am immensely proud to have worked on both games (though I'd love to beef up my parts of the Incinerations soundtrack), and I'm proud that these two fanmade games were actually deliberately made to fit together - something I still think is unique for fan games...
  10. Like
    Frede got a reaction from drdrslashvohaul in Vohaul Strikes Back vs. Incinerations   
    I'm actually leaning towards Incinerations as well. VSB wound up as a comedy game which has more in common with Space Quest 6 and the LucasArts classics. What is said and what happens during the course of the game aren't always supposed to hold any meaning in regards to the plot, but they're nearly always trying to raise a laugh from the player. I like to think it turned out a funny game. But it's not too preoccupied with any relationship with the rest of the series, other than trying not to break canon.
     
    The humour in the game also stems from distinctly different cultures. The bulk of it was written by Andres, who's an Estonian. A few of the jokes, references and design ideas in there are mine, and I'm Danish. And Martin, who's Australian, just crammed a ton of sci-fi references into every little corner of all the locales. Most of the people on the team throughout the game's development were also quite young. All of that serves to make the humour more European/British, and overall less subtle than something Scott would write.
     
    Incinerations, on the other hand, is indeed a plot-first game, and Chris infused it with a more American kind of humour that is closer to what Scott came up with in the first four games. Like the first Space Quest game, it's a serious sci-fi story at heart, in which the comedy mostly occurs because the main character is so removed from the stereotypical space opera hero. It's a subtle aspect of the series that I've only really come to appreciate quite recently, and Incinerations nails that completely. And hey, let's not forget that the story is actually very well-written. It'd have worked well on its own terms; actually, Chris planned to rename the returning characters, vehicles and locations, should he receive any attention from Activision. I'm glad that didn't come to pass, though. As long as we get no more official instalments of the series, Incinerations is to Space Quest what Fury Road is to Mad Max.
     
    So, yeah, Incinerations it is. But I am immensely proud to have worked on both games (though I'd love to beef up my parts of the Incinerations soundtrack), and I'm proud that these two fanmade games were actually deliberately made to fit together - something I still think is unique for fan games...
  11. Like
    Frede reacted to Troels Pleimert in Vohaul Strikes Back vs. Incinerations   
    VSB was more of a comedy-first game (more akin to SQ3 or SQ6), and Incinerations wanted to tell a story (more akin to SQ5). I really respect and love the immense effort that went into both games -- VSB because the team went through so much to get the game out, and Incinerations because it was basically a one-man job.
     
    Personal preference? Probably Incinerations. But don't tell Fred that. ;)
  12. Like
    Frede reacted to pcj in Vohaul Strikes Back vs. Incinerations   
    Speaking as one of the VSB leads, they're certainly two different games. I felt VSB stuck more closely to the Space Quest style, whereas Incinerations took Space Quest off into a new direction.
     
    So I would say VSB is probably the better sequel, but Incinerations is likely the better game for being able to stand on its own.
  13. Like
    Frede reacted to pcj in Back Seat Designers   
    Maybe it was the particular selection (creating lots of bathroom humor) or the fact I wasn't getting drunk at the same time but I felt like it was something that worked as a short joke (a game based on the Pope's bladder exploding) that was stretched to fill 30 minutes and it just got repetitive.
     
    I was also for some reason expecting art sketches or something, that would be a cool extra feature I guess.
  14. Like
    Frede reacted to Collector in Sierra may be coming back (New KQ Game)   
    Get offa my lawn!!!
  15. Like
    Frede reacted to Blackthorne in Sierra may be coming back (New KQ Game)   
    I liked it, I really did - but it absolutely felt like a King's Quest in Monkey Island Clothing.  Doesn't mean it's a bad game, in fact - it's quite good.  But it feels weird as a KQ game to me.  That, however, doesn't matter to the modern gaming public, so I'll just go drink my ensure, eat my prunes and pray for a bowel movement, like usual.
     
     
    Bt
  16. Like
    Frede reacted to drdrslashvohaul in Back Seat Designers   
    Suppose people should know this is a thing, or whatever.
     

     
    http://backseatdesigners.com/open-crowd-source/
  17. Like
    Frede reacted to JimmyTwoBucks in Ron Gilbert's Thimbleweed blog   
  18. Like
    Awright I'll join.
  19. Like
    Frede reacted to Mop Jockey in "We Want a New Space Quest Game" Facebook group   
    Hey, I just wanted to say that I'm the admin of the We Want a New SQ group, and yeah, I was quite an asshole on SG. For that I'm sorry, but I'd hope that me as a person wouldn't, as some have suggested here, disassociate from the group due to me personally. That's why I made a number of respectable Sierra-fandom related people co-admins, I wanted to bring together a group of people who are both well-liked and well-versed in Sierra and Space Questy stuff. I really doubt anyone from the "Sierra" brand or Activision know who I am. But that's besides the point...

    I made this group as yes, a vocal petition. I figured now would be the best time to try to get as many people together to say they wanted a new SQ as possible given that Sierra-related stuff is kind of in the spotlight again. I would not however want The Odd Gentlemen to design a new SQ unless they hired Scott as Creative Director and Mark as Art Director on it. Ideally, I'd want Scott to design and direct the game, Mark to co-design and lead the art team, and Josh Mandel to write a lot of the narration. I think I can speak for a great deal of SQ fans when I say an SQ game that didn't feature either all or at least Two of the Three Guys wouldn't be acceptable.
     
    While I would ideally love a hi-res 2D, retro style SQ7, I think we all know that will sadly never happen. But I think out of all the Sierra properties, Space Quest has the best chance of working really well as an episodic series; it already had that 'old sci-fi serial' feel to it, and it was the most intelligent of Sierra's series IMO - It was their Monkey Island and a revival stands a good chance of being a success. I think if we speak loud enough and SpaceVenture does well enough, it could happen. Space Quest was a big hit for Sierra way back when and Sci-Fi is as big as it ever was, given the popularity of nuStar Trek and Doctor Who. That said, I would ideally like a theoretical SQ sequel to be, for one, a sequel rather than a "reimagining" and to have more traditional game mechanics than the new KQ game did. KQ was always a testing ground for new formulas and styles; SQ on the other hand always had a set style of gameplay which demanded a high level of interactivity, and outside of hiring a professional Sci-Fi writer or Matt Groening, no one can match Scott/Mark/Josh's humor.

    And to sum this all up, once again, I apologize for having been such an asshole, the community had just gotten really divided and really ugly and there were a lot of bad vibes and I guess I was in a bad position (RL wise) where I was much more susceptible to it. Wish I could take things I said back and repair my standing with some of you but c'est la vie. I just hope you don't think of me as "Paul Trowe 2.0", and I hope some of you would be willing to join and help the effort to get a final Roger Wilco adventure out there. It's been 20 years, the guy's had enough naptime.

     
     
     
  20. Like
    Frede got a reaction from JimmyTwoBucks in Sierra may be coming back (New KQ Game)   
    Nothing will ever top doing chores for the wizard, talking to Cedric, and climbing the beanstalk. Old Ken Williams knew how to get a good game done.
  21. Like
    Frede got a reaction from MusicallyInspired in Sierra may be coming back (New KQ Game)   
    Nothing will ever top doing chores for the wizard, talking to Cedric, and climbing the beanstalk. Old Ken Williams knew how to get a good game done.
  22. Like
    Frede got a reaction from MusicallyInspired in Sierra may be coming back (New KQ Game)   
    I also finished it today, coincidentially. And I really, really enjoyed it. In my opinion, this is the best "modern" adventure game yet. I do agree with Brandon that more interactions would have made it more interesting, but even though it's highly streamlined (or "dumbed down" if you're a curmudgeon), it plays better than most Telltale games. It still feels like a "real" adventure - partly because of the lack of fast travel.
     
    It also has multiple paths. It's been a while since I've seen an adventure game with that, not counting "The Walking Dead" and games like "Quest for Infamy" that features decision-making as more of an RPG element. I wonder if this is going to be a "Mass Effect"-type thing where choices you made in early chapters will be able to affect the later ones?
     
    It is also hilarious and wonderfully self-ironic, both of which I find very welcoming. It's one of the funniest adventure games I have played in a while, even if the humour is often rather in-your-face. However, the serious scene Brandon mentioned actually rather moved me. Assuming Graham's life story is gonna contain some darker chapters (the ending of this one does, in fact, hint that the next episode will be off to a more sombre start), I have no doubt The Odd Gentlemen are able to handle those two contrasts very well.
     
    I also agree with Brandon that it looks and sounds beautiful. I can't think of other adventure games that have done full 3D this well. And the narration is a stroke of genius - this is where the game actually adds something rather revolutionary to the genre, in my opinion. 
     
    Overall, this game is well worth the time of any adventure game fan. Trust me.
  23. Like
    Frede got a reaction from MusicallyInspired in Sierra may be coming back (New KQ Game)   
    I think we've yet to see some character development in Graham. Right now, he's just a teenager aspiring to be a knight. He's certainly got little in common with his older counterpart who narrates the game. I can't imagine that he bumbles his way through all the chapters.
     
    That said, this is arguably one of the first times Graham has been given a disctinct personality in an official game, and I appreciate that. In the old ones, you could usually sum his personality up with one single word. "Brave", "cunning", or "buff", the latter of which was the only direction Josh Mandel was given for his voice work in KQ5.
     
    If you read too much into what is probably caused by technical limitations, he even comes off as a bit of a douche in the earliest games. Like when he literally pries the crown from King Edward's cold, dead hands and sits down on the throne without bothering to have the body removed. I knew they had an agreement, but jeez!
  24. Like
    Frede got a reaction from drdrslashvohaul in "We Want a New Space Quest Game" Facebook group   
    Now, Scott and Mark may no longer be as young as they once were, but that's just damn rude.
  25. Like
    Frede got a reaction from pcj in "We Want a New Space Quest Game" Facebook group   
    Now, Scott and Mark may no longer be as young as they once were, but that's just damn rude.

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