BlockMaster Posted October 24, 2013 Report Share Posted October 24, 2013 I'm sure that almost all you guys know the Space Quest IV time codes, but do you know them all? Sure, there is the code for Estros, the code for Space Quest XII, the code for the Galaxy Galleria and the code for Ulence Flats, that's four of them. Just for you to know, in total, there is nine time codes. Nine! I was always the kind of guy that was looking for new time codes. I spent afternoons looking for new ones. This can be a spoiler or an idea for you. If it's an idea, you can replay Space Quest IV and try to find new time codes. If it's a spoiler, click on the spoiler buttons below. Ulence Flats code : : Ulence Flats Space Quest ? code : I L??? L????? code : Biggest secret in Space Quest (or game crash) code : If you want to find the codes yourself without looking at the spoilers and you just want a hint, tell me, I'll give you one. Please do not reply with spoilers. Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted October 24, 2013 Report Share Posted October 24, 2013 *ahem* http://www.spaceques...sq4/eastereggs/ There's also another one that's not listed, however, which is a room full of all the assets that were removed over time from Sierra games for fear of legal action taken against them. I don't know if it's in the vanilla game, but it is activated in NewRisingSun's patched version of SQ4. There's a screenshot of that room on SQ.NET though. http://www.spaceques.../sq4/cancelled/ Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted October 24, 2013 Report Share Posted October 24, 2013 I think we've found them all -- people have looked through the assets of the game and the only unused asset is the screenshot MI showed. The secret time code to SQ3 always cracks me up, though. :) Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 24, 2013 Author Report Share Posted October 24, 2013 Oops. Maybe it's only me that is late to find the codes <_< Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 24, 2013 Author Report Share Posted October 24, 2013 I will delete the post if you want. Quote Link to comment Share on other sites More sharing options...
SteveHNo96 Posted October 24, 2013 Report Share Posted October 24, 2013 Don't delete this! (I have to try them) Ironically, my friend found the code for SQIII while messing around. I then thought "Hey, I can just leave this pod and wait for SQ4". Nope. Game doesn't let you off that easily. The "I love Lunacy" and room of deleted stuff I need to try though, along with the... say what? Game crash? Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted October 24, 2013 Report Share Posted October 24, 2013 I will delete the post if you want. Oh, no, no. I'm glad you're having fun finding the secret content. There are a lot of newcomers to this board that may not know about those, so I'm glad you posted them. Fronzel Neekburm and MusicallyInspired 2 Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 24, 2013 Author Report Share Posted October 24, 2013 Ok :) I'm glad that I'm helping someone. Fronzel Neekburm 1 Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted October 24, 2013 Report Share Posted October 24, 2013 There's no reason to delete anything unless it breaks the rules (which there aren't many of) and even then only in extreme circumstances. Nothing wrong with this. Especially since it's getting replies. Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 24, 2013 Author Report Share Posted October 24, 2013 Good thing to know. Quote Link to comment Share on other sites More sharing options...
Dat Engineer Posted October 24, 2013 Report Share Posted October 24, 2013 So has NOBODY yet discovered how to trigger the "Blue frogs" message in the Time Pod? Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 25, 2013 Author Report Share Posted October 25, 2013 No. How? Quote Link to comment Share on other sites More sharing options...
Dat Engineer Posted October 25, 2013 Report Share Posted October 25, 2013 If I knew, I wouldn't be asking. :P Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted October 25, 2013 Report Share Posted October 25, 2013 So has NOBODY yet discovered how to trigger the "Blue frogs" message in the Time Pod? Remind me ... where's that crop up? In the voice file? 'Cos I was listening through that (grabbing soundbytes for the podcast), and I didn't come across the "blue frogs" bit. Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 25, 2013 Author Report Share Posted October 25, 2013 I remembered I triggered it in-game. I don't remember how. Probably by using the talk icon on Roger. Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 25, 2013 Author Report Share Posted October 25, 2013 The message is "Blue frogs on my shoulder makes me happy". The narrator sings that somehow. Strangely enough, frogs is mentionned one more time in the audio file. There is another message : Boy, you'd think after all these years, they'd come up with something more sophisticated than frogs jumping from log to log. That message is from the Arcade, the narrator says it also. Do you think there is a link? Also, how do you know that the message comes from the time pod? I used every option possible in the time pod. Not even one triggered the message, at least not in the CD version. Quote Link to comment Share on other sites More sharing options...
Dat Engineer Posted October 26, 2013 Report Share Posted October 26, 2013 Remind me ... where's that crop up? In the voice file? 'Cos I was listening through that (grabbing soundbytes for the podcast), and I didn't come across the "blue frogs" bit. It's about 45 or so minutes in, I think. The line occurs immediately before some of the narrator description text for the Super Computer inner sanctum. I can get you the exact time when I get home. I believe that the "blue frog" message is in the Time Pod because I was looking through some of the game programming script a while back, and in the Time Pod script file there's a program call line called "bluefrog", and amidst some of the description text for the Time Pod (e.g. click events like "taste" or "smell"), that line appears, but without any apparent context. Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted October 26, 2013 Report Share Posted October 26, 2013 The message is "Blue frogs on my shoulder makes me happy". The narrator sings that somehow. It's about 45 or so minutes in, I think. The line occurs immediately before some of the narrator description text for the Super Computer inner sanctum. I can get you the exact time when I get home. OH YEAH! I had completely forgotten about that! I remember finding that thing back in the old days when I was 17 years old and poking around the RESOURCE.AUD file with CoolEdit, wondering where that weird fucing line would actually crop up in the game. It had completely slipped my memory -- thanks so much for reminding me. :) That'd be a fun sample for the podcast. ;) Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 26, 2013 Author Report Share Posted October 26, 2013 You can't Taste or Smell in the Time Pod. Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted October 26, 2013 Author Report Share Posted October 26, 2013 You should create a Blue Frog topic! ;) I'm sure that everyone would like to "hop" on. Dat Engineer 1 Quote Link to comment Share on other sites More sharing options...
Collector Posted October 26, 2013 Report Share Posted October 26, 2013 I remember finding that thing back in the old days when I was 17 years old and poking around the RESOURCE.AUD file with CoolEdit Much easier these days to simply use the Resource Viewer. Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted October 27, 2013 Report Share Posted October 27, 2013 Much easier these days to simply use the Resource Viewer. Oh, great, NOW you tell me. ;) I've actually been doing it old-school so far -- marking lines and sfx in Audacity and exporting them as individual samples. 'Cos I'm rigid and inflexible that way. That stone-age method only works with SQ4, though, since the audio in that game is uncompressed. If you load up SQ6's audio file, you just get a frightful burst of noise. Quote Link to comment Share on other sites More sharing options...
Collector Posted October 27, 2013 Report Share Posted October 27, 2013 With the Viewer you deal with the individual AUD resources. You can either extract the selected raw resources in its native AUD format or save it as a standard PCM WAV file. And it has no trouble with compressed resources. Just make sure that you get the version with the command line tools with no version number. Version 1 does not let you export to standard formats nor can it open AGI games. Troels Pleimert 1 Quote Link to comment Share on other sites More sharing options...
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