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Troels Pleimert

Content Management
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Everything posted by Troels Pleimert

  1. Talking Bear!
  2. Actually, I thought the Space Quest games were funnier in the SQ4 era, when Roger couldn't actually hear the narrator. I thought it was much funnier when he was actually narrating the game, like a separate entity from the plot, instead of directly involved like a voice in our character's head. I don't know -- the "what is that voice?" stuff at the end, and the arguing with the narrator inside Stellar's stomach, both in SQ6, just seemed sort of contrived to me. I really shouldn't talk, though. My own game is full of "arguments with the narrator" stuff.
  3. Holy hell, this looks fun. Is anyone doing showcase videos?
  4. Not that I've tried, but isn't the disappearing icon bar a bitch on a touch screen? Or did they hack the game so it's always on?
  5. I was a bit confused about that Sledge thing as well. But maybe Sledge, Slash, Sludge and Roger just had the most unimaginative parents ever.
  6. FUCKIN' AY! :D *pops something fizzy*
  7. The 24 hour blitz! We can do this! We're only $20,000 short. Also, this: http://pleimert.tumblr.com/post/24890292301/i-am-a-2gfa-superfan-ask-me-anything
  8. That's really cool! Hi-res special edition when the KS is funded, anyone? ;) ... No? Sorry, I'll be quiet now.
  9. Yes, indeed. Congrats, sir. Truly deserved.
  10. The game names when looking at the computer cracked me up loud. Great one! :)
  11. I'm stuck. But hey, I found two tiny bugs: * SMell/taste computer responses are switched * Talk to planet mobile crashes game (no such function in script) But mostly, I'm busy picking my jaw off the floor. I can't wait to share this with everyone.
  12. Thought I posted this, but. Oh well. I voted for you as well! I shall expect a fruit basket for this.
  13. As for the "there's something going on" argument about 2GFA's "stage presence" on video, I think it's safe to say that's just jitters. I mean, how would you feel if a) you're going to meet someone you haven't spoken to in 20 years, and who until recently you thought hated your guts, and B) you were starting up a new company with said person; one that could change your life forever, and c) you were asking fans that haven't really heard from you in 20 years to help you fund said company? If it were me, they'd have to go through 20 takes just to get me to not shit my pants.
  14. You can definitely use the SQ7 music, all you want. Spikey's got a fresh recording of it, too. Which reminds me, Spikey, when can we fire that thing off to Colin? ;)
  15. Amen, Fred. Also, **** dead body. http://www.youtube.com/watch?feature=player_detailpage&v=bWSlJHMH0cY#t=2188s
  16. You've come this far. I'll bet you're wondering what all this has to do with the coming SpaceVenture! Well! Here's an exclusive! Scott Murphy talks about who the protagonist for the upcoming SpaceVenture might be. Is he a rooster? Is he male? Is he a Guy From Andromeda? Find out: https://t.co/qFhuowEm Thanks to everyone for participating! We had an absolute blast, and we hope to see you for the next one. Take care!
  17. Is it Slash or is it Sludge? Or should it've been Sludge Wilco all along? Scott Murphy has more, although I doubt you'll feel any smarter after listening to this: https://t.co/Czn61zqg Did you know there's an easter egg in Space Quest IV that's so secret, you can only view it by hacking the game? Dat Engineer has more: https://t.co/xdpfQw4o
  18. Scott Murphy suggests that Roger Wilco may have let fame gone to his head and dyed his hair blonde: https://t.co/iFvVE8Sv The internal name of the Hangout in Superfan-circles is revealed: https://t.co/xgqDdfRI
  19. Sam Lawson shows you how to view an easter egg in the Space Quest IV CD-ROM that shows you pictures of programmer Neil Matz's vacation: http://t.co/F7MNnpBa Scott Murphy talks about how a glitch in AGI made the cave maze in Space Quest II possible: https://t.co/zNN5DlJl
  20. Hey, guys. Because of a limitation on SQN, I'm going to post these highlights in segments. These links are all time codes in the full 4+ hour Hangout that was attended by notable veterans such as Jess Morrissette, Frederik Olsen, PCJ (whose connection crashed every five minutes), and ... holy shit, Akril shows up at the end! Anyway, here's the first batch of highlights. So, I'll bet you're all really jealous you couldn't make it to the first ever Space Quest Superfan Hangout on Google+ (which took place this Friday). For those of you still blissfully unaware of the glorious mayhem you may have missed, here are a few points of interest: Scott Murphy showed up, unannounced, about an hour into the proceedings, and regaled us all with stories of past conquests and dirty King's Quest secrets. Patrick, a.k.a. PCJ (our fearless web admin), breezed through the two first Space Quest games in under an hour and left us all gasping for air. Samuel Lawson, a.k.a. Dat Engineer, got cut off more times than a traffic warden on his first day of work. Jess Morrissette, proprietor of the first-ever Space Quest fan site, The Virtual Broomcloset, gave up on Space Quest 6 after the first few puzzles and resigned to play "The Fun-Seekers Guide to Eastern Madera County" (an easter egg on the Space Quest Collection CD-ROM). Frederik Olsen, project lead on the fan game Vohaul Strikes Back, joined the Hangout with an impending hangover and took on Space Quest V. What a trooper. Everyone had a blast. And we are definitely going to do this again. If you would like to get in on this fun, please leave a comment on this page and add +Roger Wilco to your Google+ circles. Scott Murphy explains how he added some secret sauce to King's Quest II: http-~~-//www.youtube.com/watch?feature=player_detailpage&v=bWSlJHMH0cY#t=5735s Jess Morrissette is still stuck on the first puzzle of Space Quest 6, 25 minutes into the proceedings: http-~~-//t.co/yV8rXeP2 This post has been promoted to an article
  21. Thanks for the analysis. I think you're right; it's about getting out there and pushing this thing. The content that's been coming out these past few days has been mind-numbingly cool. Hopefully, the Commentaries, the upcoming Reddit AMA and everything else will pull in the last backers. The business on Gamasutra and Kotaku really helped, too -- the angle on those articles were great (focusing not on the Kickstarter, but the 2GFA reunion) -- spreading those around might convince backers who haven't even heard of Space Quest.
  22. Mr_Homn, thanks so much for tuning in and watching! (Wow, you watched all four hours of it? I'm impressed!) Can't take credit for keeping the community together, though. The community keeps itself together. :) As for Glanz, his voice is done by a local voice actor in Dallas Fort Worth. His name is Justin Martin. Yeah. We could do fan games next. :)
  23. This thing made me crack up. Brilliant work!
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