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  1. Okay so today is the day! We're ready to release the game library to the public! The game library is an index of crowd funded adventure and RPG games we've come across since KickstartVentures started. We hope this allows you to either discover something new or get updates on a project you may have backed or known about anyway. The listing of games gives you the option to filter via release status and genre as well as searching for a specific game. Each game includes release platforms, screenshots, release dates, trailers and more. You'll be sure to discover something new looking through
  2. Hey guys, we have this idea for a Kickstarter project that we want to launch at the end of March. We are not quite sure whether or not our concept is comprehensible enough and since some of you guys could be our target audience, we wanted to ask YOU what you think about it. Here’s the link: http://www.kickstarter.com/projects/1695371981/1448147363?token=75921367 Thanks in advance for your help. I would appreciate it if you would either contact me via Facebook: http://www.facebook.com/dizzlike.the.game or directly via Kickstarter: http://www.kickstarter.com/profile/169
  3. If you want to know what's going on in the Kickstarter adventure game scene and are on Facebook and/or Twitter, then you should check out the Kickstart Ventures page. It was set up by Broomie (from Quest for Infamy) and has been providing news about past, present, and future projects. If that's not enough to get you interested, he asked me to help out in keeping everyone up-to-date. Since all of you (the regulars, at least) know that I've been backing most (if not all) of them you'll get all of the latest updates and announcements. https://www.facebook.com/kickstartventuresblog https://
  4. Since SpaceVenture benefited greatly from cross-promotion between Kickstarter projects, and the SQN forum admins have been quite welcoming to fellow adventure game KS projects posting here (Larry, Moebius, Tex Murpy, Quest for Infamy, etc), I think it would be great to at least attempt to keep them together for discussion. Right now, each project has it's own thread, which is probably fine after it funds, but as long as there is a steady flow of Kickstarter adventure games, we may come to a point where the Rocket Bar is littered with these threads rather than the comatose remains of serio
  5. I....am going to bed. I hashed this out in the shower, and at work, probably subject to change, but here it is for now. All comments welcome. The ballad of 218K - Dedicated to those who never gave up, and everyone else besides. (Think "The Times they are a Changin" by Bob Dylan, mixed with "Scarborough Fair" - the Simon and Garfunkel version) With a dash of the Space Quest 1 theme thrown in for relief. :) 218K is pronounced two-one-eight-K) COME! Gather around and I’ll tell you a tale Of brave Women and Men who all Pledged to prevail Over fantastic odds, and the trolls in
  6. Hey guys, I'd love to get your thoughts on our new PayPal stretch goals page before we do an official update. I need you all to have some things in mind first. Before slamming the things we have there, remember that we are trying to achieve more so we can add the new features to SpaceVenture. Rest assured, the game will be made, as we have the funding now, but this page below will show you our stretch goal plans. Scott and Mark themselves decided on what the stretch goals would be. I of course gave my 2 cents from a fan perspective, but in the end, they decided on what they considere
  7. Hey, guys. Because of a limitation on SQN, I'm going to post these highlights in segments. These links are all time codes in the full 4+ hour Hangout that was attended by notable veterans such as Jess Morrissette, Frederik Olsen, PCJ (whose connection crashed every five minutes), and ... holy shit, Akril shows up at the end! Anyway, here's the first batch of highlights. So, I'll bet you're all really jealous you couldn't make it to the first ever Space Quest Superfan Hangout on Google+ (which took place this Friday). For those of you still blissfully unaware of the glorious
  8. http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que/posts/235514 Brilliant move :) I used to think of my pledge in terms of paying for the new game, plus a little extra to support the project. Now I'm thinking of it as retroactively paying for the entire SQ series, from which I've never legally purchased a single game. Pledge UP'D! :D
  9. Prototype #2 is now live! It is recommended that you listen to this audio clip first: [media=]http-~~-//traffic.libsyn.com/techjives/Proto2_Intro.mp3[/media] After playing the prototype, listen to this clip: [media=]http-~~-//traffic.libsyn.com/techjives/Proto2_End.mp3[/media] I've also extracted and made available for other browsers the prototype: http://pcj.bz/sq/sketch2 (They've got a warning message this time for non-Chrome users, appropriately so).
  10. Saw somewhere that the Tex Murphy folks were making up fliers and posters and stuff for gaming stores, comic shops... So I thought I'd make a little thing to throw up in random places. Don't know that it'll do anything, but I'll just enjoy confusing people. If anyone feels like making something more counter-friendly for shops... That might work too. So here's a poster that requires a Monolith Burger decoder ring. Link to a PDF below with 6-per sheet, ideal for sticker paper. Sheet of 6 x 8.5x11 - http://www.aultenavr.../tgakick-6x.pdf .PSD - http://www.aultenavry.com/
  11. http://vimeo.com/42309304 This post has been promoted to an article
  12. http://guysfromandro...q42-scott-mark/ http-~~-//traffic.libsyn.com/techjives/004-Rahul_Choudhury_Scott_And_Mark.mp3 Rahul Choudhury (Q42) who helped make prototype 1 of the Kickstarter releases discusses HTML5 and what the game plan is on the prototypes. After Rahul, Scott and Mark join in to give some more input as to what is in store! This post has been promoted to an article
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