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Johnathon last won the day on February 25 2023
Johnathon had the most liked content!
About Johnathon
- Birthday 09/13/1985
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Male
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Earnonian System
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Johnathon G. Matthews
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http://theouteredge.net/
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Johnathon's Achievements
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Space Quest 3 in S-Video (removes dithering)
Johnathon replied to EpicPotatoFiend's topic in Starcon Academy
Why in the cosmos would anyone want to remove SCI dithering!! 😮 😉- 2 replies
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- space quest 3
- space quest iii
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Interesting Tidbit from Galactic Enquirer
Johnathon replied to Sir Procestuous's topic in Starcon Academy
You referring to Pick #1? Seems unsurprising; given the developers of SQ6 no doubt would have played through the prequel and would have been aware of any accompanying canon included w\ its shipment. Or is there something else I'm missing? -
Johnathon reacted to a post in a topic: Is this thing on?
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Intriguing! I actually like the first/top one the best (of Roger napping in the closet)
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MusicallyInspired reacted to a post in a topic: It looks like SpaceVenture will be releasing shortly! ❤️
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It looks like SpaceVenture will be releasing shortly! ❤️
Johnathon replied to e1ven's topic in Andromedan Spaceport
It is very exciting. On one hand, you look at the pathetic lack of updates and activity on the SVRewards site, and you tend to feel a tad discouraged; but on the other hand, you look at the sheer vision (I mean, what they have shown is pretty impressive/amusing/clever) and you feel re-assured that they're still the real deal. I'm not sure what exactly accounts for the hiccups--and I can understand how others have been discouraged/lost faith due to the mixed signals... but somehow I knew these guys ultimately were honest and that they would accomplish this. Life happens. I'm sure there's some explanation (not that we need to hear it) for everything that's gone wrong. I'm trying to focus on the things that have gone right--and honestly, I already called this a short time ago in the just previous update. I staked my reputation (as being a fool or not 🙂 ) on that they would release it this year. I was right. I gleaned this sense just from going back and looking at the updates/chronology as a whole. You could kind of get the impression that there was something (or something(s)) going wrong--the full extent/details of which we may never know--which were holding them back--but you also could pick up on the genuine-ness. I knew they were for real and I could sense that they were really struggling/pushing to follow through. This is the first and only kickstarter I have ever funded. I funded $526 (I would've funded more if I wasn't so pathetic-assed broke, haha!) and I could not possibly be more proud. I am so excited to realize this product a couple weeks from now. Great going, Scott, Mark, Chris, Patrick (no offense to any others whose names I do not know yet); thanks for making this happen. Don't listen to the naysayers. Entitlement and a lack of empathy are unfortunately a trademark of the era in which we currently exist -
Johnathon reacted to a post in a topic: It looks like SpaceVenture will be releasing shortly! ❤️
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Help us come up with some hilarious meal names for Taco Nova!
Johnathon replied to ChrisPope's topic in Andromedan Spaceport
Mid-flight Hunger? Welcome to (1/4) One/FourthMeal The meal between the beginning and end of the meal Feed the Fleet! -
Really did it for me! Hilarious. Just what I needed this evening. :y: Still can't wait 'til the game is released! A real shame it wasn't in time for Father's Day this year (planning on getting an extra copy for my dad). Well, there's Christmas, I suppose.
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Johnathon reacted to a post in a topic: Gary Owens is dead
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Johnathon reacted to a post in a topic: Gary Owens is dead
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Pretty cool! :y: Roger seems to be bearing a bit of resemblance to Lance Henriksen here. Another reference to Alien(s) perchance?
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Johnathon reacted to a post in a topic: My Space Quest 3 intro.
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Oh, what a bummer. :mellow:
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As of yesterday. Sad times these are.
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Poor Gary, I heard this news the day after it had occurred. Just didn't really know what to say or do about it. We can take solace in that it seems he led a very full and wholesome life. Definitely will be sorely missed. I'm feeling more anxious to play SpaceVenture now just so I can hear his most recent voice-acting that he'd done before his passing away, and when I play Space Quest 6 now on my 486, I feel sad knowing he won't be around to do anymore. Rest in Peace.
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Troels Pleimert reacted to a post in a topic: Scariest scenes in Sierra games
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suejak reacted to a post in a topic: Scariest scenes in Sierra games
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BlockMaster reacted to a post in a topic: Scariest scenes in Sierra games
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Frede reacted to a post in a topic: Al Lowe retires (again), probably due to issues with Paul Trowe
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Frede reacted to a post in a topic: Scariest scenes in Sierra games
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Al Lowe retires (again), probably due to issues with Paul Trowe
Johnathon replied to Shendue's topic in The Rocket Bar
As repetitive as Paul's behavior has become, the idea he's denying account access to a paying client is no less hilarious to me (I mean, of course it's sad, that goes without saying). There seems to be no limit. As if he's one to talk about unprofessional behavior? Regardless, he's got to see that such methods--regardless of right or wrong--would destroy his company pretty quickly. And what's with that change in voice from "we" to "my," and then back to "ours," in the letter? Is Paul in the 3rd grade? If he's the public relations department as well as CEO... -
Not sure if it's been mentioned yet, but you know that death sequence in SQ5 when you dock to the wrong section of the Goliath, and use the laser cutter, and then, one-by-one, those creepy mutants peer their creepy, creepy little faces into your tight enclosure... oh... SHUDDER...
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- Space Quest
- space quest
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You know, I do have memories though, crystal clear, of observing my father playing space quest 2. Specifically, I remember him walking into the screen on Labion where the giant carnivorous mushrooms resided, and getting eaten by one of them. I was amused by that. I also observed him choking from the spore dust. I remember calling him "funny guy" because of those observations. I would go up to my father and plead "funny guy!, play funny guy!" because I wanted to watch him play it. I must've been two, three years old at the most during the time. Years later when I dug up the sq3 diskettes (as I mentioned, he'd misplaced/lost the ones for games one and two), at age 8, and had played through to the planet pestulon (where the aluminum mallard first lands, and there are swirling cyan plants all around) I was very confused as to why suddenly there was only one screen on that green planet, and walking any direction led to the sequence where Roger observes the pirates coming out of the bunker. I'd mistaken Pestulon for Labion as I'd remembered it 6 years prior, when I was two years old, and was expecting to see those giant mushrooms again. Ahhh...
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Johnathon reacted to a post in a topic: SQ1 VGA: Stop the Hate
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VGA, though I'll admit I wasn't quite old enough to play EGA when it was released. Therefore, I don't suffer the particular nostalgia "bias" that some older fans may. ;) I was first introduced to the series through sq3 (my personal favorite), and the sq1ega and sq2 diskettes had already been lost by my father by the time I'd become old enough to be curious about the games (age 8). From there, I played sq4, and then sq6, and then sq5 (all purchased separately as single box editions). I remember how bitch'n hard games 1 and 2 were to get ahold of, and therefore, after I'd exhausted my energy on games 3 through 6, I proceeded to cry and whine to my parents about how horrible my life was because stores never sold sq1 or sq2, because I was so curious about them and desperate to play them. Where was I...? Oh yes.. so my chronological sense of the games has been all screwed up from the beginning, and it wasn't until I found the six pack collection at Costco that I finally got my hand on the first two chapters. Naturally, I played sq1VGA first, and quite enjoyed it. I wouldn't say it's an unsubstantiated bias. SQ1vga has a lot of good qualities, though I am quite willing to believe had it been Scott and Mark's vga version, it'd be loads better. That having been said, I also greatly value the ega version, because while I'm slightly more of a late 80's/early 90's art style biased fan, I'm also an sq fanatic and purist. EGA was, of course, much easier to beat after playing the point n click vga version, but it's still a fun little gem. No different than being able to appreciate an old black and white film in it's original context, really. I know, this didn't really help much.