Spybreaka Posted June 2, 2014 Report Share Posted June 2, 2014 Hi everyone, I just wanted to let people know about a game that we’ve been working on for the last couple of years. I made a post quite a while ago about it but the project has changed significantly since then. It was a little slow to get off the ground but we’re finally at a point where production is really ramping up. We’re aiming for a December 31st release date for Chapter 1. Heavily inspired by Sierra & Lucasarts games of old, Exogenesis: Cryospore will be true science-fiction, exploring both the universe and the human condition. The first Chapter will see us introduced to Kayla, a 22-year-old biogenetics student who is on vacation visiting her father on the Cryospore, an ageing military ship that has been re-purposed for deep space research in the middle of the Vela nebula. One of the ship’s navigation instruments has a calibration problem and her father has asked her to check it out as he’s busy in the lab. I don’t want to ruin the story so I’ll stop there. This will be a 3rd-person point-and-click adventure game, and ideally we’ll release on PC, Mac, Android and iOS. Please visit our website for more screenshots - http://www.exogenesis-adventure.com/a-new-space-adventure/ Ask away with any questions you may have! :) suejak, BlockMaster and pcj 3 Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted June 2, 2014 Report Share Posted June 2, 2014 Pre-rendered screens or full 3d worlds? Sprites or models? Looks good! Quote Link to comment Share on other sites More sharing options...
Spybreaka Posted June 2, 2014 Author Report Share Posted June 2, 2014 Hi Sarien Sanitizers, Pre-rendered backgrounds which are modelled in 3dsmax then painted over by hand, full HD resolution. Characters will ideally be 3d models, though this is currently something we're working through. Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted June 2, 2014 Report Share Posted June 2, 2014 Nice. Quote Link to comment Share on other sites More sharing options...
Datadog Posted June 3, 2014 Report Share Posted June 3, 2014 Great art style! Can't wait to see the characters! Also, nice "Star Quest 3" poster in the bedroom. :) Troels Pleimert and BlockMaster 2 Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted June 3, 2014 Report Share Posted June 3, 2014 Yeah, the graphics really look spectacular! Nice one! Quote Link to comment Share on other sites More sharing options...
Spybreaka Posted June 4, 2014 Author Report Share Posted June 4, 2014 Thanks guys! Character art won't be ready for preview for a little while yet, but watch this space :) Quote Link to comment Share on other sites More sharing options...
Spybreaka Posted June 4, 2014 Author Report Share Posted June 4, 2014 Also I thought it might be worth reposting a comment I made over at the Adventure Gamers forums when asked about the reasons behind going with an episodic format - ...what I am trying to create is a universe that will work well in an episodic format. Think of Star Trek TNG and the way in which each episode has a self-contained story arc but also contributes to a broader overarching story. The ideas and concepts that can be explored within the boundaries of an adventure game are enormous. Ideally there will be enough momentum for this to become a series that continues for years as I have a lot I’d like to explore in the within the medium of the game. There's a game mechanic that makes sense within the story that will allow Kayla to gradually explore various regions of the galaxy, where short stories will play out - self-contained but ultimately each will contribute to the broader story. Each short story will instill personal growth in your character - Kayla will learn more about life, existence, and the universe - and hopefully so will the player. Good science-fiction gives us pause for reflection. Great science-fiction makes that experience awesome and cathartic. That’s what I want Exogenesis to achieve. Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted June 4, 2014 Report Share Posted June 4, 2014 TNG doesn't have a story arc. I'd liken this to something more like X-Files. Which is alright in my book! Telltale haven't really done a good job with the self-contained episodes, having abandoned it for just straight continuing serial stories. Quote Link to comment Share on other sites More sharing options...
Collector Posted June 4, 2014 Report Share Posted June 4, 2014 Or SG-1 Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted June 4, 2014 Report Share Posted June 4, 2014 Yeah. Basically every sci-fi except TNG lol. Quote Link to comment Share on other sites More sharing options...
Spybreaka Posted June 4, 2014 Author Report Share Posted June 4, 2014 Fair point! I think Babylon 5 is a better example of what I mean - from memory though, Star Trek TNG had some bigger story arcs that took place over the course of a few episodes didn't it? In any event, the concept I was trying to convey is clear enough :) Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted June 4, 2014 Report Share Posted June 4, 2014 Not really, besides two-parters. The only time a story arc was connected by another episode was Too Short A Season and Conspiracy where an old Admiral friend of Picard's was paranoid about a corruption taking over the Federation. But it never went any further than that. There were reoccurring characters (like Lore and the Borg), but they were self-contained and not really arcs. Wil Weaton actually was looking forward to continuing story arcs, especially with Conspiracy, but was sad that it never really happened. They didn't start that kind of thing until DS9. Quote Link to comment Share on other sites More sharing options...
Frede Posted June 4, 2014 Report Share Posted June 4, 2014 I consider the individualisation of some of the Borg to be a story arc which kicks off with "I, Borg". And you could also argue that every Q episode is part of a story arc that goes on from the beginning of the show to the end. I would also argue Lore has a bit of a story arc - he ties heavily into Data's own evolvement, which is a major part of the show. But overall, TNG started off a lot of things it sadly never got to finish. The chestbuster-like parasites seen in season 1 (which were ultimately replaced by the Borg) and the alien abductions spring to mind... Quote Link to comment Share on other sites More sharing options...
Collector Posted June 5, 2014 Report Share Posted June 5, 2014 TNG did add to the ST future history, but that is different than some kind of over arching story. And except for the two parters, no cliffhangers. Over reliance on cliffhangers make many walk away, especially if there is too much wait between episodes. It is why I eventually gave up on Bab5. Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted June 7, 2014 Report Share Posted June 7, 2014 Yeah, there are threads that they pick up on (aka extend) when you didn't expect them to come back, but I don't consider them whole story arcs like in X-Files or Stargate (where you DO expect them to come back). Quote Link to comment Share on other sites More sharing options...
BlockMaster Posted June 9, 2014 Report Share Posted June 9, 2014 Also, nice "Star Quest 3" poster in the bedroom. :) I totally agree. The time it took me to get the reference could be counted in tenths of seconds. I looked at your screenshots, Spybreaka, and Exogenesis's artwork seems great! Another space-related series of adventure games with great artwork just make me just think of one word : "Awesome!". Quote Link to comment Share on other sites More sharing options...
penguinfan Posted June 17, 2014 Report Share Posted June 17, 2014 What's the engine for this project? Might a Linux/SteamOS port be feasible? Quote Link to comment Share on other sites More sharing options...
Spybreaka Posted June 25, 2015 Author Report Share Posted June 25, 2015 What's the engine for this project? Might a Linux/SteamOS port be feasible? After some (inevitable) project delays, we've reconsidered using Unity and will be sticking with Visionaire Studio. Depending on how things progress that potentially allows us to release for Windows, Mac, Linux, iOS and Android. Quote Link to comment Share on other sites More sharing options...
MopJockey Posted December 13, 2015 Report Share Posted December 13, 2015 Is this project dead? It looked really interesting! Quote Link to comment Share on other sites More sharing options...
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