nockgeneer Posted March 8, 2013 Report Share Posted March 8, 2013 That's probably the thing I have with the screenshots of the new game. I love the SQ games, and I still play them regularly. I kinda like the graphics in the SpaceVenture screenshots , but the scenes look really empty. There is nothing to click on, no real world objects. I really hope those scenes get a lot of dressing during the development of the game.. As long as there's a tongue and a nose icon I'm good. penguinfan 1 Quote Link to comment Share on other sites More sharing options...
pcj Posted March 8, 2013 Report Share Posted March 8, 2013 Heh... Quote Link to comment Share on other sites More sharing options...
JimmyTwoBucks Posted March 8, 2013 Author Report Share Posted March 8, 2013 I definitely think it's looking nicer (to me) than other more cartooney-styled games, like Deponia, or Curse of Monkey Island. Yeah, they seem "fuller" to me, if that makes sense, like there is a weight to them. the scenes look really empty. There is nothing to click on, no real world objects. I really hope those scenes get a lot of dressing during the development of the game.. I think the shots came with the caveat that they hadn't added items into the shots yet, etc. Me personally, the type of environments I'd like to see are: Obviously some spaceship type of things, whether they're large sprawling ships or smaller craft Shops/bars to explore... like Ulence Flats, World O' Wonders, Monolith Burger, Galaxy Galleria mall, and Polysorbate LX.I think these are my favorite kind of SQ location. I think one of the reasons SQ2 is probably my least favorite of the series is because it doesn't have this kind of location in it... And I think my favorite thing about SQ6 is the planet and then the rest of the game disappointed me a little, with going inside the body thing rather than a "real" planet or location. Been a long time since I played SQ5 so I can't remember if it has a location like this either, I can't recall one... After that, I guess more obviously "alien" planets, whether they are deserted, barren, jungley, etc. I would like to see something that hasn't appeared in a SQ game, maybe like a gangster's palace (Jabba the Hutt style) or an arena or whatever... Quote Link to comment Share on other sites More sharing options...
pcj Posted March 8, 2013 Report Share Posted March 8, 2013 Been a long time since I played SQ5 so I can't remember if it has a location like this either, I can't recall one... You forgot the Space Bar :o Quote Link to comment Share on other sites More sharing options...
jfrisby Posted March 8, 2013 Report Share Posted March 8, 2013 Yeah, I didn't mean to say bad things about Deponia or Curse (although I've been complaining about the visual style change from MI2 for over a decade)... Deponia does sort of all melt together. It really seems like a Sam & Max (Devil's Playhouse) style "film grain" filter over the screen would give it that slightly faded rougher, comic/SQ4 vibe.. I usually hate that kind of thing, but it seems like it could be done well.. hmmmmmmmm Quote Link to comment Share on other sites More sharing options...
JimmyTwoBucks Posted March 8, 2013 Author Report Share Posted March 8, 2013 You forgot the Space Bar :o Dang! As usual, I've been a real pantload. Troels Pleimert and Dat Engineer 2 Quote Link to comment Share on other sites More sharing options...
Fester Blatz Posted March 9, 2013 Report Share Posted March 9, 2013 Dang! As usual, I've been a real pantload. Haha, playing "battlecruisers" in the spacebar was a riot :) I just finished replaying sq5 last night, and yes, I think the spacebar is the only venue of the kind you're describing. I, as well, loved the mall in sq4 - just don't miss that dang credit card on the way in!! As far as the original post - I am on the exact same page. I seen the way the main character looked and was immediately let down by the cartoonish feel. However, now that I've accepted that this is NOT Space Quest, but a new game, and now that I've seen the corridor images, I'm feeling great about it. I'm as excited now as I would have been if they were making sq7. The two guys know very well what made their SQ games so fun to play.. and I believe they are aiming to deliver once again. JimmyTwoBucks 1 Quote Link to comment Share on other sites More sharing options...
JimmyTwoBucks Posted March 9, 2013 Author Report Share Posted March 9, 2013 I was thinking... it may actually be a really good thing that it has taken this long to get adventure games up and running again, because although I really enjoyed games like SQ4 and SQ6, I think at the time games were always trying to make use of cutting edge developments in graphics, sound, 3D, etc., and that was sometimes a pain! I enjoyed SQ6, but my computer at the time sure didn't! I remember having some trouble loading things on it and it being sluggish because of my computer... it wasn't even an old computer for the time, it's just I didn't have a brand spanking new machine that would play the game 100% smoothly. And I remember SQ4 used to crash when I was trying to leave SQXII... it would usually hang and then crash. So the great thing with going back to adventure games today is that the developers don't have to chase technology to make sure their games are "up to date," they can use things that are tried and tested and will run smoothly and look good, etc. because computers are so much faster today and adventure games don't require the kind of processing power that a lot of the first-person shooters do... So although something like SQ4 is really difficult to top, I think there is a good chance of doing it, just because you don't need to fight against the rapid changes in the graphics, sound, etc. that were going on when the SQ games were made. drdrslashvohaul 1 Quote Link to comment Share on other sites More sharing options...
drdrslashvohaul Posted March 10, 2013 Report Share Posted March 10, 2013 I think this is a really important point. Quote Link to comment Share on other sites More sharing options...
JimmyTwoBucks Posted April 9, 2013 Author Report Share Posted April 9, 2013 Loved the stuff in the kickstarter video! Highlights for me: - TACO NOVA!!!! Yessss, tacos in space are what I'm all about! - Landfill and gas station!!! Great place for lots of cool things, especially liked the gas station part of it. - Ace's cool van-shaped ship! Awesome idea... - Drop-down icon things! Walk! Hand! Look! Talk! WRENCH! Can't wait to get ta pressing! - Rooter transforming! Nuff said... - Drain-snake and blender! Amazing. - Guy who looks like Watto! A spoof of Episode 1 in there maybe? Some people seemed concerned at the main site that it's taking a long time and that the video suggested not much has been done so far? I'm not really bothered as long as at the end all of these great ideas come together fully formed and done the justice they deserve... I know projects like this can take a long time, so I'd rather wait than have them rush it. Also, hard to tell if the video really represents how far along they actually are if they don't want to show too much stuff just yet. MusicallyInspired and nockgeneer 2 Quote Link to comment Share on other sites More sharing options...
pcj Posted April 9, 2013 Report Share Posted April 9, 2013 Don't forget the SpaceVenture main theme, the name of the ship Ace docks with, and various other tidbits. Quote Link to comment Share on other sites More sharing options...
JimmyTwoBucks Posted April 9, 2013 Author Report Share Posted April 9, 2013 the name of the ship Ace docks with Ha! I didn't spot that first time round, awesome! And yeah, excellent music too. Quote Link to comment Share on other sites More sharing options...
MusicallyInspired Posted April 9, 2013 Report Share Posted April 9, 2013 The video was fantastic! Is the public demo still going to be made or is this meant to replace it? Quote Link to comment Share on other sites More sharing options...
pcj Posted April 9, 2013 Report Share Posted April 9, 2013 Alpha and beta builds will still be made, they just got delayed. Quote Link to comment Share on other sites More sharing options...
JimmyTwoBucks Posted April 9, 2013 Author Report Share Posted April 9, 2013 Alpha and beta builds will still be made, they just got delayed. Pardon my ignorance on this, but what are alpha and beta builds? Quote Link to comment Share on other sites More sharing options...
pcj Posted April 9, 2013 Report Share Posted April 9, 2013 Pardon my ignorance on this, but what are alpha and beta builds? Pre-release builds. They generally have a lot of bugs and may not be even complete yet. Quote Link to comment Share on other sites More sharing options...
Happy Cock Head Posted April 9, 2013 Report Share Posted April 9, 2013 So PCJ can you speak to how far along the game is in comparison to the new update? I know it has to be further along then was shown, although I loved the update I have to agree with some of the other backers when they say it was in some ways lacking. This is really the only thing I would like further clarification. Quote Link to comment Share on other sites More sharing options...
pcj Posted April 9, 2013 Report Share Posted April 9, 2013 Sorry, I'm not at liberty to disclose that information. I understand the frustration though. Believe me, we're pushing to get it done. Quote Link to comment Share on other sites More sharing options...
Happy Cock Head Posted April 9, 2013 Report Share Posted April 9, 2013 At the very least thanks for the acknowledgment on the topic ;). I know you guys are and I can't wait to see the end result, keep up the great work! Quote Link to comment Share on other sites More sharing options...
FroggyMe6581 Posted June 15, 2013 Report Share Posted June 15, 2013 Loved the stuff in the kickstarter video! Highlights for me: - TACO NOVA!!!! Yessss, tacos in space are what I'm all about! - Landfill and gas station!!! Great place for lots of cool things, especially liked the gas station part of it. - Ace's cool van-shaped ship! Awesome idea... - Drop-down icon things! Walk! Hand! Look! Talk! WRENCH! Can't wait to get ta pressing! - Rooter transforming! Nuff said... - Drain-snake and blender! Amazing. - Guy who looks like Watto! A spoof of Episode 1 in there maybe? WOWWWWW! Really?!?!?! I've been out of the loop for too long. Gotta head over to the KS site right now! And svrewards...what was I thinking falling off the face of the earth? For me, these types of location are also what fill me with wonder and excitement when playing SQ. A realistic feeling, that I can then extend into my own life, via wierd fantasies, for example, that the fast-food restaurant I'm at is Monolith Burger orbiting some forest moon, or whatever SQish premise fits my current situation. Haha wierd, yes. The environment backgrounds are sufficiently realistic and grimy for me to be satisfied with the art style. And yes, grimy makes better sci-fi! For example, that's partly why the original pre-1997 Star Wars trilogy canon has such a deep and moving and exciting feel. Where's the spell check button? Or, why doen't mispeled werds git undirlind? Quote Link to comment Share on other sites More sharing options...
Troels Pleimert Posted June 28, 2013 Report Share Posted June 28, 2013 Did I mention it's funny? I've been peeking over Scott's shoulders on the script that's being put together for the demo. Like PCJ, I am not at liberty to disclose much (unless I want an incredibly well-shirted Pope on my back), but I can tell you that those of you Josh-Mandel-types who enjoy clicking on every object everywhere is in for a treat. They're doing something with exploring the game world that I'm not sure I've seen in any other adventure game -- on the surface it's just your standard Sierra-inspired interface, but the way it works is something altogether new. And, without giving too much away, it ties into the pioneering spirit of the first Space Quest game. Even though it has nothing to do with graphics, the writing style still has to do with the "style" of the game ... and, from a fan perspective, I'd say SpaceVenture is shaping up to sound a lot like SQ4 with some of the whimsical "going off on tangents" SQ2-style messages thrown in. That probably makes no sense. So you're just gonna have to wait and see. I will, however, share with you one piece of direction I got from Scott while adding a few placeholder messages in the script: "Gah! Puns are forbidden, Troels! I'll spank you later and don't care that you might enjoy it." MusicallyInspired, Sir Procestuous, Frede and 1 other 4 Quote Link to comment Share on other sites More sharing options...
drdrslashvohaul Posted July 6, 2013 Report Share Posted July 6, 2013 You, sir, are a fucking cock tease. Frede 1 Quote Link to comment Share on other sites More sharing options...
pcj Posted July 6, 2013 Report Share Posted July 6, 2013 Speaking of which, the graphics and gameplay are sweet too. :D Troels Pleimert 1 Quote Link to comment Share on other sites More sharing options...
Frede Posted July 7, 2013 Report Share Posted July 7, 2013 Shut up and make demo. ;) drdrslashvohaul 1 Quote Link to comment Share on other sites More sharing options...
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