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Anyone just the tiniest bit restless?

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Waiting for the next Living Concept Art, that is. Mark's tweeted about the cool new animations, Scott's said that they're working on it and it's coming soon.... I dunno, I was expecting it to be out by now. I'm half antsy because I want to play it (of course) but half because I think it would seriously help any PayPal donations and get us some of those sweet stretch goals.

 

At the same time I realise the last few days of the campaign were completely nuts so it makes sense for it to be late and I don't want them to rush it if it isn't what they want to release... GAH! YOU ARE TEARIN' ME APART MARK AN SCOTT!

 

Actually, I think it's the whole campaign has got me over excited. I'm so nostalgic over Space Quest. Every KS that came along I was thinking "Oh, yeah, it's okay. But wouldn't it be awesome if there was a SPACE QUEST Kickstarter?" I literally haven't been this excited over anything since Christmases when I was ten and under. It's MADNESS.

 

Anyway, I am reeeeally looking forward to LCA5. Erm, which I guess isn't a big revelation...

I've channeled all that excess post-Kickstarter energy into revisiting adventure games I haven't played in ages (or at all, for that matter). So far, my selection has included Quest for Glory IV: Shadows of Darkess, Sam and Max Hit the Road, and Indiana Jones and the Fate of Atlantis. Next up is the iOS version of Broken Sword.

 

It's like methadone to replace my addiction to checking the Kickstarter numbers every three minutes for a month straight. ;)

 

Jess

I'm with Decaffeinated Jedi. I've been spending a lot of my free time replaying old adventure games, particularly the old Sierra games. With all of these awesome KS campaigns going on I've been waxing nostalgic lately.

 

I'm also still watching Quest for Infamy, HeXit, Lilly Looking Through, Reincarnation, and Sam Suede...all of which I've backed and if you haven't already I highly recommend that you check them out.

  • Popular Post

Waiting for the next Living Concept Art, that is. Mark's tweeted about the cool new animations, Scott's said that they're working on it and it's coming soon.... I dunno, I was expecting it to be out by now. I'm half antsy because I want to play it (of course) but half because I think it would seriously help any PayPal donations and get us some of those sweet stretch goals.

At the same time I realise the last few days of the campaign were completely nuts so it makes sense for it to be late and I don't want them to rush it if it isn't what they want to release... GAH! YOU ARE TEARIN' ME APART MARK AN SCOTT!

Actually, I think it's the whole campaign has got me over excited. I'm so nostalgic over Space Quest. Every KS that came along I was thinking "Oh, yeah, it's okay. But wouldn't it be awesome if there was a SPACE QUEST Kickstarter?" I literally haven't been this excited over anything since Christmases when I was ten and under. It's MADNESS.

Anyway, I am reeeeally looking forward to LCA5. Erm, which I guess isn't a big revelation...

 

Hey Jared! Can't blame you for being restless, I include myself in that category. All I can say is there is quite a few really cool new features being added. This is indeed to help garner help in our stretch goals. While the programming is being done, Scott and Mark have been discussing lots of things along the way. We've had to make decisions on expanding the team members and all the other things you can imagine that is involved here. But most importantly, this will be the last of the Living Concept Arts of the two guys on the Island, so we're trying to make it extra special. And in saying that, hopefully gain more excitement from the adventure gaming press :)

Uhg, I hate sounding to vague and I hope that wasn't too bad. Thanks so much for taking the time for posting though, we appreciate all the feedback.

Chris, I'd settle for a podcast or video, or another commissioned comic, honestly (I really loved those, actually). I'd actually be really happy to see another commissioned comic if you can swing it, and if it doesn't hurt the budget...

 

At least to tide me over until LCA5 :)

  • Author

Uhg, I hate sounding to vague and I hope that wasn't too bad.

 

Not at all, man. In fact it's great to get an official word on it. I'm really looking forward to it since so much work has gone into it now.

 

 

I've channeled all that excess post-Kickstarter energy into revisiting adventure games I haven't played in ages (or at all, for that matter). So far, my selection has included Quest for Glory IV: Shadows of Darkess, Sam and Max Hit the Road, and Indiana Jones and the Fate of Atlantis. Next up is the iOS version of Broken Sword.

 

It's like methadone to replace my addiction to checking the Kickstarter numbers every three minutes for a month straight. ;)

 

Yeah, that probably is a good idea. There's quite a big number of adventure games I have bought but not played (Book of Unwritten Tales, Gray Matter, New Beginning...) played but not finished (Fate of Atlantis, Machinarium, The Dig, Space Quest 6 *gasp*) and then others I just plain haven't played and don't own (Gabriel Knight, Loom, nearly all the Quests of Glory)

 

I have had a bit of nostalgia though - playing through the MI2 Special Edition. And SQ: Incinerations was so good it gave me a big nostalgia kick for the whole genre..

I'm excited for it too :) I just finished a playthrough of Space Quest 1 EGA, and I am currently playing Runaway 3. I know, Runaway 3 isn't sierra or old school, but I'm in the mood for adventure gaming :)

Hey Jared! Can't blame you for being restless, I include myself in that category. All I can say is there is quite a few really cool new features being added. This is indeed to help garner help in our stretch goals. While the programming is being done, Scott and Mark have been discussing lots of things along the way. We've had to make decisions on expanding the team members and all the other things you can imagine that is involved here. But most importantly, this will be the last of the Living Concept Arts of the two guys on the Island, so we're trying to make it extra special. And in saying that, hopefully gain more excitement from the adventure gaming press :)

Uhg, I hate sounding to vague and I hope that wasn't too bad. Thanks so much for taking the time for posting though, we appreciate all the feedback.

 

Will this be prototype #5?

So... it sounds like everyone is going just fine in passing the time until a new SpaceVenture update comes along!

 

For me I am playing through Psyconauts for the first time.

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